ForumsForum GamesAnthill RPG Part 2

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OperationNilo
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OperationNilo
3,937 posts
Shepherd

Hi everyone who was in the last RPG!
You are welcome! Something happened to the part one, so
I made this one, part 2. From now on, the. Game will continue from here.

All researches
Tier-1 Researches

Spear
Bow
Shield
Helm
Piercing Arrows
Intelligent ant bonus research: Javelin Throwing.

Tier-2
Flaming Boulders.
Guns (need gunpowder mine)
Armor (need aluminum mine)
Potions
Longbow
Ships
Breeding Capabilities
Flaming arrow
Intelligent ant bonus research: Coacroach taming

Tier-3
Crossbows
Reproductivity Knowledge
Anger
Leadership
Mustering
Intelligent ant bonus research: Iron Lightening

Tier-4
Gatling Gun
Firing Volley tactics
Musket
Ore Forging
Metal Smelting
Intelligent ant bonus research: Fast Firing.


Tier-5
Artillery
Rifles
Revolver
Sabre
intelligent ant bonus research: Scimitar

Tier-6
Ak-47
Bazooka
Tanks
Warships
Infantry
Intelligent ant bonus gain: Anti-Tank Missiles.

Tier-7
Moth Raptor
Minigun
Apache
Longbow
Intelligent ant bonus research: Anti-Air Patriot missiles.

Tier-8 Last
Spaceship (for ants, going at 1 mile up the ground)
Laser gun
Plasma gun
Petroleum Bomb
No intelligent ant bonus research








TYofLER
Kingdom/Anthill name: Ler (My back yard)
Government:Monarchy
Ants Rebel Chance: 5%
Ant Type:Strong Ants
Ants: 3080
Moths to ride: 550
Catapults: 90
Workers:700
Workforce:130%
Soldier Strenght: 150%
Soldiers:2930
Food: 6860
Anthill Size: 6.3 Inches
Food Earned Each Turn: 100
Ant population earned each turn: 50
In war with: Scorpions, Termites, Spider Alliance, Spider Territories,
Spider Embassy, Spider Provinces.
Alliance With: Knockout Sloth's anthill: Montreal, anthills Olgs and Dorgu, Bees. Antopia

You asked for finding food, you find 100 food.
You asked for soldiers, and you allready put them.
Your soldiers regained their potions.
What next?




KnockoutSloth
Kingdom/Anthill name:Montreal (Canada)
Port name: Vancouver(Canada)
Government: Democracy
Ants Rebel Chance: 10%
Ant Type: Big Ants
Ants: 8180
Workers: 1000
Workforce:150%
Soldier Strenght: 110%
Soldiers:6900
Food: 7480
Anthill Size: 2.3 Inches
Food Earned Each Turn: 120
Ant population earned each turn: 70
In war with:Termites, Spider Alliance
In alliance with: TYofLER's anthill Ler, Anthills Olgs, Dorgu and Bees, Antopia.
You ask your advisors.

Make your descision in allying Santa Hormiguero ( Soul Hack 117 ).



SoulHack117
Kingdom/Anthill name: Santa Hormiguero (Saint Anthill)
Government: Empire
Ants Rebel Chance: 10%
Ant Type: Intelligent
Ants: 1000 (1500 from All)
Workers:700
Workforce:100%
Soldier Strength: 100%
Soldiers:300
Food: 7000
Anthill Size: 1 Inch
Food Earned Each Turn: 150
Ant population earned each turn: 40
In war with: (None Right Now)
Alliance With: Ler Anthill.

You just won a battle against termites
Rysin/Antopia sended an allying request to you.
Awaiting KnockoutSloth's answer to alliance.
What now?




Rysin
Kingdom/Anthill name: Canada/Antopia
Government: Communism
Ants Rebel Chance: 20%
Ant Type: Loyal Ants
Ants: 2150
Moths: 500
Workers:800
Workforce:150%
Soldier Strenght: 115%
Soldiers:1350
Food: 8687
Anthill Size: 9.3 Inches
Food Earned Each Turn: 100
Ant population earned each turn: 50
In war with: Termites
Alliance With: Lol ants and Ler, Montreal.

You recruit some 100 soldiers.
You can check moths below ants.
Allying request on its way.

  • 1,500 Replies
OperationNilo
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OperationNilo
3,937 posts
Shepherd

Kingdom/Anthill name: Noveria (Western Iceland)
Port name: Feros
Government: Empire
Ants Rebel Chance: 10%
Ant Type: Intelligent
Ants: 1240
Workers:700
Workforce:100%
Soldier Strenght: 100%
Soldiers:300
Food: 7800
Anthill Size: 1 Inch
Food Earned Each Turn: 200
Ant population earned each turn: 60
In war with: (None Right Now)
Alliance With: (None Right now)

You research weaps, also you need gunpowder for your fire arms.

OperationNilo
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OperationNilo
3,937 posts
Shepherd

Got to go! Also, one more space available.

dev1994
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dev1994
388 posts
Nomad

Kingdom/Anthill name:the shivering isles/kvatch
Aluminum Mine name:black rock
Government:Monarchy
Ants Rebel Chance: 10%
Ant Type: Intelligent ants
Ants: 1000
Workers:700
Workforce:100%
Soldier Strenght: 100%
Soldiers:1300
Food: 7000
Anthill Size: 1 Inch
Food Earned Each Turn: 100
Ant population earned each turn: 50
In war with: (None Right Now)
Alliance With: (None Right now)

sead ants to find bees and ask them to help us,and try to research gunpowder and ships,ants leven the smell anthill to fine more ants to help.

dev1994
offline
dev1994
388 posts
Nomad

Kingdom/Anthill name:the shivering isles/kvatch
Aluminum Mine name:black rock
Government:Monarchy
Ants Rebel Chance: 10%
Ant Type: Intelligent ants
Ants: 1000
Workers:700
Workforce:100%
Soldier Strenght: 100%
Soldiers:1300
Food: 7000
Anthill Size: 1 Inch
Food Earned Each Turn: 100
Ant population earned each turn: 50
In war with: (None Right Now)
Alliance With: (None Right now)

tells ants buld a more fames and Barracks,trading market.

OperationNilo
offline
OperationNilo
3,937 posts
Shepherd

Kingdom/Anthill name:the shivering isles/kvatch
Aluminum Mine name:black rock
Government:Monarchy
Ants Rebel Chance: 10%
Ant Type: Intelligent ants
Ants: 1000
Workers:700
Workforce:100%
Soldier Strenght: 100%
Soldiers:1300
Food: 7000
Anthill Size: 1 Inch
Food Earned Each Turn: 400
Ant population earned each turn: 50
In war with: (None Right Now)
Alliance With: (None Right now)

Fames? You mean Farms. Food Rate Increase.
Barracks you allready have
You start the trade
You find some bees, they look surprised.
You research Ships and Gunpowder you need a gunpowder mine.
You find another small anthill.

habiskyfan
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habiskyfan
71 posts
Nomad

Kingdom/Anthill name: Anterhal (North Wisconsin)
Second Anthill Name:
Iron mine name: Mine of Gaea
Port Name: Terinthall
Government: Monarchy
Ants Rebel Chance: 10%
Ant Type: Strong Ants
Ants: 1000
Moths: 2000
Workers:725
Workforce:110%
Soldier Strength: 100%
Soldiers: 5000
Iron: 0
Swords:
Spears:
Helms:
Shields: 50
Food: 3300
Timber: 0
Soil: 0
Anthill Size: 5 Inches
Food Earned Each Turn: 100
Ant population earned each turn: 50
In war with: Termites
Alliance With: Ant Paradise

"We will not harm you. We promise not to. Please, can you help to keep them from destroying us? We will protect you. Please, kind ladies."

Build up a strong iron guard around our fortress and set special balance traps that, when set, spikes shoot up from the ground to impale the poor insect that activates them.

Rysin
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Rysin
543 posts
Nomad

Habisky, is this what you want?

CT
SBW
SL
SL
LL

B= Bolt
C= Cover
T= Trigger
S= Iron Spike
L- Line
W= wheel

This device works by apllying pressure on the trigger which pushes the bolt which snaps at the wheel causing it to spin, the wheel spins rolls out the spike inpaling anything above.

OperationNilo
offline
OperationNilo
3,937 posts
Shepherd

Kingdom/Anthill name: Anterhal (North Wisconsin)
Second Anthill Name:
Iron mine name: Mine of Gaea
Port Name: Terinthall
Government: Monarchy
Ants Rebel Chance: 10%
Ant Type: Strong Ants
Ants: 1000
Moths: 2000
Workers:725
Workforce:110%
Soldier Strength: 100%
Soldiers: 5000
Iron: 0
Swords:
Spears:
Helms:
Shields: 50
Food: 3300
Timber: 0
Soil: 0
Anthill Size: 5 Inches
Food Earned Each Turn: 100
Ant population earned each turn: 50
In war with: Termites
Alliance With: Ant Paradise

"I'm sorry. But we can't help you in any way. We're not soldiers.
And also we are workers only. We can't fight the fire termites.
Also, they commit suicide if they loose. So you can't interrogate them."

Do you want to makewhat John Suggested?

dev1994
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dev1994
388 posts
Nomad

Kingdom/Anthill name:the shivering isles/kvatch
Aluminum Mine name:black rock
Government:Monarchy
Ants Rebel Chance: 10%
Ant Type: Intelligent ants
Ants: 1000
Workers:700
Workforce:100%
Soldier Strenght: 100%
Soldiers:1300
Food: 7000
Anthill Size: 1 Inch
Food Earned Each Turn: 400
Ant population earned each turn: 50
In war with: (None Right Now)
Alliance With: (None Right now)

go's find gunpowder mine,and send two ants look in the anthill,and ask the bees for help,bulds more house's to make more Soldiers and workforce,tell ant make towers round the anthill.

OperationNilo
offline
OperationNilo
3,937 posts
Shepherd

Kingdom/Anthill name:the shivering isles/kvatch
Aluminum Mine name:black rock
Government:Monarchy
Ants Rebel Chance: 10%
Ant Type: Intelligent ants
Ants: 1000
Workers:700
Workforce:100%
Soldier Strenght: 100%
Soldiers:1300
Food: 7000
Anthill Size: 1 Inch
Food Earned Each Turn: 400
Ant population earned each turn: 50
In war with: (None Right Now)
Alliance With: (None Right now)

You start the building of a fort, bees say that they'll think about it.
You start the building of the city.

TheWhiteStripe
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TheWhiteStripe
1,306 posts
Nomad

Wait didn't i post something back on 65 or 64?

OperationNilo
offline
OperationNilo
3,937 posts
Shepherd

Kingdom/Anthill name: Noveria (Western Iceland)
Port name: Feros
Government: Empire
Ants Rebel Chance: 10%
Ant Type: Intelligent
Ants: 1240
Workers:700
Workforce:100%
Soldier Strenght: 100%
Soldiers:300
Food: 7800
Anthill Size: 1 Inch
Food Earned Each Turn: 200
Ant population earned each turn: 60
In war with: (None Right Now)
Alliance With: (None Right now)

You research weaps, also you need gunpowder for your fire arms.



Here's the answer to the last thing you posted in here

TheWhiteStripe
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TheWhiteStripe
1,306 posts
Nomad

Kingdom/Anthill name: Noveria (Western Iceland)
Port name: Feros
Government: Empire
Ants Rebel Chance: 10%
Ant Type: Intelligent
Ants: 1240
Workers:700
Workforce:100%
Soldier Strenght: 100%
Soldiers:300
Food: 7800
Anthill Size: 1 Inch
Food Earned Each Turn: 200
Ant population earned each turn: 60
In war with: (None Right Now)
Alliance With: (None Right now)

Research gunpowder :P and look for a gunpowder mine, also look for more colonies.

habiskyfan
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habiskyfan
71 posts
Nomad

Kingdom/Anthill name: Anterhal (North Wisconsin)
Second Anthill Name:
Iron mine name: Mine of Gaea
Port Name: Terinthall
Government: Monarchy
Ants Rebel Chance: 10%
Ant Type: Strong Ants
Ants: 1000
Moths: 2000
Workers:725
Workforce:110%
Soldier Strength: 100%
Soldiers: 5000
Iron: 0
Swords:
Spears:
Helms:
Shields: 50
Food: 3300
Timber: 0
Soil: 0
Anthill Size: 5 Inches
Food Earned Each Turn: 100
Ant population earned each turn: 50
In war with: Termites
Alliance With: Ant Paradise


Send the termites to the iron mine while the iron wall is being set up, and yes, build that sort of trap. These fire termites will not know what hit them! Start mass production of soldiers in a 2015 ratio of foot soldiers, archers, and sling shot users. Also create chain shots for the sling shots like these:

http://fc04.deviantart.com/fs51/i/2009/282/2/9/chain_shot_spikes_by_Muffincake13.jpg

OperationNilo
offline
OperationNilo
3,937 posts
Shepherd

Kingdom/Anthill name: Noveria (Western Iceland)
Port name: Feros
Government: Empire
Ants Rebel Chance: 10%
Ant Type: Intelligent
Ants: 1240
Workers:700
Workforce:100%
Soldier Strenght: 100%
Soldiers:300
Food: 7800
Anthill Size: 1 Inch
Food Earned Each Turn: 200
Ant population earned each turn: 60
In war with: (None Right Now)
Alliance With: (None Right now)

You find the Gunpowder, it is in one mine nearby.

Kingdom/Anthill name: Anterhal (North Wisconsin)
Second Anthill Name:
Iron mine name: Mine of Gaea
Port Name: Terinthall
Government: Monarchy
Ants Rebel Chance: 10%
Ant Type: Strong Ants
Ants: 1000
Moths: 2000
Workers:725
Workforce:110%
Soldier Strength: 100%
Soldiers: 5000
Iron: 0
Swords:
Spears:
Helms:
Shields: 50
Food: 3300
Timber: 0
Soil: 0
Anthill Size: 5 Inches
Food Earned Each Turn: 100
Ant population earned each turn: 50
In war with: Termites
Alliance With: Ant Paradise

You don't have to be THAT specific. Just say "Make troops" and you'll be done. All your soldiers have all weapons. An ant has a Sling shot, a sword, a bow and a spear.

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