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ForumsGamesCrush the Castle Players Pack - Custom Castles

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joeybetz
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joeybetz
107 posts
Shepherd

These levels are for Crush the Castle Players Pack

Post your own killer fortress or try your hand at crushing the castles of others. For users posting their own creations, please consider the following guidelines:

Give your castle a title. This will allow other members to easily reference it in their comments.
Show off your work with a screenshot. A great tool for screenshots and videos is Jing.
Provide a description or hint. If your castle has any notable features or specific tactics make sure to let people know about them.
Don't forget your link. Simply copy the link directly from the Crush the Castle Players Pack editor and paste it in your post.

We had a ton of fun making this game and are really looking forward to seeing what you can do! Who knows, me may even use it in another version of the game.

Note: When posting images please use the image button in the form below and provide the URL to your screen shot. We do not allow raw HTML tags nor do we host images. If you need a place to host your images online consider one of the many photo sharing services.

How to Load a Castle:

Simply click on a shared castle link and you will be directed to the game immediately. The game will then load the castle take you right to the editor. Click Test Castle when it's loaded to try it out. It's just that simple!

How to Save a Castle:

Start up the Build and Share area.
http://cache.armorgames.com/files/images/screenshots/ctc_pp/StartSaving.jpg

Build your castle and click Share when you area ready.
http://cache.armorgames.com/files/images/screenshots/ctc_pp/ClickShare.jpg

Name your castle and click OK.
http://cache.armorgames.com/files/images/screenshots/ctc_pp/NameCastle.jpg

Click COPY to copy the link.
http://cache.armorgames.com/files/images/screenshots/ctc_pp/ClickCopy.jpg

Share the link with everyone you know.


Good luck and happy building!

  • 3,823 Replies
charlesme
offline
charlesme
1,117 posts
Nomad

Since your playing the original anyway check out this catch I managed

0~w_i:-195,358.35|w_i:-238.35,360|ws_i:-238.35,268.35|w_i:-281.65,360.05|w_i:-281.65,236.65|w_i:-325,360|ws_i:-324.9,268.35|w_i:-325,176.65|w_i:-365,358.35|w_i:-365,235|w_i:-406.7,358.35|ws_i:-406.7,266.65|w_i:-445,360|c_k:-326.65,81.7|c_q:-280,138.3|c_q:-365.05,140|c_p:-236.7,203.35|c_p:-406.7,203.3|c_s:-196.65,263.35|c_s:-445,265.05|c_s:-165,388.35|c_s:-480,386.65|fl_w:773.4,396.7|fl_w:815.1,383.35|w_i:681.65,23.25|fl_w:841.7,376.7|fs_i:733.35,403.25|fs_i:731.7,413.35|fs_i:861.7,403.35|fs_i:863.35,410|w_i:661.7,23.3|fl_w:876.7,366.65|w_i:641.7,25|f_i:640,88.3|w_i:623.3,21.65|w_i:603.4,25|fl_i:593.35,-41.7|fs_w:873.35,358.35|fl_i:593.35,-51.7|fl_i:591.7,-60|c_p:-788.35,-3356.65|

CourtJester
offline
CourtJester
6,158 posts
Peasant

Charlesme's Creation for CtCPP

I moved everything forward 200 pixels

Chillax333
offline
Chillax333
72 posts
Nomad

Here are more of mine

(http://armorgames.com/=11FFU)The Performance 11-Hit the first wooden spike.Dominoes technically but they area bit strange.

(http://armorgames.com/=1f2Jh) The Performance 12-An interesting performance.

(http://armorgames.com/=1f2D2) The Pea Challenge-Kill both princesses using only 1 pea.

(http://armorgames.com/=1f2F7) The Performance 13-Catapult,the spike trick n' dominoes.

(http://armorgames.com/=1f2FX) The Impossible Challenge-Its only possible if u reset,otherwise.......well u'll see.

(http://armorgames.com/=1f2GT) The Performance 14-watch the king die in a not so usual way.

(http://armorgames.com/=1f2H1) The Performance 15-An unusual catapult.All u need is bomb to kill the king that lived.

Hope u enjoy em'.

castlenovice
offline
castlenovice
853 posts
Nomad

Charlesme's Creation for CtCPP+900

I moved everything forward a further 700 pixels (so Charles' creation plus 900). Push right so watch.

CourtJester
offline
CourtJester
6,158 posts
Peasant

@Charlesme - is this what you were looking for?

http://farm5.static.flickr.com/4031/4329993577_81504c3edb.jpg

And this?

http://farm5.static.flickr.com/4043/4329993605_74b7c89674.jpg

castlenovice
offline
castlenovice
853 posts
Nomad

repost, cause the link went to the smoking man....

Charlesme's Creation for CtCPP+900

I moved everything forward a further 700 pixels (so Charles' creation plus 900). Push right so watch.

CourtJester
offline
CourtJester
6,158 posts
Peasant

Only Surviving Member

@Charlesme and Castlenovice, I like to save the princess!

On the tower flip, smack it with a SSB just below here and toss her into neverland! She was so far away, I had to use boulders!

castlenovice
offline
castlenovice
853 posts
Nomad

@CourtJester! I'm pretty sure, Charles wants it as shown below, because

Have her land safe up top with only small changes
. The cool thing is that the floor element is catched by a wall element and forms a diving board. I'm aware that it's very difficult to have the princess landed safely, because the diving board makes heavy movements when princess-girl attempts to land on her feet

http://farm5.static.flickr.com/4055/4330778736_9a40fe10a0.jpg
castlenovice
offline
castlenovice
853 posts
Nomad

@CourtJester. You mean the princess which lands at the catapult and then flies to the left? How can you kill her? I've no idea

castlenovice
offline
castlenovice
853 posts
Nomad

Chillax333: re Performance 11: Strange how the spikes react, when hitted. One should think that they raise completely after "test" is hit. Good effect!

Pea Challenge:very nice balancing structure. But didn't manage the challenge

Performance 14: I didn't get the point. Can you explain?

Anyway, enjoyable stuff

CourtJester
offline
CourtJester
6,158 posts
Peasant

Try this in the old CtC
3~fs_i:-1050,-4000|fs_i:-1100,-4500|c_q:-1050,-4070|c_q:-1100,-4570|

And this in the CtCPP

3~fs_i:-850,-4000|fs_i:-900,-4500|c_q:-850,-4070|c_q:-900,-4570|

Interesting because on the old CtC, the trebuchet has no form and on the CtCPP, it has form!

By the way Castlenovice, when I first tried that one, the pole flipped over and landed flat right on the tower.

And, to kill the princess after you have launched her, throw boulders at her!

castlenovice
offline
castlenovice
853 posts
Nomad
castlenovice
offline
castlenovice
853 posts
Nomad

about the trebuchet: That isinteresting. I thought that also in CtCPP it had no form. Maybe it changed?

castlenovice
offline
castlenovice
853 posts
Nomad

Balancing princesses above suffered a wrong link attribution when shared. This is not mine, but it looks really nice. These are my ]Balancing princesses I retrieved from the shares.

castlenovice
offline
castlenovice
853 posts
Nomad

grrrrrrrrrrrrrrrrrrrrrrrr

here they are, the Balancing Princesses

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