This class focuses on using light moves to help its allies and boosting its damage. It uses either speed, instinct, or a combo of both and its element is light.
Starting moves:
Angel Ring Cost:10 focus Attack an enemy for 140% of your speed and instinct.
Enlightenment CD:3 Apply "Enlightened" on a friendly unit, causing them to regenerate 10 focus and health equal to your instinct every turn for 5 turns.
Moves:
Hero's Blessing CD:6, Use:2, Cost:10 focus Increase a friendly unit's physical and shadow defense by 50/100/150/200% for 3 turns.
Rush CD:3, Use:3, Cost: 10 focus Attack the enemy for 175/200/225/250% of your speed and apply "exposed", which increases the damage they take by 10/15/20/25% for 2 turns.
Wingtip[i] CD:5, Use:1, Cost:20 focus Increase a friendly unit's speed and piercing by 75/125/175/225% for 3 turns.
[i]Light Ray CD:2, Use:1 Attack an enemy for 170/190/210/230% of your instinct and recover 20/30/40/50 focus.
Pursuit CD:6, Use:1, Cost: 20 focus Attack an enemy for 130/180/230/280% of your speed and apply "Thrill of the chase", which increases your speed and direct damage by 5/10/15/20% for 4 turns.
Holy Binding CD:7, Use:2, Cost: 10 focus Bind a unit in holy chains, stunning it for 1/2/3 turns. Its light defense is halved but all other defenses are doubled.
Absolution CD:5, Use:2, Cost: 20 focus Heal a friendly unit for 120/180/240/300% of your instinct and remove 1/2/3/4 debuffs from them.
Pacify CD:6, Use:3, Cost:10 focus Apply "Pacified" and reduce the target's damage dealt and received by 50%.
Michael's Chosen Archangel Michael has chosen you, allowing you to take on his form and increase your instinct and speed by 30% for two turns, and recover 30 focus per turn.
Azrael's Wings Attack you enemy while carried on the wings of the angel of death, attacking for 200/300/400% of you speed and 100/200/300% of your speed but damaging you for 5/10/15% of your max life and reducing your received healing by 30% for five turns.
You immediately become an angel for one turn.And increases damage dealt by all of your allies and you and reduces damage taken by all of your allies and you by 10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000% Healing-over-time dealt and recieved by you and all of your allies had increased by 9999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999% Damage-over-dealt by you and all of your allies had increased by 9999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999% and decreases damage-over-time recieved by you and all of your allies had increased by 9999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999%