An infection has hit Union City, no-one is sure what is happening. Authorities have told citizens to stay in their homes and to wait for updates. The chaos outside your apartment is growing, looting, savage beatings, people killing each other in broad daylight. Itâs safer inside. A week goes by, the transmissions stop, the food is running out. The situation can only get worse, itâs time to leaveâ¦
The Last Stand: Union City, the third installment in the Last Stand series is currently in production and will be released in Q1 2010. It will take place during the first few weeks of infection in Union City. Taking the role of a survivor who holed up in their apartment during the initial spread of the infection, the player will be forced to venture out and make their way in the city. Escape will be the ultimate goal.
Features Include: - Side Scrolling Open World - Scavenge for weapons and items - Custom character creation - Level and Skill progression - Living city: Day and Night cycles, Weather - Dynamic driven enemies: âZombie directorâ - Two game modes that affect the style of the game
Union City will be side scrolling open world for the player to fight the hordes in and search for weapons and food. You will mould your character from the beginning, deciding appearance, background and skills. During your time in Union City you will earn experience and gain efficiency in a number of different skills, how you progress in these skills will be based of your actions.
During your travels you will encounter other survivors, they will help you get a grip on whatâs happening, tell you their situation and in some cases join your fight.
Union City itself is a living city with day and night passing as you travel, itâs once living citizens will be driven dynamically, no street or building will play the same each time you enter.
The game will have two seperate game modes - âRunân'Gunâ and âSurvivorâ. The Runân'Gun game mode will be more in line with the original games and have a focus on action and lessen the RPG elements. Survivor on the other hand will have common survival problems such as hunger, need for sleep and conservation of ammunition to deal with. Much of the story and gameplay will be identical in both modes.
GET READY ARMOR GAMES THE LAST STAND 3 IS COMING!! EVIDENSE: http://www.conartistgames.com/index.php/the-last-stand-union-city/#comments
Its probably one of the best zombie flash games out there, and I understand Con worked very hard on it. But I felt the game was rushed through especially towards then end. And in my opinion I wanted a little more dialog from Jack. :3
game was great, but the saves did somehow disappear for me too... say, did anyone else notice the door in first water's edge safehouse? there was a door, if you tried to open it, nothing happened
You go into room 201 and then go through the wall into 202.
Kelly's glasses are immediately outside of the storage room she's in. Look on the ground in between the desk and the shelf by the door. it's all of "o" big on the screen.
as per that barricade question. If you're not talking about the one where you need the wire/bolt cutters then you're talking about the one that's on fire by the subway station. You go down the subway station stairs and bypass the flaming barricade altogether
...now for my question. what do you need for that weapon maker guy to make you a melee weapon? He says he told you what it is that he wanted... but yea... I don't remember him telling me what to bring him. I brought a heavy pipe from later in the game... but that apparently wasn't what he wanted. (probably what he's gonna make) I brought all kinds of crap... but I'm not sure I brought enough of the right crap. ...so what crap do you need for that guy?
if you go to your journal and press the star on his quest and then exit the journal it will tell you how much you need and how much you have in the corner of the screen.
I'm stuck in the second area. I got in a building where the 1st room is small and there is a door to the right. There are only 2 rooms in it. The 1st room's exit has a EXIT sign on top and is 2 doors. Everytime I tried to exit it blinks and stays in the same room. Anyone know how to get out of this glitch?
I've reached the part of the game where I've met jack and he tells me that HERC sank all the boats, and there is no way out. Is there anything else I should be doing?