Post your own killer fortress or try your hand at crushing the castles of others. For users posting their own creations, please consider the following guidelines:
Give your castle a title. This will allow other members to easily reference it in their comments. Show off your work with a screenshot. A great tool for screenshots and videos is Jing. Provide a description or hint. If your castle has any notable features or specific tactics make sure to let people know about them. Don't forget your link. Simply copy the link directly from the Crush the Castle Players Pack editor and paste it in your post.
We had a ton of fun making this game and are really looking forward to seeing what you can do! Who knows, me may even use it in another version of the game.
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How to Load a Castle:
Simply click on a shared castle link and you will be directed to the game immediately. The game will then load the castle take you right to the editor. Click Test Castle when it's loaded to try it out. It's just that simple!
How to Save a Castle:
Start up the Build and Share area.
Build your castle and click Share when you area ready.
Just a Castle I was messing around with. It can definitely be destoyed by three large boulders, but it may be able to be taken down with a single large boulder with a lucky shot. It is funny how it chain reacts when it is being destroyed.
Lob a super bomb at her feet and the queen will disappear but be alive! If you are lucky, she will kill the king on her way out. The trick then will be trying to kill her!
CourtJester, ah I understand. You can enter the codes in whatever CtC version. There are older, inactive threads.
Your nonsense: I managed to catapult the queen away and she stayed alive. Are you saying that the queen can kill the king flying by without being killed herself? Wow!
On the old CtC version, I think some of the coordinates are different and the trebuchet is definitely weaker. You can build castle there as well and import to this one. However, you have to use the sol file to move them to that one.
As far as I can see, there are only two active versions albeit, there is a really old one that isn't too much fun.
Regarding the queen bopping the king, all elements are rectangles (including the turret) and she has a shape but the program can only see her rectangle shape. The king no doubt was hit by her invisible rectangle.
How do you know? - On the one hand, this might in part explain the "strange" behavior of the turrets, on the other hand your assertion contradicts the fact that you can't make a column of characters without all except the one on the top die ....
This is a castle with a giant ballroom. Inside the ladies are waiting for their princes to come, and their father has his royal army ready incase the princes get fresh. Go ahead and try knocking it down, and rain on their dance.
I saved charlesme's masterpiece to this sol file. Extracted it and put it in the other game and it is truly a masterpiece of planning.
Now, as for the rectangles, you cannot click an element into a turret by clicking in it's space, you have to move the element into the space from outside or program it that way.
To see an example, place a turret on the ground and use your cursor to outline the space it occupies. Even if you don't put your cursor on the turret but slightly to the left or right, you can find the outline of the shape. Now do it to the queen. Put the cursor on her head and start moving it away (left or right) and you will see that even though you are not touching her, the cursor indicates that you are in her "space".