ForumsForum Games[necro] Create Your Own Colony Everything

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firetail_madness
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firetail_madness
20,593 posts
Blacksmith

Welcome to create your own Colony...thing.
You can create governments, buildings, units, etc.

Use this format:

(Name of thing)

If it's a government:

Resources every 5 seconds: ? Money ? Manpower ? Energy
Bonus: (What it's better at than the other governments)

If it's a building:

Building type: (resource, defense, unit deployment, misc)
Resource gain: (example: 3 money per 6 seconds)
Tier: (1, 2 or 3)
Upgradeable into:

If it's a unit:

Health:
Armor type: (Chronite, titanium, infantry)
Damage:
Fire Type: (Machine gun, pulse, land splash, lasers, anti-air, etc)
Fire Rate: (How fast the unit fires)
Production Cost: (how much resources)
Production Time: (As quick as a marine, as slow as a black queen)

Have fun!
Be as detailed as you'd like!

  • 294 Replies
Bronze
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Bronze
2,417 posts
Shepherd

Unit

Artillery Tank-2
Health: Same as CT
Armor: Chronite
Damage: Extreme
Fire type: Armor Piercing
Fire rate: Same as BQ
Production Cost: $10 10M
Production Time: Same as CT

Other: Identical to my previous Artillery tank that specialized in neutralizing massed snipers, this baby comes with armor piercing rounds that can take out a hover in one shot. The drawback is that it has no splash, so it's one tank every 10 seconds. It is a support unit, easily countered by mass infantry, but combined with my other Artillery tank it becomes a force to be reckoned with.

firetail_madness
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firetail_madness
20,593 posts
Blacksmith

Dynamite Unit:
Health: Same as HT
Armor: Special
Damage: Extremely high
Fire type: Explosion
Fire rate: Suicide
Production Cost: 100I
Production Time: Immediate

Other: This unit is extremely fast and when it reaches a cluttered spot of enemy units it will instantly explode in a huge blast radius. If it is killed, it explodes anyways.

jdoggparty
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jdoggparty
5,860 posts
Nomad

Hawkeye

[b]$30 5 manpower 20 energy

Mechanics Terminal

A strong, fast plane equipped with 2 laser machine guns (same as scouts, but shoot faster). Can only shoot at air, and shoots a small missiles at ground every 5 seconds. Loads very slow. Like a hover.

Titan
[i]$40 10 manpower 0 energy


Barracks

Heavy, slow wheeled unit. 3 layers of titanium armor. Speed of a Sakata. Equipped with 2 chronite machine guns. Can shoot at ground and air. Loads pretty quickly. As fast as spiders. Is healed by meds easily.

jdoggparty
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jdoggparty
5,860 posts
Nomad

WTF! I made sure my BBCode was right.

Attempt 2

Hawkeye

$30 5 manpower 20 energy

Mechanics Terminal

A strong, fast plane equipped with 2 laser machine guns (same as scouts, but shoot faster). Can only shoot at air, and shoots a small missiles at ground every 5 seconds. Loads very slow. Like a hover.
Titan

$40 10 manpower 0 energy

Barracks

Heavy, slow wheeled unit. 3 layers of titanium armor. Speed of a Sakata. Equipped with 2 chronite machine guns. Can shoot at ground and air. Loads pretty quickly. As fast as spiders. Is healed by meds easily.


If this fails I quit.

But don't call me a quitter

jdoggparty
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jdoggparty
5,860 posts
Nomad

WTF! I made sure my BBCode was right (de ja vu).

Attempt 2

Hawkeye
$30 5 manpower 20 energy

Mechanics Terminal

A strong, fast plane equipped with 2 laser machine guns (same as scouts, but shoot faster). Can only shoot at air, and shoots a small missiles at ground every 5 seconds. Loads very slow. Like a hover.

Titan

$40 10 manpower 0 energy

Barracks

Heavy, slow wheeled unit. 3 layers of titanium armor. Speed of a Sakata. Equipped with 2 chronite machine guns. Can shoot at ground and air. Loads pretty quickly. As fast as spiders. Is healed by meds easily.


If this fails I quit.

jdoggparty
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jdoggparty
5,860 posts
Nomad

Med Driod

A scout but it can heal everyone including itself.

lalala12
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lalala12
2,165 posts
Nomad

Rocket Pack
Upgrade

Upgrades the Groditz to have a positron rocket, replacing its normal machinegun on air. They deal normal damage on all air (special armor does nothing). They have very minor splash (think sniper/hover tank)
It takes 3 seconds to prepare to launch the rocket, then another 2 after launching to put away. If the Groditz decides to shoot an air target again, the 3 second delay after launching is reduced to 2, and then the 3 second regular delay still applies. The Groditz cannot fire at ground while shooting the rocket. Does...about twice the damage as a sakata.

Special Armor
Upgrade

Upgrades the Groditz to have a minor version of special armor. Reduces damage from missiles/queen bombs to 75% of hp, and all explosive based attacks are reduced by 5-10?%.

Both upgrades cost 100 of all resources including influence.
Likey?

Tried to give the groditz some use =/ Dunno if the rocket pack actually reduces its air damage though...

jdoggparty
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jdoggparty
5,860 posts
Nomad

lol.

I just upgraded them by giving them Chronite Machine Guns!

LoL and they are faster.

Termite Small bot that rolls. Can reproduce a new termite every 5 seconds. Equipped with lazer vision. Doesn't do much damage.

lalala12
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lalala12
2,165 posts
Nomad

Oooooh...lol

Chronite MGs? They shoot chronite bullets?

Give termite rollover damage and I likey

jdoggparty
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jdoggparty
5,860 posts
Nomad

Oh, costs 15 influence, $5, 5 manpower, 5 energy

Building

House

Produces 3 manpower every 5 seconds.

Upgrade to Resort

Prduces 4 manpower every 4 seconds.

jdoggparty
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jdoggparty
5,860 posts
Nomad

Egg From resort. Rolls onto field. When damage 10 Titans pop out!

Titan are grodz with chronite MG's

Costs 30 Manpower, 30 Influence

Chronite MGs? They shoot chronite bullets?
Give termite rollover damage and I likey


LOL
lalala12
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lalala12
2,165 posts
Nomad

Chronite Tankank

Shoots Chronite tankanks at people every 10 seconds. They then behave like a normal Chronite Tank...but shooting tankanks too

Upgradeable to Tankank MG! Shoot 1 every second! Costs raised to...100I, 400 of each resource. Costs 200 of each resource and 25I to upgrade

firetail_madness
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firetail_madness
20,593 posts
Blacksmith

Sakata Leader
Health: 2x Sakata MII
Armor: Sakata - 2x regeneration
Damage: 1.5x of Sakata Spider for ground, 1.2x Sakata MII for air
Fire type: Hydron or Star Pulse
Fire rate: 1.5x Sakata MII for air, 1.3x Sakata Spider for ground
Production Cost: 88E, 43I
Production Time: Same as glad
Builds from: Technology (tier 4 forge)

firetail_madness
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firetail_madness
20,593 posts
Blacksmith

Modified Scout
Health: 4x normal scout
Armor: Titanium + extra anti-air defense
Damage: 1.1x normal damage of scout
Fire type: Pink Lasers
Fire rate: 2.5x normal scout
Production Cost: 30$, 70E, requires armory
Production Time: 2x scout
Builds from: Technology (tier 4 forge)

lalala12
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lalala12
2,165 posts
Nomad

10 scouts could destroy that scout, lol.

Groditzoditz

Think tankank, but shooting groditz instead! At groditz speeds!

(Note: May cause (a lot) of lag)

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