ForumsGamesColony: "TACOPUF Guild" by SOYMASTER

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SOYMASTER
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SOYMASTER
1,098 posts
Nomad

TACOPUF Guild Info

I am the leader of the TACOPUF (Top Advanced Colony Online Pro Union Force).
All u have to do is play me (YOS or TACOPUF) in a 1v1 to see if u qualify as a member. You must be rank 7 to join.
In addition, we need a faculty. I will decide who will part of the faculty once we have a few members.

Faculty list:
Leader: TACOPUF/YOS were the same person
7 star general: N/A
Judge: N/A

I will add more positions soon, with their descriptions.
Last note there will be a list of rules (like a creed) that this guilds follows soon.

  • 72 Replies
SOYMASTER
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SOYMASTER
1,098 posts
Nomad

well i need to make sure that ur a good player enogh for the guild

but when i play u i will be useing the rank 6 strat aka darkerchons

firetail_madness
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firetail_madness
20,540 posts
Blacksmith

Rank 6 strat?
There are rank strats now?

SOYMASTER
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SOYMASTER
1,098 posts
Nomad

no i consider the strat of darkarchon to be a rank 6 because most of the rank 6 use his strat

firetail_madness
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firetail_madness
20,540 posts
Blacksmith

What strat is that?

SOYMASTER
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SOYMASTER
1,098 posts
Nomad

i cant tell u becuase then players will try to find anti strats for it

kingster1150
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kingster1150
6 posts
Nomad

Actually I think I have noticed quite a few rank strats, such as the rank 2 marine rush, which could work, but never does. Or the rank 4+ strat of hover construction, that seems to dominate. But until today I had never heard of darkerchon.

SOYMASTER
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SOYMASTER
1,098 posts
Nomad

well darkerchon was on for 1 week dominating everyone in the 3rd week of August

SOYMASTER
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SOYMASTER
1,098 posts
Nomad

I am the leader of the TACOPUF Guild of Colony.


TACOPUF Guild Information

TACOPUF stands for Top Advanced Colony Online Pro Union Force. The best pros who wanted to join make up this guild. Our job is not to bully others on Colony. What makes us special is our honor for the game and the creator, Jakrin Jaungbhanich, and for ourselves. We will have wars between other guilds, only if they talk bad about us or enter our territory, Glastondale Veteran's Hall.

TACOPUF Requirements

If you want to be a member of the TACOPUF guild there are certain requirements you need to have.
1. You cannot be a hacker.
2. You cannot be a consent spammer in the chat rooms.
3. You cannot be part of another guild.
4. You cannot brag about how good you are.
5. You must have an Armor Games Account.
6. You must play Colony.
7. You must have an online Colony account.
8. You must be a committed player on Colony.
9. You must be a rank seven player.
10. You have to play me in a one on one normal.

TACOPUF Creed

If you want to know to know, what this guild is about, then read this Creed. It deals with the honor u need for all exposed to Colony. This Creed is what I founded the Guild on. These all the guilds most prized beliefs.
1. Honor all players of colony, including hackers, but report hackers.
2. Honor the TACOPUF faculty.
3. Honor Jakrin Jaungbhanich.
4. Honor other guilds, clans, and factions until they talk bad about the TACOPUF guild.
5. Honor yourself.

TACOPUF Positions' Jobs List

This is a list of the faculty and what each member's job and how much power they have. This is important if you want to be a member of the faculty.
1. Leader - The Leader has the power to exile any member, appoint members, prove members are innocent or guilty, change creed, make rules, appoint officers, change rules, change officers, schedule trials, and schedule meetings. The leader's job is to organize guild, play members, schedule meetings, play applicants, change creed, go to meetings, and go to trials. In addition, the leader can declare wars against other guilds, clans, and factions. The Leader is first in command.
2. Seven Star General - The Seven Star General has the power to suggest members, prove members are innocent or guilty, suggest rules, suggest officers, and suggest rules. The Seven Star General's job to help organize guild, try to convince good rank seven players to join, question member's skill, go to meetings, and go to trials. The Seven Star General is second in command.
3. Judge - The Judge has the power to schedule trials, prove that a player is innocent or guilty, make consequences, suggest rules, and question a players skill.. The Judge's job is to Make consequences for not following the guidelines, announce a person is innocent or guilty, and to meetings. The Judge is third in command.
4. Enforcer - The Enforcer has the power to make a trial for a member, give warnings, go to meetings, and go to trials. The Enforcer's job is to report rule breakers to the Judge or the Leader. The Enforcer is fourth in command.
5. Priest - The Priest has the power to suggest additions to the creed, go to meetings, go to trials, and find errors in the creed. The Priest's job is to revise creed, go to meetings, go to trials, and suggest additions to the creed. The Priest is fifth in command.
6. Liberian - The Liberian has the power to suggest guidelines, find errors in the guidelines, and go to meetings. The Liberian's job is to revise guidelines, to make new guidelines, and to go to meetings. The Liberian is sixth in command.
7. Representative - The Representative has the power to go to meetings. The Representative's job is to listen to the ideas or complaints of members that are not in the faculty and state them at the meetings. The Representative is seventh in command.

TACOPUF Guidelines

The guidelines of this guild only concern members only. This is has what we cannot do. This goes with our Creed and the requirements.
1. Do not any form of hacking.
2. Do not abandon a brother or sister in battle.
3. Do not spam.
4. Do not argue with a higher officer.
5. Do not insult a brother or sister.
6. Do not forget your role in the guild.
7. Do not forget to play the leader once a month.
8. Do not talk badly about other guilds, clans, and factions.
9. Do not talk badly of a brother or sister.
10. Do not miss trials if you are part of the faculty or the defendant.
11. Do not join other guilds, clans, and factions.
12. Do not talk badly about Jakrin Jaungbhanich.
13. Do not miss 3 consecutive TACOPUF guild meetings in a row.

iWazBord
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iWazBord
1,912 posts
Nomad

Geez, you did a better "guideline" then I did! :O Good job.

SOYMASTER
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SOYMASTER
1,098 posts
Nomad

list of mamebers: colony/armour games name
YOS/SOYMASTER
Ultimus/UltimusMagnusPrime
DarkNature/DestructiveAngel
Ransac838/Ransac838

ransac838
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ransac838
8 posts
Nomad

wow, lol so little members

hbogyt
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hbogyt
11 posts
Nomad

I apply for the position of chief of staff.

SOYMASTER
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SOYMASTER
1,098 posts
Nomad

first u need to play me in a 1v1 to get in and im the leader for now

thisisnotanalt
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thisisnotanalt
9,821 posts
Farmer

YOS, you've already broke the 3rd TACOPUF rule a lot > <

Anyway, the guidelines are good, but you're taking this a bit too seriously. It's a way to be recognized as a group, not the government of a small nation.

Also, was the name 'TACOPUF' intentionally silly?

SOYMASTER
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SOYMASTER
1,098 posts
Nomad

Also, was the name 'TACOPUF' intentionally silly?

i spent 4 hours trying to make an acronym that would work for a guild like this. u dont say ta co puff its pronounced Ta Ca Poof

YOS, you've already broke the 3rd TACOPUF rule a lot > <

it is refering to the chat rooms of colony, wich means i didnt. i should fix that

Anyway, the guidelines are good, but you're taking this a bit too seriously. It's a way to be recognized as a group, not the government of a small nation.

well look at the ag clan they r not as complex as this guild sand they r not organized

ps i will be posting more if tonight around 11:00pm eastern usa time
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