An infection has hit Union City, no-one is sure what is happening. Authorities have told citizens to stay in their homes and to wait for updates. The chaos outside your apartment is growing, looting, savage beatings, people killing each other in broad daylight. Itâs safer inside. A week goes by, the transmissions stop, the food is running out. The situation can only get worse, itâs time to leaveâ¦
The Last Stand: Union City, the third installment in the Last Stand series is currently in production and will be released in Q1 2010. It will take place during the first few weeks of infection in Union City. Taking the role of a survivor who holed up in their apartment during the initial spread of the infection, the player will be forced to venture out and make their way in the city. Escape will be the ultimate goal.
Features Include: - Side Scrolling Open World - Scavenge for weapons and items - Custom character creation - Level and Skill progression - Living city: Day and Night cycles, Weather - Dynamic driven enemies: âZombie directorâ - Two game modes that affect the style of the game
Union City will be side scrolling open world for the player to fight the hordes in and search for weapons and food. You will mould your character from the beginning, deciding appearance, background and skills. During your time in Union City you will earn experience and gain efficiency in a number of different skills, how you progress in these skills will be based of your actions.
During your travels you will encounter other survivors, they will help you get a grip on whatâs happening, tell you their situation and in some cases join your fight.
Union City itself is a living city with day and night passing as you travel, itâs once living citizens will be driven dynamically, no street or building will play the same each time you enter.
The game will have two seperate game modes - âRunân'Gunâ and âSurvivorâ. The Runân'Gun game mode will be more in line with the original games and have a focus on action and lessen the RPG elements. Survivor on the other hand will have common survival problems such as hunger, need for sleep and conservation of ammunition to deal with. Much of the story and gameplay will be identical in both modes.
GET READY ARMOR GAMES THE LAST STAND 3 IS COMING!! EVIDENSE: http://www.conartistgames.com/index.php/the-last-stand-union-city/#comments
That always scares the crud out of me, every single time it happens. You'd think I'd get used to it.
I admit, it scared me a few times especially if it was a small room and I was low on health.... And on another note... did ANYONE, besides me get a feeling of nostalgia when they jumped behind a barricade and shot at the zombies?
Yes as Melon pointed out there is a Fallout 3 reference with the bottle caps, also one of the achievements, Pills Here!, is a Left 4 Dead reference. I have been playing the Last Stand 3 a lot since it came out, I'm taking it slow though and I haven't beaten it yet.
So..finished it, first on Run'n Gun and the Survivor modes. Once I got a little knowledge about what to do, it was easy...roughly 2 hours to finish, not much farming (jsut some achievments on the beginning to get some starting levels). A bit disappointing is that some of skills are quite underused, at least without premium...I'd love to see some very HEAVY handguns there, like .357, .44 and .50 calibers, and more special weapons (Flamethrower, please...or is it one of premium weapons?).
In any case...looking forward to more Jack's adventures with zombies.
I couldnt find the military weapon cage at the base even though I had the key to it. There were also some areas that i couldn't enter for some reason it didnt say it needed a key either