Utilise the natural energies of the planet to strike down your foes or protect yourself and evade their attacks.
This class is based in Light, and Shadow. Light will use Instinct based attacks like energy blasts and will have ways to stun your foes. Shadow focuses on defence, and you can shield and boost your speed following this path.
Pros of Light - Powerful attacks, stun moves Cons of Light - Low life, high focus costs
Pros of Shadow - Speed boosts, Shielding. Cons of Shadow - Low attacking, no debuffs.
Starting Moves
Chi Pulse
Attack the enemy for 200% of your Instinct and lower their Light Defence by 50%. CD: 0 Costs 10 focus
Recover
Regain 3% of your total health and 50 focus. Also removes one debuff of any element except Light.
To anyone wishing to contribute: This is based on Taoism, but feel free to add moves that seem to fit the theme from other sources.
http://en.m.wikipedia.org/wiki/Yin_and_yang and http://en.m.wikipedia.org/wiki?search=Goku
Deals damage equal to 210/220/250/290% of your Instinct, and stun the target for two turns. CD:5 Costs 8% of total life Equip Thrice
Unfocused Beam
Deals damage that scales with your remaining Focus and Life. CD:5 Costs nothing Equip once
Shadow Blend
Increases your Speed by 100/200/300/400% for 2 turns Costs nothing CD: 6 Equip once
Extrapolate
Use Shadow energy to form a protective bubble around a friendly unit, shielding it from damage equal to 100/250/400/550% of your Speed, but lowers your Instinct by 50% Costs 40 focus CD: 2 Equip 8 times
Attack the enemy for 200/250/300% of your instinct and 120/125/130% of your light piercing and have a 5/10/15% chance of getting the effect 'Solar Flare' which can stun the enemy for 2 turns.
Attack the target for 125/175/225/250% of your Strength. However, this attack is only 50/55/60/65% accurate. If the attack connects, the move will repeat, with 1\\3/2\\3/3\\4 of the original accuracy, and so on. CD:10 Costs 70 Focus Equip Once
Hammer Blow
Attack the enemy for 450% of your Strength, and decrease your own Speed and Physical Piercing by 33%. CD:0 Costs 40 focus Equip Once
Hadouken
Attack the target for 200% of your Strength and Instinct, and apply the 'UpTopleftLeftPunch' effect on the target, which stuns them for two turns. Costs 100 Focus CD:4 Equip Once
Kamehameha!
Attack the target for 300/325/350% of your Instinct and Strength, and remove 1/2/4 buffs from the target. Also drains the targets focus by 200. CD:20 Costs all Focus and stuns the user for one turn. Equip once.
Super Saiyan Form
Increase your Speed by 100%, and your Instinct and Strength by 50% for 3 turns. Costs 80 focus
Super Saiyan 4 Level 25 ability Costs 10% of your health, 100 focus. CD: 40
Transform into a Super Saiyan 4 increasing every stat by 60% for 20 turns. 10x Kamehameha Level 25 ability Costs 60 focus CD: 3 [Super Saiyan 4 Only] Attack the enemy for 100%% of your strength and instinct, and have a 30% chance of applying the 'Unexpected' buff which lasts 1 turn and deals damage to the enemy equal to 300% of your instinct.
Super Saiyan 4 Level 25 ability Costs 10% of your health, 100 focus. CD: 15
Transform into a Super Saiyan 4 increasing every stats by 60% for 5 turns. 10x Kamehameha Level 25 ability Costs 70 focus CD: 4 [Super Saiyan 4 Only] Attack the enemy for 100% of your instinct and 10% of your stength, and have a 30% chance of applying the 'Unexpected' buff which lasts 1 turn and deals damage to the enemy equal to 200% of your instinct.