hello, im a fan of sonny 2, and im going to explain how to beat bosses 1 - 5, and other difficult enemeys, starting with the bosses
felicity
phrase 1
when the fight begins, shell start playing with black metal, this is a buff witch makes healing inpossoble. find a way to keep her at low focus e.g disrupt, and keep attacking her till u get her to
60% - 50% of her full health
phrase 2
shell stop casting black metal, and cast serius bussness on herself.
this is a buff witch makes her deal 50% more damage and receive 50% less damage. just stay alive untill shes down to 20% - 10% of her full health
phrase 3
shell start casting shadow blend on herself, witch makes her have 400% more speed, shell nearly always crit, and shes harder to hit, just stay alive untill she has about 300 health, then sonny says:
give me the tape, this is getting old. then felicity says: you want it that bad, huh? well catch it if you can! then a cut scene plays
zpci sniper, medic and captan hunt
when the fight begins the zpi medic and sniper will imeadiatly put
a sheild around them selfs, it protects them from 2500 damage, and they regain focus each turn. the medic barely heals the sniper, so break his sheild, and kill him, not if he has both crouch and lock and load buffed on him, stun him imeadiatly. then, once the snipers dead, get the captan to about 2000 or so hp, and hell cast desprate sheild, it protects him from 4000 damage, but hes stunned. kill the medic, and the sheild will likely have faded by then, once the medics out of focus and the heals gone, hes weak as a bug (but not gregor the concroch) once the medics dead, break captan hunts sheild, and peer of the last of his health
clemons the deceive
phrase 1
clemons will start with putting a mystry debuff on you and your team mates, this is subersion, so becarefull that veradux dosent heal someone with that debuff. physic is a good type for this, coz you
can use dark influsion on your team mates, when they have mystory debuff, dark influsion will heal the team member AND restore there focus. get clemons health to about 2000 or so, and he will reveil his true self.
phrase 2
clemons reveails his true form, hes healed back to full health, but takes 200% more damage, he also dosent cast that mystery debuff anymore, so just attack clemons till he dies
the hydra
if bio or hydro, use a poison move (if bio) or ice move (if hydro)
on the fire claws, the fire claws have very low defence to ice and poison, so they will die esally, then peer of the hydras health, also becarefull veradux dosent die, coz hes usefull because of the hydras many poisonus and his few fire attacks, they all do periodic damage, 1 poison move even stuns, 1 last for 1 round, but does 1000 damage to the unit cast to. so, just becarefull none of your team mates die, and youll likely defeat the hydra
the mayor
phrase 1
this is the last boss in easy, i havent got up to zone 6 in challengeing yet, so idk about the 6th boss, ok.
when you begin the fight, they mayor has a guardion cannon with him, it will put a 3000 damage sheild, so break the sheild, and becarefull of the cannons powerfull attacks, and kill the cannon.
ok, now, becarefull of the mayors attacks, get the mayor to about 50% or so health.
phrase 2
hell cast a permanant enrage on himself (tho he removes it later in the battle) hell hit 400% more damage, so keep your team mates on phalax, and keep fighting him, get it to 25% or so health
phrase 3
the hardest phrase, they mayor removes the enrage, and cast a move that hugely powers down attack power, healing, for 9 turns. he also has a 9 turn stun move, he cast 1 to each team member, but when its cast onto you your health goes crazy high. once these wear off, just take off the last of the mayors health.
next: some annoying enemeys
barron briuxus (or what ever his name is)
phrase 1
this is easyest as bio, semi as hydro, hardest as physco, but still beatable for all of them.
with bio and hydro, use disrupt (if bio) and regulate (if hydro)
to drain his focus, so he keeps using deep burning, to tear his health away, untill about 50% health. remember to watch out for his ticktock and other shadow debuffs also
phrase 2
just fight him normally, aiming to keep your team mates alive.
he no longer uses deep burning to repleanish focus, he uses
electrical storm, so regulate and disrupt is a bit less usefull, but still use it from time to time.
phrase 3
hell start getting holy scars debuff, witch magnifiys damage, so strike him when he gets it, untill hes dead.
gregor the concroch
for bios, keep his focus at bottom, for hydros, keep using flash freese and mind freeze, for phyos, you have to use retrograde,
its an annoying fight for phys and bios, but can by easy for hydros.
for bio and phys, its luck of the draw.
bunny
his attacks are strong, so keep stunning him, and attacking him, he dosent heal either, keep trying and youll kill him eventully.
the magical monkey
try to stay alive, keep his focus at 0, and keep veradux alive, stun when ever possoble, and youll hopefully be ok.
mage knight preist
this is annoying match up, tank, healer and damager
kill the mage or preist frist, but id kill preist frist, then kill mage, becarefull of there attacks, and try and keep there focus at 0, and once there dead, kill the knight. stun mages whenever possoble. put on phalax if needed.
mage knight mage
this ones even harder, but do in same way as mage knight preist battle. and put on phalax if needed, and youll probably win.
just remember to stun whenever possoble, also stun the mages if theres any left when you can stun, never the knight if theres mages there as well.
frost lord
just for those who have troble. keep his focus as low as possoble, so he cant heal and such, but there are ice moves he can use without focus, so attack him as well, when he cast reconstuct, put varadux on phalax to heal if needed, and put on tactical when hes no longer reconstructing.
well, there you are! i hope you liked it.
thanks for reading