ForumsGamesSurvivor class

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simpleKILLER
offline
simpleKILLER
45 posts
Nomad

This class is based on Strength and Vitality. It could also dispel bluffs. ;D

Description : It would heal and protect the team mates , and it's defense is high.This class would let you to protect, heal and defense However, it could also make you to betray your team mates... if that's the price of being sole survivor.

Strength : Very Very Low
instinct : High
Speed : Medium
Vitality : Very High

.Elixir of life Level : 1
Cost : 50 focus
CD : 3 turns

Drink an elixir, with the cost of 50 focus and minus 50% of your strength. However, it heals your hp to 100% for the next 5 turns.

. Force Level : 6
Cost : 20 focus
CD : 7 turns

-Force a team mate to heal purely for you by stunning them for 10 turns. You would be healed 50% of your hp and 60 focus for the next 10 turns.
( The effect would be de-bluffed if your team mate that you used Force on is dead. )

.Life source Level : 10
Cost 40 focus
CD : 5 turns

-This skills would kill one of your teammate that you choose to use this skill on.However, this skills increases your Vitality by double.

.Sole survivor Level : 7
Cost : This move costs nothing.
CD : 99 turns
This skill can only be used if you were the only one remaining in the team.This skills doubles your instinct and heals your hp to 100% for the next 2 turns.

.Steal Level : 3
Cost : This move costs nothing.
CD : - ( this skill can be only used once)
-This skill steals your teammate's food and armor ,causing them to lose 80 focus and 60% of all their stats. However, you would be healed by 60% of your hp and it would also increase your instinct by 90% of it for 5 turns

.Beaming eyes of success Level: 10
Cost : 100 focus
CD: 8 turns
-This skill can only be used if you have killed one of the 3 monsters.
-This skills dispells all the bluffs on the remaining 2 monsters, and decreases all of their stats by 70% for 4 turns.

.Tears of survivor Level:11
Cost : 60 focus
CD : - ( this skill can only be used once in every battle)

-Revive your teammates if they're dead.

.Memory not important , surviving is. Level :11
Cost : 60 focus
CD : - ( this skill can only be used once in every battle)
- This skill can only be used after you used 'Tears of a survivor' skill.

-After taking photos with you teammates, you killed them again in a blink of a eye, increasing your damage by 90% and reduces damage received by 20% for 8 turns.

.Giggles of the survivor Level : 2
Cost : 30 focus
CD : 4 turns
-taunts the enemy, increasing it's damage by 70%.

.Spear trap preparation
cost : 10 focus
CD: 5 turns
- This skill can only be used after using the skill 'Giggles of the survivor'
-You prepared the trap with caution when the monster is in rage.Your damage is increased by 10% and damage received is reduced by 50%.

.Spear coffin
Cost : 50 focus
CD : 7 turns
- This skill can only be used after using the skill 'Spear trap preparation'
-damages the enemy with 800% of your instinct.

.Spear rampage
Cost : 30 focus
CD : 11 turns
- This skill can only be used after using the skill 'Spear trap preparation'
-damages the enemy with 300% of your instinct and 10% of your Vitality.

Well, i am done.*yawns*
Created this thread out of random, lol.
Thanks guys !

Well, post some skills dudes !

Sincerely,
simpleKILLER

  • 9 Replies
simpleKILLER
offline
simpleKILLER
45 posts
Nomad

Drink an elixir, with the cost of 50 focus and minus 50% of your strength. However, it heals your hp to 100% for the next 5 turns.

EDIT !

Drink an exlixir , and minus 50% of your life and damage.However, it heals your hp to 100% for the next 5 turns

P.S : sorry for double post >_<

sincerely,
simpleKILLER

firetail_madness
offline
firetail_madness
20,540 posts
Blacksmith

Rinse Wounds

CD: 4
Use: 1
0 Focus

Dispel 1/2 random debuffs. If you have poison debuffs, dispel them regardless. (Even if the effect says cannot be dispelled)

Armourknight
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Armourknight
1,028 posts
Nomad

Survive
CD: 99

Get stunned, but you are protected from 6700 Damage for 8 turns and healing is 200% more effective.

firetail_madness
offline
firetail_madness
20,540 posts
Blacksmith

Survival Techniques

CD: 14
Use: 1
5 Focus

Apply the buff "survival techniques" to a friendly ally or yourself, which increases all defenses by 10% and makes healing 150% more effective for 5 turns.

firetail_madness
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firetail_madness
20,540 posts
Blacksmith

Why what?

firetail_madness
offline
firetail_madness
20,540 posts
Blacksmith

Protect

Use this on yourself or a friendly ally. All damage that is directed to them will hit another ally instead. Lasts 3 turns.

CD: 11
Use: 1
Costs 10 Focus

FloydTC
offline
FloydTC
2,906 posts
Nomad

eye of the tiger
level 1982 song

their biggest hit by far

Armourknight
offline
Armourknight
1,028 posts
Nomad

Dispel
Level 1
CD: 7

Dispel 1 buff off each ally and you.

firetail_madness
offline
firetail_madness
20,540 posts
Blacksmith

Trusting Power

Increase both ally's strength and instinct by 200%, but decrease your strength and instinct by 50%. Lasts 5 turns.

CD: 15
Use: 2
10 Focus

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