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Krizaz
offline
Krizaz
2,399 posts
Nomad

Another Guide, since all my RPG's are not complete without a guide. I won't be listing turns or anything here just post what I think needs to be changed. So all Starcraft RPG players pay attention to this guide.

Status

Buildings and Builders guide.


How to find a Builder

To find a builder you simply look, some of these builders will try to fight you, or some will stick with you, it's my choice basically but I won't be to mean. If you do manage to find a Drone, SCV, or Probe. You can start building your base. When the building is complete the drone dies.

Terran Only 6 additional units (All must go into bunker except 1)

Built Marine HP: 15
Built Marine Attack: 3-4 (1-3 hits per turn)

Built Firebat Attack: 5-6 (1-3 hits per turn)
Built Firebat HP: 20

Built Ghost HP: 25
Built Ghost Attack: 15-16 (2-3 hits per turn)

(Level 1) Command Center: 200 Minerals to build
Creates - SCVs (25 minerals)

(Level 1)Barracks: 150 Minerals to build
Creates - (Level 1) Marine - 50 Minerals (Level 2) Firebat - 50 Minerals (Level 7) Ghost - 75 minerals

(Level 4) Engineering Bay: 50 Minerals to Build
Researches -
Level 1 attack (Adds 1 damage, 50 Minerals)
Level 2 attack (Adds 2 damage, 100 Minerals)
Level 3 attack (Adds 3 damage, 150 Mineral)

Bunker (50 Minerals) 3 MAX
Holds 3 units

Zerg 9 Total units max, 3 units out at a time only, rest have to be burrowed.

Build Zergling: 10 HP
Built Zergling Attack: 1-3 damage, 3-4 hits per turn.

Built Hydralisk: 15 HP
Built Hydralisk: 3-4 damage, 1-2 hits per turn

Built Mutalisk: 25 HP
Built Mutalisk: 7-9 damage, 2-3 hits per turn

Hatchery: 150 Minerals
Creates:
Drone (25 Minerals
Level 1 - Zergling (25 Minerals)
Level 2 - Hydralisk (50 Minerals)
Level 5 - Mutalisk (80 Minerals)

Sunken Colony: 100 Minerals (4 MAX)
2 hits per turn
5 damage per hit

Spore Colony: 150 Minerals
4 hits per turn
3 damage per hit

Evolution Chamber:
Level 1 Attack: adds 1 damage (25 Minerals)
Level 2 Attack: adds 2 damage (100 Minerals)
Level 3 Attack: adds 4 damage (175 Minerals)

Protoss 3 units total, 1 unit out at a time, others must stay inside base.

Built Zealot: 25 HP
Built Zealot Attack: 4-6 damage 1-2 hits per turn

Built Dragoon: 30 HP
Built Dragoon Attack: 5-6 damage - 1-2 hits per turn

Built Scout: 25 HP
Built Scout Attack 4-6 damage - 2-4 hits per turn

Nexus: 350 Minerals
Creates: Probe(50 Minerals)

Gateway: 200 Minerals
Creates:
Level 1 - Zealot (50 Minerals)
Level 2 - Dragoon (100 Minerals)

Forge: 150 Minerals
Researches:
Level 1 Attack - Adds 1 damage (100 Minerals)
Level 2 Attack - Adds 2 damage (200 Minerals)
Level 3 Attack - Adds 3 damage (350 Minerals)

Stargate: 200 Minerals
Creates:
Level 5 - Scout (100 Minerals)

Photon Cannon: 150 Minerals (3 MAX)
2 hits per turn
5-7 damage

Your player 'cards'

This is to current players, every time a new player joins I'll just post that players 'card'. Yes it will be the same as the sign up things but with a few things I added. As you can see the last four columns are new.

Terran Players

Name: TheWhiteStrip
Race: Teran
Unit: Marine
Level: 1
HP: 30 HP
MP: 0
Defense: 0
Attack: 4-6 damage, 3-4 hits per turn
Exp: 0/75
Minerals: 0
SCV/Drone/Probe: 0
Additional Units: 0
Total Buildings: 0
Group Minerals: 0

  • 2 Replies
Krizaz
offline
Krizaz
2,399 posts
Nomad

I've realized it can get really boring with only 2 random items that you can find, a Drone/SCV/Probe or minerals. So throughout the game I'll be adding random things throughout the game, this could be a random unit wanting to join you, or a very angry ørc from Warcraft III.

And the Above 'card' is just an example of what your cards shoyuld look like depending on race.

Krizaz
offline
Krizaz
2,399 posts
Nomad

I'm going to be nice. I know this is pretty boring, so I'm going to be very nice and giving all of you...

Terran

1 Built Marine
1 SCV
200 Minerals
25 Exp

Zerg

2 Built Zerglings
1 Drone
200 Minerals
50Exp

Protoss

1 Built Zealot
1 Probe
250 Minerals
25 Exp

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