I found a new strategy by replacing the above ice giant and dragon rider with zombie and fire demon. Wait in the centre of the map, once the demon is out he will destroy the enemy castle in one go. Backed by well-timed spells he's invincible making short work of the enemy castle by doing all red numbers. All reinforcement the enemy had could only add to the massacre.
I keep doing cave 4 since it's the best level to earn fast money for upgrading the cards.
well the game needs no emprovement except 1 every hero has diferent mana limit the orc has the biggest and the dude with the horns has teh smallest they should have made them all egzact but that is no fun i play these game on kongegrate.com
I'm not happy with the fact that it took the story away, but Cave of Trials is actually very easy, u just need Goblins maxed out, and alot of ranged units, this will surpress the Invisible Rogue Goblin enough for u to take out the castle, it's not invisible, just it's optacy is a little low, u can still see it
At cave 4, one titan is spawned for each reinforcement. The type of the titan is random (but not the lord of shadow).
They come as the castle reach 75%, 50% and 25% HP. Since if the castle only have 25% HP remaining it will be destroyed before the titan does any major damage, you need to defeat the natually (but slowly) spawned lord of shadow, and 2 titans from reinforcement.
As the fire demon is chosen the only titan need to be destroyed is the lord of shadow only. And it is destroyed before the fire demon reach the center of map so the lord of shadow actually doesn't slow me down. Reinforcement doesn't do anything to stop the castle being hit once the fire demon in place and seriously buffed. Enemy ranged units behind the viewable area, first two wave are destroyed by phoenix strike and the last wave is hampered by freeze trap, thats why they can't stop my fire demon even when the invincibility timer runs out.
my spells: healing ice trap the protection thingy...
anyway its pretty good strategy, once i get about 90% or so of the units i send them forward, not retreating. i get it down to less than 20% before i finally die, since the stupid archers in the back can't be hit by my melees.
CoT5 is very easy, or u need is every possible ranged unit: Succubus Centaur Dwarven Engineer (unless there's a different one) Mermaid If those are all then them and Goblins, but u do need the goblins
The Rogue invisible Goblin is easy with these, u will keep him at bay with Goblins while surpressing him with the ranged soldiers, titans won't do anything...