ForumsForum GamesWorld's End RPG

682 56293
Moabarmorgamer
offline
Moabarmorgamer
8,570 posts
Nomad

Alright, I have finally succumbed to the masses and decided to make an Armageddon, Fallout kind of RPG. *sigh*. Here is what's going on...
It's the year 2984. Everything is peaceful and quiet. Until one day, a nuke is launched. No one knows what country did it, but panic and destruction ensues.And with panic comes loss of common sense. The Americans immediately assume the Russians did it. They nuke Russia, and Russia retaliates. The South Koreans automatically think the North Koreans did it, and nuke North Korea. North Korea retaliates. The whole vicious cycle is repeated again and again, until there are almost no survivors. In some cases, the radiation has caused brain damage, making the people not human, but some sort of zombie. You must figure out what country launched the original nuke and triggered armageddon...and survive.

Name: Anything you want
Age: Anything reasonable
Class: Pick a class from the list below.
Soldier: Soldiers are good at combat. Their starting abilities are: Combat Knowledge, Gun Proficiency, and Armor Proficiency.
Medic: Medics are good at healing. Their starting abilities are Heal, Anatomical Knowledge, and Morale Boost.
Engineer: Engineers are good with machines. Their starting abilities are Repair, Sabotage, and Minor Hack.
HP: Your HitPoints are your health. If HitPoints reaches zero, you die! It is drained by getting hurt, or being hungry/thirsty, and can be raised by resting, or using a med kit.
Thirst: Thirst is how thirsty you are. If it reaches zero, you start losing Morale and HitPoints. Your Thirst can be filled up again by drinking something.
Hunger: Hunger is how hungry you are. If it reaches zero, you start losing Morale and HitPoints. Your Hunger can be raised again by eating something. Also, if your Hunger reaches zero, your attributes are all lowered by one point until you eat something.
Attributes: Attributes are your main determining factors. You have 15 points to distribute among them.
Strength: Your physical strength. What you can lift, how much melee damage you do, etc. is determined by Strength
Agility: Agility is how dexterous you are, and determines things like if you can climb, swim, jump, etc.
Endurance: Endurance is your toughness, and determines your Hit Points, how long you can do things without getting tired, etc.
Intelligence: Intelligence is how smart you are. It mainly governs Skills, like how good you are at them, and how long it takes for you to learn them, but it also handles other things, like what kind of items you can learn to use.
Charisma: Charisma is your, well, charisma. It's like how persuasive you are. Lets you lie, bluff, etc, plus lowers shop prices!
Skills: Skills are things you can do. I will post the skill list soon.
Items: I'll give you your Items based on your Country when you start.
Allies: You don't have any allies right now, but you'll gain some as the game goes on. Allies are people who help you, but beware, they can be enemies.
Morale: Morale is your hope. If morale reaches zero, you will surrender. Morale is lowered by losing, getting hurt, being hungry or thirsty, etc. Morale can be raised by winning, sleeping, or someone with high Charisma can give a sort of speech, if it's a group.

I want at least 3 people.

  • 682 Replies
Moabarmorgamer
offline
Moabarmorgamer
8,570 posts
Nomad

...I know, Alpha. But there are other people on the RPG. Wait a while before reposting your response, OK? I didn't forget about you.

Name: Jdogg
Age: 17
Class: Engineer
Reputation: 0
HP: 30/30
Thirst: 10/10
Hunger: 10/10
Fatigue: 10/10
Attributes:
Strength: 3
Agility: 4
Endurance: 3
Intelligence: 3
Charisma: 2
Skills:
Repair
Sabotage
Minor Hack
Items: N/A
Allies: N/A
Morale: 7/10

You run to the door and close it, but because of your low Charisma, you fail utterly to calm down your fellow students and instead, they panic even more. What will you do now?

A) Go look for something useful
B) Go outside
C) Barricade the room
D) Try to calm down your classmates again
E) Make your own option

Alpha791
offline
Alpha791
3,896 posts
Peasant

ok tyvm im just not used to these kinda strange to meh

jdoggparty
offline
jdoggparty
5,859 posts
Nomad

Name: Jdogg
Age: 17
Class: Engineer
Reputation: 0
HP: 30/30
Thirst: 10/10
Hunger: 10/10
Fatigue: 10/10
Attributes:
Strength: 3
Agility: 4
Endurance: 3
Intelligence: 3
Charisma: 2
Skills:
Repair
Sabotage
Minor Hack
Items: N/A
Allies: N/A
Morale: 7/10

E) I run outside the classroom to the hallway (Is that what you ment by go outside?)

Moabarmorgamer
offline
Moabarmorgamer
8,570 posts
Nomad

Name:Tom
Age:15
Class:Soldier
Level:1
Status:Healthy
Reputation:0
HP: 30/30
Thirst:10/10
Hunger:10/10
Strength:6
Agility:3
Endurance:3
Intelligence:2
Charisma:1
Skills: Combat Knowledge, Gun Proficiency, Armor Proficiency
Weapon: None
Armor: None
Items: 3 Nutrition Bars, 4 Bottles of Water, Crowbar, Radio
Allies: None
Morale: 7/10


You go outside. The smoke is incredibly thick, the temperature incredibly high. You begin to asphyxiate and you can't see a thing, not even enough to go back inside. What will you do?

A) Yell for help
B) Grope my way around. I might be able to get back inside
C) Get down to the ground. Maybe the smoke is less thick there.
D) Run wildly wherever
E) Make your own option

Alpha791
offline
Alpha791
3,896 posts
Peasant

Sry gtg c u l8r

Moabarmorgamer
offline
Moabarmorgamer
8,570 posts
Nomad

Name: Jdogg
Age: 17
Class: Engineer
Reputation: 0
HP: 30/30
Thirst: 10/10
Hunger: 10/10
Fatigue: 10/10
Attributes:
Strength: 3
Agility: 4
Endurance: 3
Intelligence: 3
Charisma: 2
Skills:
Repair
Sabotage
Minor Hack
Items: N/A
Allies: N/A
Morale: 7/10

No, I meant go outside the school.
You go outside the classroom and into the hallway. What will you do now?

A) Head to the cafeteria to get some food and water. I'll need it.
B) Head to the principal's office. Maybe I can find a confiscated knife or something.
C) Head down to the science lab. Maybe I'll find something useful
D) Make your own option

jdoggparty
offline
jdoggparty
5,859 posts
Nomad

Name: Jdogg
Age: 17
Class: Engineer
Reputation: 0
HP: 30/30
Thirst: 10/10
Hunger: 10/10
Fatigue: 10/10
Attributes:
Strength: 3
Agility: 4
Endurance: 3
Intelligence: 3
Charisma: 2
Skills:
Repair
Sabotage
Minor Hack
Items: N/A
Allies: N/A
Morale: 7/10

I go to the Science Lab. There might be a med knife or something

Moabarmorgamer
offline
Moabarmorgamer
8,570 posts
Nomad

Name: Jdogg
Age: 17
Class: Engineer
Reputation: 0
HP: 30/30
Thirst: 10/10
Hunger: 10/10
Fatigue: 10/10
Attributes:
Strength: 3
Agility: 4
Endurance: 3
Intelligence: 3
Charisma: 2
Skills:
Repair
Sabotage
Minor Hack
Weapon: None
Armor: None
Items: Goggles, Molotov Cocktail
Allies: N/A
Morale: 7/10

You go to the Science lab. You don't find a knife, but you do find a Molotov Cocktail and some goggles. What do you do now?

A) Explore the rest of the school
B) Go outside the school
C) Make your own option

jdoggparty
offline
jdoggparty
5,859 posts
Nomad

Name: Jdogg
Age: 17
Class: Engineer
Reputation: 0
HP: 30/30
Thirst: 10/10
Hunger: 10/10
Fatigue: 10/10
Attributes:
Strength: 3
Agility: 4
Endurance: 3
Intelligence: 3
Charisma: 2
Skills:
Repair
Sabotage
Minor Hack
Weapon: None
Armor: None
Items: Goggles, Molotov Cocktail
Allies: N/A
Morale: 7/10

C) Go to the Cafeteria for food and drink

Moabarmorgamer
offline
Moabarmorgamer
8,570 posts
Nomad

Name: Jdogg
Age: 17
Class: Engineer
Reputation: 0
HP: 30/30
Thirst: 10/10
Hunger: 10/10
Fatigue: 10/10
Attributes:
Strength: 3
Agility: 4
Endurance: 3
Intelligence: 3
Charisma: 2
Skills:
Repair
Sabotage
Minor Hack
Weapon: None
Armor: None
Items: Goggles, Molotov Cocktail
Allies: N/A
Morale: 7/10

You head to the cafeteria, but while in the hallways on your way there, you hear another BOOOM! and the school begins to shake. You start to fear that it might cave in on you, but you will probably need food and water. What will you do?

A) Go to the cafeteria
B) Leave the school
C) Make your own option

jdoggparty
offline
jdoggparty
5,859 posts
Nomad

Name: Jdogg
Age: 17
Class: Engineer
Reputation: 0
HP: 30/30
Thirst: 10/10
Hunger: 10/10
Fatigue: 10/10
Attributes:
Strength: 3
Agility: 4
Endurance: 3
Intelligence: 3
Charisma: 2
Skills:
Repair
Sabotage
Minor Hack
Weapon: None
Armor: None
Items: Goggles, Molotov Cocktail
Allies: N/A
Morale: 7/10

A) SPRINT to the cafeteria. Then leave the school in the exit furthest from the boom

Moabarmorgamer
offline
Moabarmorgamer
8,570 posts
Nomad

Name: Jdogg
Age: 17
Class: Engineer
Reputation: 0
HP: 30/30
Thirst: 10/10
Hunger: 10/10
Fatigue: 9/10
Attributes:
Strength: 3
Agility: 4
Endurance: 3
Intelligence: 3
Charisma: 2
Skills:
Repair
Sabotage
Minor Hack
Weapon: None
Armor: Goggles
Items: Molotov Cocktail, Food(1 Day), Water(1 Day)
Allies: N/A
Morale: 7/10

You sprint to the cafeteria in time(because of your highish Agility)and you get some grub. Then you run to the exit, making it out just before the school collapses. The smoke outside is incredibly thick. You are asphyxiating. But you can see through the smoke because of the goggles. What will you do now?

A) Go to the nearest standing building and ask if they have anything to help breathe the smoke
B) Drop to the ground. That's what you're supposed to do in a fire; maybe it'll work here
C) Go to the source of the BOOOOM
D) Shout for help
E) Make your own option

jdoggparty
offline
jdoggparty
5,859 posts
Nomad

Name: Jdogg
Age: 17
Class: Engineer
Reputation: 0
HP: 30/30
Thirst: 10/10
Hunger: 10/10
Fatigue: 9/10
Attributes:
Strength: 3
Agility: 4
Endurance: 3
Intelligence: 3
Charisma: 2
Skills:
Repair
Sabotage
Minor Hack
Weapon: None
Armor: Goggles
Items: Molotov Cocktail, Food(1 Day), Water(1 Day)
Allies: N/A
Morale: 7/10

E) I will run away from the booms, for a block, then enter a building

Moabarmorgamer
offline
Moabarmorgamer
8,570 posts
Nomad

Name: Jdogg
Age: 17
Class: Engineer
Reputation: 0
HP: 30/30
Thirst: 10/10
Hunger: 10/10
Fatigue: 7/10
Attributes:
Strength: 3
Agility: 4
Endurance: 3
Intelligence: 3
Charisma: 2
Skills:
Repair
Sabotage
Minor Hack
Weapon: None
Armor: Goggles
Items: Molotov Cocktail, Food(1 Day), Water(1 Day)
Allies: N/A
Morale: 7/10

You run away from the booms, which are continuing now, and then you enter the nearest building, which just happens to be a sports warehouse. What will you do?

A) Look for anything useful
B) Rest for a second
C) Call to see if anyone else is in the warehouse
D) Make your own option

jdoggparty
offline
jdoggparty
5,859 posts
Nomad

Name: Jdogg
Age: 17
Class: Engineer
Reputation: 0
HP: 30/30
Thirst: 10/10
Hunger: 10/10
Fatigue: 7/10
Attributes:
Strength: 3
Agility: 4
Endurance: 3
Intelligence: 3
Charisma: 2
Skills:
Repair
Sabotage
Minor Hack
Weapon: None
Armor: Goggles
Items: Molotov Cocktail, Food(1 Day), Water(1 Day)
Allies: N/A
Morale: 7/10

C) Call to see if anyone else is in the warehouse and ask if they want to help me survive

Showing 211-225 of 682