This is my new class. The undead or Underworld Class. here are the branches.
Dark Magic:
Attacks
Choke: disables for one turn and does 70-100 dmg. 30 Focus
Paralyze _____: Paralyzes one of their attacks for 3 turns. You can have 2 paralyzed attacks at the same time. 50 Focus
Bad Day: Gives the enemy an experience through their mind of bad bad things happening. Reduces accuracy by 50% for 3 turns. 100-150 dmg 60 Focus
Underworld:
Summon: Summons a skeleton warrior for 3 turns. Averages 50-150 dmg 50 Focus
Death Sand: Reduces enemy's agility by 30 the whole match. Does 60-85 dmg for 3 turns, 50 Focus
Ghostwalking: You sink into the underworld for 3 turns. You have a less change of being hit. Your attacks are 50% stronger. 60 Focus
Defence Magic:
Point Blank: You cannot be hit by melee attacks, yours are twice as strong 50 Focus
Triplucate: You switch into 3 players. Only one is actually you. If they pick another to attack nothing will happen. The others "yous" attack once for 50-100 dmg. 75 Focus
Mindwork: With your mind you dmg the others soul, and take 500-600 health and heal yourself. 75 Focus
With this class you can get exclusive weapons like a
Death Axe One-Handed Arms(Melee attacks with this are 10% stronger)
Death Wand One-handed Arms (Magic attacks with this are 10% stronger)
When both equiped they get a 10% bonus. So 20% stronger on all attacks!
cool idea but i agree with firetail and also moves have levels and don't use ranges. Use the stat the class is based on- Ex. Does damage equal to 200/250/300% of your instinct or Damage the enemy for 80/100/120/140% of your strength each turn for 4 turns. Also reduces their speed by 10/15/20/25%