ForumsGamesGeneral Colony Discussion

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firetail_madness
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firetail_madness
20,591 posts
Blacksmith

So, since my last competition was pretty much a discussion, I'll now close that and move over to this general colony discussion (the others are all specific)

TALK ABOUT ANYTHING RELATED TO COLONY (and beef burgers)

  • 6,563 Replies
DMon
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DMon
203 posts
Nomad

Try refreshing the page until it stops.

DMon
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DMon
203 posts
Nomad

Im in BDZ.

firetail_madness
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firetail_madness
20,591 posts
Blacksmith

Until what stops?

DMon
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DMon
203 posts
Nomad

The crazy haxyness

firetail_madness
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firetail_madness
20,591 posts
Blacksmith

It's still there...

Krin
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Krin
129 posts
Nomad

FireTail, you are running on an older version. You need to refresh it so it runs on v2.0. Try a different browser or try clearing the cache/history. That should do it.

firetail_madness
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firetail_madness
20,591 posts
Blacksmith

Never mind, DMon helped.
Thanks

Jerryrpg
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Jerryrpg
384 posts
Nomad

Krin, make a influence unit mode. Where only influence units are allowed. I've just been trying to play them by making them and i keep getting hackers lol.

wwiifan
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wwiifan
272 posts
Nomad

Yes an influence mode would be awesome!! And a gov that made influence, like a Monarchy or something.

ColonyIndex
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ColonyIndex
26 posts
Nomad

Hey guys, this is Bronze. Check out my new project by clicking my name.

Jerryrpg
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Jerryrpg
384 posts
Nomad

Well, considering that influence is now a huge asset in the game, the government would have to have low energy, manpower, and money gain because influence really changes the battlefield.

DMon
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DMon
203 posts
Nomad

I think spec ops now needs and upgradable tier.

Ernie15
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Ernie15
13,344 posts
Bard

Krin, make a influence unit mode.


I wish the 100 influence items would actually help instead of just die as quickly as the normal versions. The modified phantom isn't really different from the regular phantom...
wwiifan
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wwiifan
272 posts
Nomad

It should be able to go over 100 influence

The mod phantom does do more damage, ive noticed, and last a bit longer

firetail_madness
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firetail_madness
20,591 posts
Blacksmith

Alright, influence units seriously need to be missle proof.

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