hello i decided to make a rpg along time ago the wizards and sorcerers lived in peace but soon a dark ruler by the name of Karos rose to power over the sorcerers and declared war on the wizards.the war never ended will you have the power to turn the tide
char sheet:
nameany) age18-40) classlook below) sidesorcerer or wizard) equipped:N/A inventorygiven by me) petlook below) friends:N/A group:N/A intelligenceincreases long range attack) dexterityincreases long range defense) strengthincreases melee attack) speedincreases melee defense and helps you dodge things) close magic attackscounts as melee damage) long range magic attacksthis counts as projectile attack) close magic defensecounts as melee defense) long range magic defensethis counts as projectile defense)
there will be more to add later on
classes:wizards wizards are based primarily on using elements to destroy things rather then summon creatures to do there bidding
weather wizard:focuses on weather obviously intelligence:5 dexterity:4 strength:1 speed:2 close magic attacks:1.5 long range magic attacks:3 close magic defense:1 long range magic defense:6
ground wizard:he genarly uses close range projectiles can use limited summoning intelligence:1 dexterity:1 strength:5 speed:5 knowledge:1 close magic attacks:4 long range magic attacks:0.5 close magic defense:5 long range magic defense:1 summoning:1.5
gray wizard:most balanced wizard he cant do any summoning though intelligence:3 dexterity:2.5 strength:3 speed:4 close range attack:3 long range attack:3.5 close range defense:4 long range defense:5
undetermined wizardnly wizard class that can train in summoning and still use elements(you pick the attributes 10 points)
classes:sorcerers
red sorcerer:this sorcerer focuses on summoning fire elementals dexterity:4 speed:5 knowledge:3 close range defense:2 long range defense:2.5 summoning:5
death sorcerer:the ONLY sorcerer who can summon undead servants also the most powerful speed:5 dexterity:10 knowledge:10 close range defense:3 long range defense:8 summoning:7
blue sorcerer:the balanced sorcerer who can use elements to his advantage intelligence:2 dexterity:1 strength:2.5 speed:1.5 knowledge:5 close range attack:2.5 long range attack:1 close range defense:2 long range defense:1.5 summoning:3.5
undetermined sorcerer:he can use elements and summoning(you pick attributes 10 points
this is my second rpg if any rpg makers have advice please tell me 3 ppl only(plus the invitations i made out) 1st come first serve.
NameD age:18 class:Gray Wizard hp15/15 LvL:2 exp:0/20 side:Wizard equipped:staff, armor:gray robes inventory:1xleather boots,1xleather gloves,1xegg,4xdeer meat,1xpair antlers,1xdeer hide pet(s):wolf(training:1%) friends:N/A group:N/A attribute points:3 intelligence:3 dexterity:2.5 strength:3 speed:4 close range attack:3 long range attack:3.5 close range defense:4 long range defense:5
you cook some meat and the wolf looks at you hungrily until it wanders off in look of food(sorry im back)
a)go after your wolf b)eat some meat c)sleep d)your own option