ForumsGamesGeneral Colony Discussion

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firetail_madness
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firetail_madness
20,591 posts
Blacksmith

So, since my last competition was pretty much a discussion, I'll now close that and move over to this general colony discussion (the others are all specific)

TALK ABOUT ANYTHING RELATED TO COLONY (and beef burgers)

  • 6,563 Replies
firetail_madness
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firetail_madness
20,591 posts
Blacksmith

Krin said more ranks would be added too.
I don't think that'll ever be implemented.

And what would be the name of that upgraded hospital?

thisisnotanalt
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thisisnotanalt
9,821 posts
Shepherd

Hmmmmm. . . .

There should be super units too, maybe a few per government - like the Librarian from Warhammer, for example. Extra-powerful units, government-exclusive - maybe influence and resources to make 'em?

thisisnotanalt
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thisisnotanalt
9,821 posts
Shepherd

And what would be the name of that upgraded hospital?


Clinic, medical station, medical bay, aid facility. . .I could think of more.
firetail_madness
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firetail_madness
20,591 posts
Blacksmith

Extra-powerful units could turn the tide of the game too easily, maybe normal government-exclusive units....

firetail_madness
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firetail_madness
20,591 posts
Blacksmith

Clinic, medical station, medical bay, aid facility. . .I could think of more.


Those seem more like downgrades of the hospital...
vinster132
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vinster132
5,875 posts
Jester

-Chat Mods

ohhhh yeah. We really need that. Krin could be the chat mod! but.....we will need more chat mods. One can't handle it.
firetail_madness
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firetail_madness
20,591 posts
Blacksmith

I could be a chat mod

vinster132
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vinster132
5,875 posts
Jester

I think you could if there was a chat mod thing. Krin might let you. If you ask him. Too bad there isn't a chat mod thing.

steevo15
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steevo15
1,562 posts
Peasant

I'd agree with most of what is said here.

I think that there need to be more government specific buildings and units, and with more buildings I'd say that there should be one more building space.

I also agree with firetail that there should be main building upgrades. I also think that there should be general unit and vehicle upgrades. All upgrades would be managed through the main buildng without having to build another separate upgrade building.

I think that the influence factor should be better incorporated, maybe there should be really strong units you can make that would cost 25 influence, along with other resources.

Jikek
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Jikek
1,186 posts
Nomad

[url=http://en.wikipedia.org/wiki/Hospital]
go down to types. and prepare for new upgrading ideas come to your mind.

Jerryrpg
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Jerryrpg
384 posts
Nomad

So... does anyone think of my idea for the self defence structures? And firetail, most of the suggestions are mine in my post .

roccodog34
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roccodog34
1 posts
Nomad

I just want more squares, more buildings, more units, and upgrades. I think it's basically fine as is, and now it's time to expand.

IiXxDyN0MiTexXiI
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IiXxDyN0MiTexXiI
1 posts
Nomad

An offical Colony Boards where u can post clans and suggestions?

firetail_madness
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firetail_madness
20,591 posts
Blacksmith

Jikek, you should give that to Krin, if he plans to do anything, because even if I wanted to do something I couldn't.

An offical Colony Boards where u can post clans and suggestions?


KrinLabs?
kakashi890
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kakashi890
205 posts
Nomad

what i hate hum.. hackers [b]I HAVE BEEN HACKED 3 TIMES and quiters that has cost me atlest 20 games then theres the jew haters im not a jew but still jew hate is the last thing i wanna here.and last is the dam retarded noobs who won't play right and make you do eveything.P.S i am rank 5 on the game

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