Post your own killer fortress or try your hand at crushing the castles of others. For users posting their own creations, please consider the following guidelines:
Give your castle a title. This will allow other members to easily reference it in their comments. Show off your work with a screenshot. A great tool for screenshots and videos is Jing. Provide a description or hint. If your castle has any notable features or specific tactics make sure to let people know about them. Don't forget your link. Simply copy the link directly from the Crush the Castle Players Pack editor and paste it in your post.
We had a ton of fun making this game and are really looking forward to seeing what you can do! Who knows, me may even use it in another version of the game.
Note: When posting images please use the image button in the form below and provide the URL to your screen shot. We do not allow raw HTML tags nor do we host images. If you need a place to host your images online consider one of the many photo sharing services.
How to Load a Castle:
Simply click on a shared castle link and you will be directed to the game immediately. The game will then load the castle take you right to the editor. Click Test Castle when it's loaded to try it out. It's just that simple!
How to Save a Castle:
Start up the Build and Share area.
Build your castle and click Share when you area ready.
@S4ndrrx - those horizontal stacked small floors eventually destroy the structure! But keep building!
@chupie, Tower Bounce last version is still being worked on but eventually, I want it to end up like this (it works in the Custom Castles but not here.
Speaking of flips, here's Miss Flip 2010 and her accomplice, putting on a flip show.
Sometimes, Miss Flip fatally messes up her flip, but that's understandable, because she's only human. When she does mess up, simply reset the level until she doesn't, and it should work fine.
It's implied, unless I say otherwise, that this is a single pea shot.
I flipped the princess too far to have the stone bounce off her head!
Instead of moving the princess, it would be more interesting to add some creatively-placed ramps for the pea to travel down and hit the princess after it knocks down the tower.
I'd do it, but I'm afraid it might involve some expert coding, which I know absolutely nothing about...
[quote]creatively-placed ramps for the pea to travel down and hit the princess after it knocks down the tower.
I thought about that but I would have to bring the ramp in after the fact. So, I placed a tower behind her. Now, the problem princess is the far right lady....
I'm glad to see you're learning the quote skill, but it seems that you need a but more practice in that field...
If you put the ramps in after everyone has safely landed, it should work out fine if you put the ramps in the right spots. It also may help to make the ramps steeper, so that when the pea travels off the ramp, it will have more momentum and it will travel further.
The "tee" refers to the "t" made by the small wood floors on the far left. It has nothing to do with the rest of the level, but I figured I may mention it anyway.