TYofLER
Kingdom/Anthill name: Ler (My back yard)
Government:Monarchy
Ants Rebel Chance: 5%
Ant Type:Strong Ants
Ants: 3080
Town Guard: 100
Moths to ride: 850
Catapults: 115
Workers:700
Workforce:130%
Soldier Strenght: 150%
Soldiers:5080
Food: 11730
Anthill Size: 6.3 Inches
Food Earned Each Turn: 100
Ant population earned each turn: 50
In war with:Termites, Spider Alliance, Spider Territories,
Spider Embassy, Spider Provinces.
Alliance With: Knockout Sloth's anthill: Montreal, anthills Olgs and Dorgu, Bees, Antopia, Santa Hormiguero.
Your ants go away the place of food.
research anger and what does leadership do?
this is the Research list with effects of research
All researches
Tier-1 Researches
Spear: Enables Spear
Bow: Enables BowAnts
Shield: More protection for soldiers
Helm: More protection for soldiers
Piercing Arrows: Arrows pierce several enemies
Intelligent ant bonus research: Javelin Throwing: Enables Skirmishers.
Tier-2
Flaming Boulders: Enables Flaming Projectiles For Catapults/Trebuchets
Guns (need gunpowder mine): Enables Carabine
Armor (need aluminum mine): Obsolete: Piercing Arrows
Potions: Enables Potions
Longbow: Larger Archer Firing Range
Ships: Enables Ships
Breeding Capabilities: Ant gain +10
Flaming arrow: Enables Flaming Arrow
Intelligent ant bonus research: Coacroach taming: Enables insect training
Tier-3
Crossbows: increases firing range for archers
Reproductivity Knowledge: ant gain + 20
Anger: If you lose a battle, the next battle, if battling the same enemy as the lost battle, ant strenght increases by 70%.
Leadership: If Your leader is in battle, ant morale increases
Mustering: wich enables you
to call a great force of ants (5000) to your army, not town guard, every 10, 20, and 30 of each Month.
Tier-4
Gatling Gun: Enables Gatling Gun for flying units: Firing intervals 3 Seconds
Firing Volley tactics: Ants with guns fire faster
Musket: You get Muskets: Firing interval 5 Seconds
Ore Forging: You can forge gold
Metal Smelting: You can make steel weapons
Intelligent ant bonus research: Fast Firing: Ants with bows fire faster
Tier-5
Artillery: Enables Artillery: (support)
Rifles: Enables Springfield Rifle: Firing Potency: 30 Firing Interval: 3 Seconds
Revolver: Enables Revolver
Sabre: Enables Sabre, upgraded sword
intelligent ant bonus research: Scimitar (must have sabre) Upgraded Sabre
Tier-6
Ak-47: Machinegun
Bazooka: Rocket Launcher
Tanks: Enables metal tanks
Warships: enables steel warships
Infantry: Ant army gain + 20 ants
Intelligent ant bonus gain: Anti-Tank Missiles: Tank destroying weapons
Tier-7
Moth Raptor: Moth speed: 10 Miles Per Hour
Minigun: Enables Moth minigun
Apache: Enables Hornets as allies
Apache 64: Enables Better Hornets
Intelligent ant bonus research: Anti-Air Patriot missiles: they bring down any air unit.
Tier-8 Last
Spaceship (for ants, going at 1 mile up the ground): enables SpaceShip
Laser gun: Enables laser gun for infantry
Plasma gun: Enables plasma gun (upgraded laser gun)
Petroleum Bomb: Hgh Explosion Bomb
No intelligent ant bonus research