Okay, so this is my first RPG. Its a medieval RPG with swords and spells and wizards and that sort of thing. So If you want to join, just fill out a character sheet. Only 5 people MAX. Be sure to read the rules at the bottom!
Character Sheet Name: Age: (Not above 60) Gender: (M/F) Class: (See below) Level: 1 EXP: 0/10 HP: (See below) MP: (See below) AP: 10/10 (N/A for Wizard Class) Abilities: (See Below. N/A for Wizard Class) Spells: (See below) Right Hand: (see below) Left Hand: (see below) Headwear: N/A Armor: (see below) Accessory: N/A Weapon DMG: (see below) Magic DMG: (see below) Def: (see below) Magic Def: (see below Inventory: N/A Gold: 50 Pieces
Classes ----------- Warrior: Valiant and Courageous, a strong close quarters combat class. Uses swords and various other weapons. Can also use shields. Weak Def vs. Magic. Strong Def vs. Weapon attacks HP: 25/25 MP: 5/5 Ability: Bonecrusher- Attack the enemy for 2.5x Weapon DMG (costs 5 AP) Right Hand: Short Swords 3-6 Weapon DMG Left Hand: Wooden Shield 2 Def Armor: Leather Cuirass 4 Def, 2 Magic Def ------------------------------------------- Wizard: Intelligent in the matters of arcane magic, attacks foes from a medium distance with powerful spells. Wields staffs, wands, tomes, and charms. Weak Def vs. Weapon attacks. Strong Def vs. magic attacks Hp: 15/15 MP: 25/25 Spells: Fireball - Attacks the enemy for 1x Magic DMG, can potentially have burning effects (costs 5 MP) Right Hand: Wooden Staff 1-2 Weapon DMG, 2-4 Magic DMG Left Hand: Basic Magic Tome 1-2 Magic DMG Armor: Cloth Robes 2 Def 3 Magic Def ------------------------------------- Archer: Quick witted and cunning, attacks foes from a long distance using different bows and arrows. Wields Bows, Crossbows, and Arrows. Average Def vs. Weapon and Magic Attacks HP: 20/20 MP: 10/10 Ability: True Shot - a never miss shot, attack the enemy for 1.5x weapon DMG (costs 5 AP) Right Hand: Short bow 2-4 Weapon DMG Left Hand: Copper Head Arrows 1 Weapon DMG Armor: Soft Leather Tunic 3 DEF and 2 Magic Def ----------------------------------------------- Rogue: Sly and stealthy, attacks foes in an extremely close distance, can steal and dual wield. Wields Dirks and Daggers. Average Def vs. Weapon Attacks. Strong Def vs. Magic Attacks HP: 15/15 MP: 10/10 Ability: Sneak Attack - An attack that takes the foe by surprise, does 2.5x Weapon DMG (costs 5 Ap) Right Hand: Small Dirk 1-2 Weapon DMG Left Hand: Small Dirk 1-2 Weapon DMG Armor: Soft Leather Tunic 3 Def and 2 Magic Def -----------------------------------------------
RPG RULES ---------- - No Spamming - No random conversations that don't have anything to do with the RPG - When RPGing, don't always make situations really really easy for yourself, give yourself a challenge. (ex: don't just kill enemies in 1 hit, make it a good fight) - Be kind and respectful to me and other players - If you have any questions, ask me either here or on my profile - Have fun!
You live in the peaceful town of Alterria. You often keep to yourself in your small hut studying different magics. You decide to go out for some fresh air, and you walk to the market square. You notice something odd, all of the townspeople are standing with completely blank expressions, all motionless. They are all staring to the north. It seems as if time has stopped, but you know it hasn't because you see birds flying around up above. You attempt to talk to multiple people, but get no response.
You follow the direction that the townspeople are looking at, there isn't anything unusual. There isn't much for you to do in the town considering all the townspeople are in a trans, so you head out of Alterria's north gates intent to find out what is going on. Considering you don't go outside the town much, the only thing your know of that is in the north is the town of Vindoff, but you have never been much past there.
As your are walking to Vindoff, you encounter a rabid Stag.
Stag 15/15 HP 2 Attack 2 Def 2 Magic Def Chance of Fleeing - 20%
OperationNilo For your Magic DMG, just put N/A and also for your Weapon DMG put 2-5 because the Copper Head Arrows add 1 DMG
Remboyle
You are currently living in the small town of Mindma. You are one of the best archers in the town, and you are also a watchmen of the West gate. One day, you are sitting in your guard tower, starting to nod off. Then, all of a sudden you hear some yelling. You look into the distance and see a large group of bandits (20 people) heading towards the town. You ring the alarm bell and start shouting about the bandits. They are just in the range of your bow, but just far off enough that you could not shoot them accurately.
The Bandits are steadily moving towards the town. What do you do now?
You conjure up a fireball and shoot it at the stag (-5 MP) it falls backwards but quickly gets up and charges at you again. This time, the charge is successful and it hits you with its horns and hurts you for 2 HP.
Stag HP 10/15 2 Attack 2 Def 2 Magic Def Chance of Fleeing - 20%
What now? ------------------------------- Remember to update your own stats during and after battle -------------------------------
TYofLER For your magic DMG put N/A For your Def put 3 and for your Magic Def put 2 (because of the soft leather armor) Also, your Weapon DMG should be 2-4 because you have two Small Dirks.
Ty Of Ler You are a rogue that doesn't really have a home, but you go to various towns stealing food an money so you can survive. Currently you are in the town of Almus, and you need some food. You need some food, and you go to the market to the baker's stall and steal a loaf of bread. The baker catches you, yells a bit, and raises a knife to you. Some other people are starting to take notice of the scene.
Name: Staria Wingwright Age: 18 Gender: F Class: Wizzard Level: 1 EXP: 0/10 Hp: 13/15 MP: 25/25 Spells: Spells: Fireball - Attacks the enemy for 1x Magic DMG, can potentially have burning effects (costs 5 MP) Right Hand: Wooden Staff 1-2 Weapon DMG, 2-4 Magic DMG Left Hand: Basic Magic Tome 1-2 Magic DMG Headwear: N/A Armor: Cloth Robes 2 Def 3 Magic Def Accessory: N/A Weapon DMG: 1-2 Magic DMG: 3-6 Def: 2 Magic Def: 3 Inventory: N/A Gold: 48 Pieces (Self imposed gold loss due to be hit)
I get up on my feet, and begin to cast Fireball again, but this time, I use it in conjunction with my Staff. (I wish there was a Spell warrior Class :P)
This seems way more complicated than mine, but keep it mind it'll be harder to run.
Yeah, it is more complicated. But I wanted to try and make it a really good RPG, maybe if I'm having trouble later you could help me out?
Staria Wingwright After succesfully charging at you, the Stag is relatively close to you you blast a fireball in its face, then at the same time you crack it on top of the head with your staff. This causes massive damage to the stag and it falls over, on fire from the spell. It is dead.
You gain 5 EXP!
You continue walking and arrive at the gates of Vindoff. The gates are closed and the Man in the watchtower, seemingly angry yells at you: "What are you doing here?!? Don't you know that there is crisis going on in the area?"
What do you do now?
(remember that you now have 15 MP because you used 2 fireball spells, this can be replenished by resting or drinking an MP potion bought at the potion shop which can be found in almost any town)
Ty Of Ler
You give the baker a sharp punch to the face, he stumbles back with a broken nose, and you run away as fast as you can into an alleyway. You wait there until nightime and eat half of the loaf of bread. You feel it is safe to come out.
Gained 2 EXP! (for punching and escaping from the baker) Item Added to Inventory: 1/2 loaf of bread (restores 5 HP)