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Moabarmorgamer
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Moabarmorgamer
8,570 posts
Nomad

Alright, I have finally succumbed to the masses and decided to make an Armageddon, Fallout kind of RPG. *sigh*. Here is what's going on...
It's the year 2984. Everything is peaceful and quiet. Until one day, a nuke is launched. No one knows what country did it, but panic and destruction ensues.And with panic comes loss of common sense. The Americans immediately assume the Russians did it. They nuke Russia, and Russia retaliates. The South Koreans automatically think the North Koreans did it, and nuke North Korea. North Korea retaliates. The whole vicious cycle is repeated again and again, until there are almost no survivors. In some cases, the radiation has caused brain damage, making the people not human, but some sort of zombie. You must figure out what country launched the original nuke and triggered armageddon...and survive.

Name: Anything you want
Age: Anything reasonable
Class: Pick a class from the list below.
Soldier: Soldiers are good at combat. Their starting abilities are: Combat Knowledge, Gun Proficiency, and Armor Proficiency.
Medic: Medics are good at healing. Their starting abilities are Heal, Anatomical Knowledge, and Morale Boost.
Engineer: Engineers are good with machines. Their starting abilities are Repair, Sabotage, and Minor Hack.
HP: Your HitPoints are your health. If HitPoints reaches zero, you die! It is drained by getting hurt, or being hungry/thirsty, and can be raised by resting, or using a med kit.
Thirst: Thirst is how thirsty you are. If it reaches zero, you start losing Morale and HitPoints. Your Thirst can be filled up again by drinking something.
Hunger: Hunger is how hungry you are. If it reaches zero, you start losing Morale and HitPoints. Your Hunger can be raised again by eating something. Also, if your Hunger reaches zero, your attributes are all lowered by one point until you eat something.
Attributes: Attributes are your main determining factors. You have 15 points to distribute among them.
Strength: Your physical strength. What you can lift, how much melee damage you do, etc. is determined by Strength
Agility: Agility is how dexterous you are, and determines things like if you can climb, swim, jump, etc.
Endurance: Endurance is your toughness, and determines your Hit Points, how long you can do things without getting tired, etc.
Intelligence: Intelligence is how smart you are. It mainly governs Skills, like how good you are at them, and how long it takes for you to learn them, but it also handles other things, like what kind of items you can learn to use.
Charisma: Charisma is your, well, charisma. It's like how persuasive you are. Lets you lie, bluff, etc, plus lowers shop prices!
Skills: Skills are things you can do. I will post the skill list soon.
Items: I'll give you your Items based on your Country when you start.
Allies: You don't have any allies right now, but you'll gain some as the game goes on. Allies are people who help you, but beware, they can be enemies.
Morale: Morale is your hope. If morale reaches zero, you will surrender. Morale is lowered by losing, getting hurt, being hungry or thirsty, etc. Morale can be raised by winning, sleeping, or someone with high Charisma can give a sort of speech, if it's a group.

I want at least 3 people.

  • 682 Replies
Moabarmorgamer
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Moabarmorgamer
8,570 posts
Nomad

Name: Gabriel Ross
Age: 25
Class: Soldier
Level: 1
Status: Injured(Shot arm).
Reputation: 0
HP: 5/30
Thirst: 7/10
Hunger: 7/10
Fatigue: 6/10
Strength: 4
Agility: 3
Endurance: 3
Intelligence: 3
Charisma: 2
Skills: Combat Knowledge, Gun Proficiency, Armor Proficiency
Weapon: Bullpup Assault Rifle(Ammo: MMG .22s(500), Range: 7 Yards, Damage: 20/hit, Accuracy: 40% Special: Fast Shot),
Armor: Bullet Proof Vest(Melee Protection: N/A, Range Protection: 15%-Stop Damage, 20-Absorb Damage, Location: Chest, Special Function: N/A)
Items: Pocketknife, Food(2 Days), Water(2 Days), Airsoft Rifle, High Powered Pistol(Ammo: Standard Bronze Bullets(45), Range: 10 Yards, Damage: 15/hit, Accuracy: 40%)
Allies: None
Morale: 6/10

You're given the equipment. What now?

A) What do you want me to do?
B) I'll bail on the agreement
C) Make your own option

SoulHack117
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SoulHack117
1,845 posts
Nomad

ame: Gabriel Ross
Age: 25
Class: Soldier
Level: 1
Status: Injured(Shot arm).
Reputation: 0
HP: 5/30
Thirst: 7/10
Hunger: 7/10
Fatigue: 6/10
Strength: 4
Agility: 3
Endurance: 3
Intelligence: 3
Charisma: 2
Skills: Combat Knowledge, Gun Proficiency, Armor Proficiency
Weapon: Bullpup Assault Rifle(Ammo: MMG .22s(500), Range: 7 Yards, Damage: 20/hit, Accuracy: 40% Special: Fast Shot),
Armor: Bullet Proof Vest(Melee Protection: N/A, Range Protection: 15%-Stop Damage, 20-Absorb Damage, Location: Chest, Special Function: N/A)
Items: Pocketknife, Food(2 Days), Water(2 Days), Airsoft Rifle, High Powered Pistol(Ammo: Standard Bronze Bullets(45), Range: 10 Yards, Damage: 15/hit, Accuracy: 40%)
Allies: None
Morale: 6/10

C) I wish for a mission briefing now, and then if I may, I wish to rest, and heal before I head out.

Moabarmorgamer
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Moabarmorgamer
8,570 posts
Nomad

Name: Gabriel Ross
Age: 25
Class: Soldier
Level: 1
Status: Injured(Shot arm).
Reputation: 0
HP: 5/30
Thirst: 7/10
Hunger: 7/10
Fatigue: 6/10
Strength: 4
Agility: 3
Endurance: 3
Intelligence: 3
Charisma: 2
Skills: Combat Knowledge, Gun Proficiency, Armor Proficiency
Weapon: Bullpup Assault Rifle(Ammo: MMG .22s(500), Range: 7 Yards, Damage: 20/hit, Accuracy: 40% Special: Fast Shot),
Armor: Bullet Proof Vest(Melee Protection: N/A, Range Protection: 15%-Stop Damage, 20-Absorb Damage, Location: Chest, Special Function: N/A)
Items: Pocketknife, Food(2 Days), Water(2 Days), Airsoft Rifle, High Powered Pistol(Ammo: Standard Bronze Bullets(45), Range: 10 Yards, Damage: 15/hit, Accuracy: 40%)
Allies: None
Morale: 6/10

"No time! All you need to do is get out there and plant a bomb at the police station. Go." exclaims the Shadow Walker

A) No, I want rest
B) Ok
C) Make your own option

SoulHack117
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SoulHack117
1,845 posts
Nomad

Name: Gabriel Ross
Age: 25
Class: Soldier
Level: 1
Status: Injured(Shot arm).
Reputation: 0
HP: 5/30
Thirst: 7/10
Hunger: 7/10
Fatigue: 6/10
Strength: 4
Agility: 3
Endurance: 3
Intelligence: 3
Charisma: 2
Skills: Combat Knowledge, Gun Proficiency, Armor Proficiency
Weapon: Bullpup Assault Rifle(Ammo: MMG .22s(500), Range: 7 Yards, Damage: 20/hit, Accuracy: 40% Special: Fast Shot),
Armor: Bullet Proof Vest(Melee Protection: N/A, Range Protection: 15%-Stop Damage, 20-Absorb Damage, Location: Chest, Special Function: N/A)
Items: Pocketknife, Food(2 Days), Water(2 Days), Airsoft Rifle, High Powered Pistol(Ammo: Standard Bronze Bullets(45), Range: 10 Yards, Damage: 15/hit, Accuracy: 40%)
Allies: None
Morale: 6/10

B) OKAY!

Moabarmorgamer
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Moabarmorgamer
8,570 posts
Nomad

Name: Gabriel Ross
Age: 25
Class: Soldier
Level: 1
Status: Injured(Shot arm).
Reputation: 0
HP: 5/30
Thirst: 7/10
Hunger: 7/10
Fatigue: 6/10
Strength: 4
Agility: 3
Endurance: 3
Intelligence: 3
Charisma: 2
Skills: Combat Knowledge, Gun Proficiency, Armor Proficiency
Weapon: Bullpup Assault Rifle(Ammo: MMG .22s(500), Range: 7 Yards, Damage: 20/hit, Accuracy: 40% Special: Fast Shot),
Armor: Bullet Proof Vest(Melee Protection: N/A, Range Protection: 15%-Stop Damage, 20-Absorb Damage, Location: Chest, Special Function: N/A)
Items: Pocketknife, Food(2 Days), Water(2 Days), Airsoft Rifle, High Powered Pistol(Ammo: Standard Bronze Bullets(45), Range: 10 Yards, Damage: 15/hit, Accuracy: 40%), Bomb
Allies: None
Morale: 6/10

You're given a bomb, and sent off. What will you do?

A) Make your own option

SoulHack117
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SoulHack117
1,845 posts
Nomad

Name: Gabriel Ross
Age: 25
Class: Soldier
Level: 1
Status: Injured(Shot arm).
Reputation: 0
HP: 5/30
Thirst: 7/10
Hunger: 7/10
Fatigue: 6/10
Strength: 4
Agility: 3
Endurance: 3
Intelligence: 3
Charisma: 2
Skills: Combat Knowledge, Gun Proficiency, Armor Proficiency
Weapon: Bullpup Assault Rifle(Ammo: MMG .22s(500), Range: 7 Yards, Damage: 20/hit, Accuracy: 40% Special: Fast Shot),
Armor: Bullet Proof Vest(Melee Protection: N/A, Range Protection: 15%-Stop Damage, 20-Absorb Damage, Location: Chest, Special Function: N/A)
Items: Pocketknife, Food(2 Days), Water(2 Days), Airsoft Rifle, High Powered Pistol(Ammo: Standard Bronze Bullets(45), Range: 10 Yards, Damage: 15/hit, Accuracy: 40%), Bomb
Allies: None
Morale: 6/10

A) Head to the police station

Moabarmorgamer
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Moabarmorgamer
8,570 posts
Nomad

Name: Gabriel Ross
Age: 25
Class: Soldier
Level: 1
Status: Injured(Shot arm).
Reputation: 0
HP: 5/30
Thirst: 7/10
Hunger: 7/10
Fatigue: 6/10
Strength: 4
Agility: 3
Endurance: 3
Intelligence: 3
Charisma: 2
Skills: Combat Knowledge, Gun Proficiency, Armor Proficiency
Weapon: Bullpup Assault Rifle(Ammo: MMG .22s(500), Range: 7 Yards, Damage: 20/hit, Accuracy: 40% Special: Fast Shot),
Armor: Bullet Proof Vest(Melee Protection: N/A, Range Protection: 15%-Stop Damage, 20-Absorb Damage, Location: Chest, Special Function: N/A)
Items: Pocketknife, Food(2 Days), Water(2 Days), Airsoft Rifle, High Powered Pistol(Ammo: Standard Bronze Bullets(45), Range: 10 Yards, Damage: 15/hit, Accuracy: 40%), Bomb
Allies: None
Morale: 6/10

You head to the police station. Going by the streets will be easier and faster, but you're more likely to be spotted.

A) I'll go on the streets
B) I'll go on the rooftops and the alleys
C) I'll weave between the above
D) Make your own option

Alpha791
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Alpha791
3,896 posts
Peasant

Name:Tom
Age:15
Class:Soldier
Level: 1
Status: Injured(Slashed Right Arm)
Reputation:0
HP: 6/30
Thirst: 5/10
Hunger: 5/10
Strength:6
Agility:3
Endurance:3
Intelligence:2
Charisma:1
Skills: Combat Knowledge, Gun Proficiency, Armor Proficiency
Weapon: Crowbar(Ammo: N/A. Damage: 4xStr/Hit, Range: Melee, Accuracy: 40%xStr, Other: Can also pry things apart and break things)
Armor: None
Items: 3 Nutrition Bars, 4 Bottles of Water, Crowbar, Radio
Allies: None
Morale: 7/10

Hi

C)Scope out the cave for any other people or zombies

Moabarmorgamer
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Moabarmorgamer
8,570 posts
Nomad

Name:Tom
Age:15
Class:Soldier
Level: 1
Status: Injured(Slashed Right Arm)
Reputation:0
HP: 6/30
Thirst: 5/10
Hunger: 5/10
Strength:6
Agility:3
Endurance:3
Intelligence:2
Charisma:1
Skills: Combat Knowledge, Gun Proficiency, Armor Proficiency
Weapon: Crowbar(Ammo: N/A. Damage: 4xStr/Hit, Range: Melee, Accuracy: 40%xStr, Other: Can also pry things apart and break things)
Armor: None
Items: 3 Nutrition Bars, 4 Bottles of Water, Crowbar, Radio
Allies: None
Morale: 7/10

You check the cave for any other humans or zombies. You don't find any of either of those, but you do encounter a bear! It appears to be eating berries and doesn't notice you. What will you do?

A) Make a lot of noise
B) Run away
C) Try to fight it
D) Make your own option

Alpha791
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Alpha791
3,896 posts
Peasant

Name:Tom
Age:15
Class:Soldier
Level: 1
Status: Injured(Slashed Right Arm)
Reputation:0
HP: 6/30
Thirst: 5/10
Hunger: 5/10
Strength:6
Agility:3
Endurance:3
Intelligence:2
Charisma:1
Skills: Combat Knowledge, Gun Proficiency, Armor Proficiency
Weapon: Crowbar(Ammo: N/A. Damage: 4xStr/Hit, Range: Melee, Accuracy: 40%xStr, Other: Can also pry things apart and break things)
Armor: None
Items: 3 Nutrition Bars, 4 Bottles of Water, Crowbar, Radio
Allies: None
Morale: 7/10

(A bear come on!!!)

D)Wait and see what Happens

Moabarmorgamer
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Moabarmorgamer
8,570 posts
Nomad

Name:Tom
Age:15
Class:Soldier
Level: 1
Status: Injured(Slashed Right Arm)
Reputation:0
HP: 6/30
Thirst: 5/10
Hunger: 5/10
Strength:6
Agility:3
Endurance:3
Intelligence:2
Charisma:1
Skills: Combat Knowledge, Gun Proficiency, Armor Proficiency
Weapon: Crowbar(Ammo: N/A. Damage: 4xStr/Hit, Range: Melee, Accuracy: 40%xStr, Other: Can also pry things apart and break things)
Armor: None
Items: 3 Nutrition Bars, 4 Bottles of Water, Crowbar, Radio
Allies: None
Morale: 7/10

You wait and see what happens. Nothing happens, except the bear eats more berries and then goes to sleep.

A) Sneak past it
B) Try to kill it
C) Go away
D) Make your own option

Alpha791
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Alpha791
3,896 posts
Peasant

Name:Tom
Age:15
Class:Soldier
Level: 1
Status: Injured(Slashed Right Arm)
Reputation:0
HP: 6/30
Thirst: 5/10
Hunger: 5/10
Strength:6
Agility:3
Endurance:3
Intelligence:2
Charisma:1
Skills: Combat Knowledge, Gun Proficiency, Armor Proficiency
Weapon: Crowbar(Ammo: N/A. Damage: 4xStr/Hit, Range: Melee, Accuracy: 40%xStr, Other: Can also pry things apart and break things)
Armor: None
Items: 3 Nutrition Bars, 4 Bottles of Water, Crowbar, Radio
Allies: None
Morale: 7/10

B)Try to beat in its skull with my crowbar

Moabarmorgamer
offline
Moabarmorgamer
8,570 posts
Nomad

Name:Tom
Age:15
Class:Soldier
Level: 1
Status: Injured(Slashed Right Arm)
Reputation:0
HP: 6/30
Thirst: 5/10
Hunger: 5/10
Strength:6
Agility:3
Endurance:3
Intelligence:2
Charisma:1
Skills: Combat Knowledge, Gun Proficiency, Armor Proficiency
Weapon: Crowbar(Ammo: N/A. Damage: 4xStr/Hit, Range: Melee, Accuracy: 40%xStr, Other: Can also pry things apart and break things)
Armor: None
Items: 3 Nutrition Bars, 4 Bottles of Water, Crowbar, Radio, Bear Corpse
Allies: None
Morale: 7/10

You crush its head with your crowbar before it can wake up. What will you do now?

A) Set up base in the cave
B) Keep exploring
C) Make your own option

Alpha791
offline
Alpha791
3,896 posts
Peasant

Name:Tom
Age:15
Class:Soldier
Level: 1
Status: Injured(Slashed Right Arm)
Reputation:0
HP: 6/30
Thirst: 5/10
Hunger: 5/10
Strength:6
Agility:3
Endurance:3
Intelligence:2
Charisma:1
Skills: Combat Knowledge, Gun Proficiency, Armor Proficiency
Weapon: Crowbar(Ammo: N/A. Damage: 4xStr/Hit, Range: Melee, Accuracy: 40%xStr, Other: Can also pry things apart and break things)
Armor: None
Items: 3 Nutrition Bars, 4 Bottles of Water, Crowbar, Radio, Bear Corpse
Allies: None
Morale: 7/10

C)Set up base try to make a fire and cook the bear meat

Moabarmorgamer
offline
Moabarmorgamer
8,570 posts
Nomad

Name:Tom
Age: 15
Class:Soldier
Level: 1
Status: Injured(Slashed Right Arm)
Reputation:0
HP: 6/30
Thirst: 3/10
Hunger: 3/10
Strength:6
Agility:3
Endurance:3
Intelligence:2
Charisma:1
Skills: Combat Knowledge, Gun Proficiency, Armor Proficiency
Weapon: Crowbar(Ammo: N/A. Damage: 4xStr/Hit, Range: Melee, Accuracy: 40%xStr, Other: Can also pry things apart and break things)
Armor: None
Items: 3 Nutrition Bars, 4 Bottles of Water, Crowbar, Radio, Bear Meat, Bear Fur, Bear Bones
Allies: None
Morale: 7/10

You set up a weak fort and start a fire. You cook the bear meat successfully.

A) Eat
B) Sleep
C) Explore
D) Make your own option

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