In this rpg you will not be given a second chance if your choice leads to death. In this rpg you actions/choices will have heavy reprecussions. Experenced/Intelligent players welcomed. NOTE:This rpg will be HARD but very fun. This will be a TEAM-GAME. Probley will take around 6 people. ____________________________________________________________ You will need the following to begin..
Characters Name: Age: Sex: Money:100$ Profession: Perk1: Perk2: ______________________________________________________ Welcome to the year 2010, choose your destiny from the options below.
PROFESSION CHOICES:
-Fisherman: You gain the ability to aqquire food for you or your buddies if you can get to a large body of water. -Hunter: You gain the ability to aqquire food for you or your buddies if you can get to a large forest. -Doctor: You gain the ability to fix up flesh wounds/sickness if you have the proper tools. -Surgeon: You gain the ability to fix up massive wounds such as missing limbs or massive sickness. -Pilot: You gain the ability to fly aircraft. -Boatswain: You gain the ability to operate seacraft. -Psycho: You gain the ability to create makeshift weapons. -Fireman: You gain the ability of increased fire resistence. -Policeman: You start the game off with a pistol, handcuffs, an radio. -Homeless: You take no health damage from lack of food.But start with 0 $. -Psycologist: You gain the ability to talk a enraged person out of attacking you. -Mechanic: You gain the ability to fix-up ruined or damaged vechials. -Electrician: You gain the ability to fix-up ruined or damaged electrical devices. -Gunsmith: You gain the ability to fix-up ruined or damaged guns. -Locksmith: You gain the ability to gain entry to any mechainal locked door. -Hacker: You gain the abiltiy to gain entry to any electronical locked door. -Botinist: You gain the abilty to use plants to make health serums. -Lawyer: Same as Psycologist. -Construction Worker: You can use materials to build walls or small constructs. -Student: you gain one extra perk. ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ PERKS
-Shhhhh!:When you hide people looking for you will have a hard time finding you. -Intuition: You can sence when a person is about to attack you. -Who needs keys?: You gain the ability to hotwire a car. -Snake eyes: You have increased accuracy with pistols. -Eagle eyes: You have increased accuracy with rifles. -BatterUp!: You do increased damage with melee weapons. -BOOOOOM!: You do increased damge with explosives. -Kung-Fu-Grip!: You have an very strong grip when trying to hold on to things. -Badass:You gain the ability to intimidate others to do things. -Beast whisperer: Animals won't directly attack you unless they are attacked first. -MoneyMoneyMonnney!: You start the game with double money. -Heartbreaker: You can convice people of the oppisite sex to do things for you. -Track Star: You can outrun most things. -Intellict: You can identify most objects an their uses. -Indian: You can sense when something bad is going to happen with the weather. -Trap Master: You can set traps. -Boxer: You can out fight most people hand2hand. -CPR: You can revive people who seem to have drowned. -Toughguy: You can take a bit more damage then other people. -Aquaman: you can outswim/hold your breath longer then most people. -Technician: You items last twice as long.
[b] Sorry to spam but if Kool Face does not return in 3 days (no offense to him if something has happened) I will be taking over the RPG if thats fine with all of you people considering I have published a few narratives myself and have been told I am good at this and of course my character will be cancelled.