We return to one of Sonny's roots, but with some twists. Quick Strike and Suppression are the inital skills, and all the attacks must use both Strength and Instinct. They can be of any of the 8 elements (though Physical only uses Strength)
Here's an example.
Fire Blade Tier 1 requires 5 focus. 2 turn cooldown Attacks for 100% of both Strength and Instinct. Can be equipped once
You cannot have elemental shields. and attacks have to follow the basic format of the Fire Blade.
Here's what's pretty much the ONLY way to heal; Drain Blade tier 4 Requires 20 focus, 2 turn cooldown (ALL the skills except the basic 2 MUST have 2 turn cooldown.) Deals 200% of the caster's strength as physical damage, and heals the caster for that same amount of damage
there's also ONE exception to the (physical = strength only) rule... Flare Blade tier 5 Requires 80 focus, 2 turn cooldown Deals 300% of strength and instinct as physical damage.
Basically, this class is the Guardian from Sonny 1, with elements of FF5's Mystic Knight
Cost 15 focus lvl 10 Attack the enemy for 250/270/290/320/350% of you strengh and lowerers the targets fire defence by 5/10/15/20/25% for 3 turns. You can equipt this 3 times
^haha no. *sighs* it seems as if the Mystic Knight aspect has to be entirely done by me >_>
Blizzard Blade Tier 1 requires 5 focus, 2 turn cooldown Attacks for 100% of both strength and instinct as ice elemental damage. Can be equipepd once
Thunder Blade Tier 1 Requires 5 focus, 2 turn cooldown Attacks for 100% of both strength and instinct as electrical elemental damage. can be equipped once.
Sleep Blade Tier 2 Requires 8 focus, 2 turn cooldown Attacks for 100% of strength and instinct as physical damage, has a 25% chacne of applying the 'sleep' debuff, which keeps the target stunned until attacked.
Poison Blade Tier 2 Requries 8 focus, 2 turn cooldown Attacks for 100% of strength and instinct as physical damage, has a 25% of applying the 'oisoned' debuff, which deals 1% of the target's max hp as poison damage for 99 turns, or until cured.
Fira Blade Tier 3 Requires 10 focus, 2 turn cooldown Attacks for 150% of strength and instinct as fire elemental damage.
Blizzara Blade Tier 3 Requires 10 focus, 2 turn cooldown Attacks for 150% of strength and instinct as ice elemental damage
Thundara Blade Tier 3 Requires 10 focus, 2 turn cooldown Attacks for 150% of strength and instinct as electrical elemental damage
Bio Blade Tier 3 Requires 10 focus, 2 turn cooldown Attacks for 100% of strength and instinct as poison elemental damage, and has a 100% chance of applying the 'sap' debuff, which deals 100 non elemental damage a turn for 99 turns or until cured.
Firaga Blade Tier 4 Requires 25 focus, 2 turn cooldown Attacks for 200% of strength and instinct as fire elemental damage
Blizzaga Blade Tier 4 Requires 25 focus, 2 turn cooldown Attacks for 200% of strength and instinct as ice elemental damage
Thundaga Blade Tier 4 Requires 25 focus, 2 turn cooldown Attacks for 200% of strength and instinct as electrical elemental damage
Osmose Blade Tier 5 Requires 1 focus, 2 turn cooldown Attacks for 100% of strength and instinct, while stealing the target's focus at the same time.
Holy Blade Tier 5 Requires 80 focus, 2 turn cooldown Attacks for 300% of strength and instinct as cosmic elemental damage
and HERE'S a skill which returns to the Guardian aspect
Defend Tier 6 Requires 50 focus, 4 turn cooldown. Requires a shield Hide behind your shield to block all incoming damage until your next turn.
(Guardians were the only class in the original Sonny who had access to shields.)