ForumsForum GamesCan you survive? [an RPG] | Rules on page 7

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choazmachine
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choazmachine
1,041 posts
Nomad

-----------------------------------------------------
INTRO:
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Welcome survivors, this is your thread of survival. You must endure a week of infernal environments that inhibit your abilities to survive. You must last a week in the scenario at hand, given to you, by me. If you haven't signed up, please do so at my Can you survive? signup. I say this for I will not accept any additions to this thread to whom have posted here to do so. You have only your 5 items to survive with, let's see if you can survive!
**NOTE**
Please, when choosing your path, always have your filled RPG sheet.
If you forgot what the RPG sheet was, here is an example:
Your AG name:

Name of survivor:

Age:

Sex:

List 5 items you want on you:
-----------------------------------------------------
Survivors' Scenarios:
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Your AG name: Singid25
Name of survivor: Mike Thomas
Age: 15
Sex: male
List 5 items you want on you:
1. Gallon of water
2. Spear
3. Compass
4. Flint
5. Hatchet.

Mike Thomas, you where on a 3 man plane to visit your grandma in Alaska. She lives in a small town called Nome. As you neared the border of Canada and Alaska, something goes horribly wrong. You see smoke and flames spitting out of the right-side wing engine. You try and scream, but you are too terrified to even whisper. The plane loses control and starts it's spiral tumble down to Earth. You hit the edge of a cliff at approx. 5,000 ft. and a hole is made on the side. The life-line parachutes get sucked out. As you still tumble downward, things seem to slow down and you can think clearly again. Your adrenaline allows you to think, for a brief second, on what to do:

1) Jump out that hole
2) Wait for impact
3) Get to the Cockpit
4) Hold on to something
5) Gather all your stuff together, then decide.
**********************************************************************
Your AG name: dcoold
Name of survivor: DC
Age: 14
Sex: M
List 5 items you want on you:
1. match
2. desert eagle
3. like singid said a gallon of water
4. a tent
5. ammunition (20 rounds)

DC, you lived life normally. You went to school, hung out with friends and just chilled out. Life was great, until They came. They came at midnight, breaking down the door, killing your father, and ran upstairs to your Mom's and sister's room. You don't know what happened to them for when they got to you, they drugged you which made you pass out. You wake up and everything is blurry, you hold your head for it hurts like all hell, and you let out a low moan. You hear someone say: "He's awake, he's awake!" Then someone chuckles and says, "Not anymore!". Then everything goes black again. You wake up hours later. It's night out and very, very cold. Your head hurts even more now, and has a bruise shaped like the blunt of a rifle. You look all around and all you see is cacti, sand, and more sand. The moon seems huge here, in this distant land. And something scurries nearby. A cactus seems to move in the distance, and the wind breezes, alarming you how cold you are. You have an inner feeling, you are in a Egyptian Desert. Survival mode kicks in:

1) Set up your tent
2) Investigate
3) Drink some water (your throat is dry and sandy)
4) Go back to sleep
5) Test your strength (who knows how much of it you lost due to the drugs and the blow to your head)
**********************************************************************

AG Username: TSL3
Name: Wileix
Age: 27
Sex: Male
5 Items:
1. Winchester .308
2. 20 Round Carton of Ammo
3. Heavy Jacket/Rainwear
4. Multi-tool
5. Flint

Wileix, you had a great life until your wife cheated on you. Your world seemed to fall apart, you lost your job due to your clinical depression. You fall into a lapse of drugs and hookers, yet you still aren't satisfied. You start to rob banks and do other crimes. Then one day you have an Intervention and decide to get straight again and join the Army. After months of grueling exercise, the Army grants your entrance, you are now Private Wileix. You get stationed in Russia, for who knows what, and start to drink. Some men you borrowed money off of and yet to pay them back, come and take you away. They bag your head and drive you for miles. They kick your head and everything goes blurry. You feel cold all of a sudden and find yourself almost buried in snow. Your head clears, and you scan the area. No signs of the vehicle they abducted you in nor where there tire tracks. What to do now?

1) Throw on that Jacket
2) Clear the surrounding area of snow
3) Load that rifle, for you are sketching out
4) Try to find wood to burn
5) Make a hole, curl up inside and shiver to get warm
**********************************************************************

Your AG name: Moat
Name of survivor: JJ
Age: 21
Sex: Male
1. Gallon of Water
2. Beef Jerky (8 strips)
3. Tent
4. Fully Loaded Weatherby Vanguard 30-06 Synthetic Rifle (8 rounds)
5. Box of matches

Ok JJ, you are an adrenaline junkie, you find yourself doing "hardcore" stuff, like bungee jumping and skydiving. You finally "ball up" as you say, and go deep-sea diving. You jump off the boat, eager to be the first in. You friends soon join you. You all go deep down and find a sunken boat. You all look furiously to find anything of value. But find nothing. Your friends give up and head to the surface. Determined, you stay down and still look around, you finally find a gem the size of your fist. Excited, you swim to the surface. You stick your head out of the water to scream "I found something good!" But find no boat, no friends, and nothing to get out of the water with. Nothing, but the sea and that boat underwater. You wade there and think:

1) Search the boat again
2) Wait to see if your ship comes back
3) Look around for any signs of land
4) Swim around
5) Give up then and there and start to cry like a school girl
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Please, if you need help, or like my RPGs then add me as a friend and comment any or your RPG troubles in my comment box.
-choazmachine

  • 134 Replies
Moabarmorgamer
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Moabarmorgamer
8,570 posts
Nomad

Hmmm....idea...

Condition A

Healthy as a goat. This can be from over-all well being, to how well fed you are and how hydrated you are. You are free of diseases and viruses / any infection. You have no serious injuries, are well rested and have a good night's sleep.(in other words, exactly like yours).
Cure: N/A
Effects: N/A
Cause: N/A
-------------------------------------------------
-------------------------------------------------
Condition B(I-Moderate.II-Slightly Serious.III-Extremely serious and dangerous, needs attention immediately)

You are suffering from lack of something, be it sleep, water or food.
Effects: Weakness, delirium**, death**, headache, or fever*
Cause: Sleep deprivation, hunger, thirst
Cure: Eat, sleep, drink
--------------------------------------------------------
--------------------------------------------------------
Condition C(I-Moderate.II-Slightly Serious.III-Extremely serious and dangerous, needs attention immediately)

You have been physically injured; cut, bruised, bones broken, etc.
Effects: Inabilty to move limb or injured area*, bleeding, internal bleeding**, bruising or pain, death** etc(the effects of this widely pertaining to the area injured and the cause of injury)
Cause: Falling, getting cut or scratched, having something fall on you, being attacked or bitten by an animal, etc.
Cure: Rest, keeping wound clean, bandaging wound to prevent bleeding, etc.
----------------------------------------------------
----------------------------------------------------
Condition D(I-Moderate.II-Slightly Serious.III-Extremely serious and dangerous, needs attention immediately)

You are diseased, one of your wounds has been infected, you've been poisoned, or you have become the host of a parasite.
Effects: An extremely wide variety, all depending upon the parasite, disease, or poison that you've been afflicted with. So, this is just about anything.
Cause: Dirty wound, eating something bad, etc. etc(again, widely depends on the parasite/illness/etc)
Cure: Really depends on what you've been hit with, like the effects.

I don't think we need to put the death condition here.

*-Effect only occurs in II condition type.
**-Effect only occurs in III condition type.

So for example if it looks like this:
Condition: C II
That means that the character has been physically injured, and it's slightly dangerous and serious.

Sound good to you?

choazmachine
offline
choazmachine
1,041 posts
Nomad

Sound good to you?


Yes, and I'll be glad to add this to my posts.

And the death condition was a joke. I try to be funny. XD
Moabarmorgamer
offline
Moabarmorgamer
8,570 posts
Nomad

-----------------------------------------------------
JJ's Basic Information
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Your AG name: Moat
Name of survivor: JJ
Age: 21
Sex: Male
Condition: DII(Malaria)
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JJ's Inventory:
-----------------------------------------------------
0. *MALARIA*
1. Most of a Gallon of Water
2. *Beef Jerky (1 strip)
3. Loaded Weatherby Vanguard Rifle (6 rounds)
4. Box of matches (21/ 24 matches)
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JJ's Camp Inventory:
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1. *Scuba Gear
2. Solar Cooker
3. Small fire going
4. Small pile of fire wood
5. 3 coconuts
6. *1 Bird
7. Solar cooker

Ok I think that's good, yeah?
So...I'll drink a little bit of water.
Do you want to start that new guy up or shall I?

choazmachine
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choazmachine
1,041 posts
Nomad

I will, but after he fills out that new RPG sheet.

choazmachine
offline
choazmachine
1,041 posts
Nomad

So...I'll drink a little bit of water.


Moat... choose one of your 5 options...
Moabarmorgamer
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Moabarmorgamer
8,570 posts
Nomad

-----------------------------------------------------
JJ's Basic Information
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Your AG name: Moat
Name of survivor: JJ
Age: 21
Sex: Male
Condition: DII(Malaria)
-----------------------------------------------------
JJ's Inventory:
-----------------------------------------------------
0. *MALARIA*
1. Most of a Gallon of Water
2. *Beef Jerky (1 strip)
3. Loaded Weatherby Vanguard Rifle (6 rounds)
4. Box of matches (21/ 24 matches)
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JJ's Camp Inventory:
-----------------------------------------------------
1. *Scuba Gear
2. Solar Cooker
3. Small fire going
4. Small pile of fire wood
5. 3 coconuts
6. *1 Bird
7. Solar cooker

E) Eat / Drink

Sorry. I get kind of used to making my own options. >.<

choazmachine
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choazmachine
1,041 posts
Nomad

____________________________________________________________________
Survivor Talk:
____________________________________________________________________

You all should copy the Condition levels post of Moat's and save it somewhere on your computers so you can access it when you need it. If and when you forget what DII or CI means.
____________________________________________________________________
JJ on the Island:
____________________________________________________________________
********************Day 3********************

Option E: Eat / Drink

-> You eat and drink 1 coconut and 3 cups of water. (You now have 3/4 gallon of water [12/16 cups] and 2 coconuts). This helps your condition and helps cure some Malaria. (Malaria Condition: DII to Condition: DI) You are still restricted food wise but can now go Scuba Diving. Since it is now midday (approx. 3:00 p.m) and you need more food, fishing and hunting should be done. You also have run out of fire wood, and have lost all your matches due to a slight rain shower. Your head aches still, you are no longer queasy, but still weary. What to do now?

A) Go Hunting
B) Go Fishing
C) Create stuff from garbage (Rain catchers, traps, other useful things)
D) Gather Firewood
E) Cook the bird to preserve it longer
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J's Basic Information
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Your AG name: Moat
Name of survivor: JJ
Age: 21
Sex: Male
Condition: DI(Malaria)
-----------------------------------------------------
JJ's Inventory:
-----------------------------------------------------
1. 3/4 Gallon of Water
2. *Beef Jerky (1 strip)
3. Loaded Weatherby Vanguard Rifle (6 rounds)
-----------------------------------------------------
JJ's Camp Inventory:
-----------------------------------------------------
1. Scuba Gear
2. Solar Cooker
3. 2 coconuts
4. *1 Bird
5. Solar cooker

Moabarmorgamer
offline
Moabarmorgamer
8,570 posts
Nomad

-----------------------------------------------------
JJ's Basic Information
-----------------------------------------------------
Your AG name: Moat
Name of survivor: JJ
Age: 21
Sex: Male
Condition: DI(Malaria)
-----------------------------------------------------
JJ's Inventory:
-----------------------------------------------------
1. 3/4 Gallon of Water
2. *Beef Jerky (1 strip)
3. Loaded Weatherby Vanguard Rifle (6 rounds)
-----------------------------------------------------
JJ's Camp Inventory:
-----------------------------------------------------
1. Scuba Gear
2. Solar Cooker
3. 2 coconuts
4. *1 Bird
5. Solar cooker

C) Create stuff from garbage (Rain catchers, traps, other useful things)
Use less energy, get more from it. Great.

TheWhiteStripe
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TheWhiteStripe
1,306 posts
Nomad

Your AG name: TheWhiteStripe
Name of survivor: Joe Moore
Age: 19
Sex: Male
- Gallon of water
- Fully loaded Hunting rifle
- Camp tent
- Iphone
- Box of Matches

Fine then I hunt the aquoti

choazmachine
offline
choazmachine
1,041 posts
Nomad

____________________________________________________________________
JJ on the Island:
____________________________________________________________________
********************Day 3********************

Option C: Create stuff from garbage (Rain catchers, traps, other useful things)

-> You get together a whole bunch of trash. You start brain storming on what is most important. Food, Shelter, and Water. After a few hours of "think tanking" (around 3 hours), you made 2 bird traps. 1 crab trap. 5 rain catchers, and a small roofed area for your fire to last even if it is raining.
+ 2 Bird Traps, 1 Crap Trap, 5 Rain Catchers, and Dry Area

-> It is now getting dark, but not dark enough to go hunting. You can still go fishing but it is dusk: shark's hunting time. Maybe you should place your traps, and Rain Catchers. Your Malaria is sucking energy from you. You are getting a little thirsty again, and you might want to eat to subdue some torment. You still have roughly 4 hours of work time left before you should sleep. What to do now?

A) Set up traps and rain catchers
B) Go Hunting
C) Go Fishing
D) Eat / Drink
E) Try to find items to create a fire
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JJ's Basic Information:
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Your AG name: Moat
Name of survivor: JJ
Age: 21
Sex: Male
Condition: DI(Malaria)
-----------------------------------------------------
JJ's Inventory:
-----------------------------------------------------
1. 3/4 Gallon of Water
2. *Beef Jerky (1 strip)
3. Loaded Weatherby Vanguard Rifle (6 rounds)
-----------------------------------------------------
JJ's Camp Inventory:
-----------------------------------------------------
1. Scuba Gear
2. Solar Cooker
3. 2 coconuts
4. *1 Bird
5. Solar cooker
6. 2 Bird Traps
7. 1 Crab Trap
8. 5 Rain Catchers
9. Dry Area

Coward
offline
Coward
22 posts
Nomad

Sorry for the late response :]. . . and I'm going to bed so this will be it 'till tomorrow:

Option D):
This will be a combination of both options B) and C). I will retain energy (as best I can) and gain a large piece of floating wood as a boat. This should allow me to get close enough to the island where the breaking waves should carry me in, all without spending too much energy.

Moabarmorgamer
offline
Moabarmorgamer
8,570 posts
Nomad

-----------------------------------------------------
JJ's Basic Information:
-----------------------------------------------------
Your AG name: Moat
Name of survivor: JJ
Age: 21
Sex: Male
Condition: DI(Malaria)
-----------------------------------------------------
JJ's Inventory:
-----------------------------------------------------
1. 3/4 Gallon of Water
2. *Beef Jerky (1 strip)
3. Loaded Weatherby Vanguard Rifle (6 rounds)
-----------------------------------------------------
JJ's Camp Inventory:
-----------------------------------------------------
1. Scuba Gear
2. Solar Cooker
3. 2 coconuts
4. *1 Bird
5. Solar cooker
6. 2 Bird Traps
7. 1 Crab Trap
8. 5 Rain Catchers
9. Dry Area

A. Set up traps and rain catchers.

choazmachine
offline
choazmachine
1,041 posts
Nomad

Same, I'm going to bed too. So I will not be adding any more posts as of tonight.

Moat, if you wish, you can continue Coward's. As for TheWhiteStripe, sorry but you'll have to wait 'till tomorrow arrives.

And TheWhiteStripe, please choose between the 5 options given to you... and you can't hunt the Agouti, you are getting attacked by a Jaguar...

Moabarmorgamer
offline
Moabarmorgamer
8,570 posts
Nomad

---------------------------------------------------------
Ryan Powers' Basic Information
--------------------------------------------------------
AG Name: Coward
Name of Survivor: Ryan Powers
Age: 18
Sex: Male
Condition: A
-------------------------------------------------------
Ryan Powers' Inventory
-------------------------------------------------------
1. Hiking Backpack (One with those water containers on the back)
2. 2 Gallons of Water
3. Sleeping Sack
4. Carton of matches(32/32)
5. Combat / Utility Knife

You grab a buoyant piece of wood and it keeps you afloat without any effort on your part. But as you try to reach shore by simply letting the ebbtide carry you in, you realize it's not working. As soon as the ebbtide slides you in toward land, the riptide drags you away from it, a constant back and forth motion that makes you almost nauseous. You're going to have to do something.

A) Swim with the ebbtide, then rest when the riptide starts
B) Keep simply sitting
C) Make your own option

choazmachine
offline
choazmachine
1,041 posts
Nomad

->Official RPG Post<-
____________________________________________________________________
Survivor Talk:
____________________________________________________________________

@ All Survivors:
(Recruiting?)
-> Do you like this thread? If so, help it out! Tell people about it, and recruit some survivors!
-> Remember, all new survivors MUST sign up at the Can you survive? [an RPG] *signup*.
-> To any new members: choazmachine (me), and Moabarmorgamer (Moat) [for short] are the Thread Administrator / Creator (me), and Moderator (Moat). Consult us for your official addition to the thread.
-----------------------------------------------------
@ All Survivors:
(NEW LAYOUT ADDITIONS!)

-> List of inventory items now unnumbered and are symbolized by a dash "-"
-> New section titles! (Names of AG users, and Survivor Talk "@&quot
-> All AG user names will be linked (In titles, or spots that I deem necessary)
-> Survivor info now comes before RPG options paragraph
-> Plus / minus items are now seen after RPG options paragraph
-> "Make your own option" option F) is now random and may occur at any time of the RPG poster's expense. I.E) Me and Moat [as of right now]
-> Roughly 1 Mod for 3 survivors (This is subject to change at my convenience)
-> Condition Status is now in full use:

Condition A

Healthy as a goat. This can be from over-all well being, to how well fed you are and how hydrated you are. You are free of diseases and viruses / any infection. You have no serious injuries, are well rested and have a good night's sleep.(in other words, exactly like yours).
Cure: N/A
Effects: N/A
Cause: N/A
-----------------------------------------------------
-----------------------------------------------------
Condition B(I-Moderate.II-Slightly Serious.III-Extremely serious and dangerous, needs attention immediately)

You are suffering from lack of something, be it sleep, water or food.
Effects: Weakness, delirium**, death**, headache, or fever*
Cause: Sleep deprivation, hunger, thirst
Cure: Eat, sleep, drink
-----------------------------------------------------
-----------------------------------------------------
Condition C(I-Moderate.II-Slightly Serious.III-Extremely serious and dangerous, needs attention immediately)

You have been physically injured; cut, bruised, bones broken, etc.
Effects: Inabilty to move limb or injured area*, bleeding, internal bleeding**, bruising or pain, death** etc(the effects of this widely pertaining to the area injured and the cause of injury)
Cause: Falling, getting cut or scratched, having something fall on you, being attacked or bitten by an animal, etc.
Cure: Rest, keeping wound clean, bandaging wound to prevent bleeding, etc.
----------------------------------------------------
----------------------------------------------------
Condition D(I-Moderate.II-Slightly Serious.III-Extremely serious and dangerous, needs attention immediately)

You are diseased, one of your wounds has been infected, you've been poisoned, or you have become the host of a parasite.
Effects: An extremely wide variety, all depending upon the parasite, disease, or poison that you've been afflicted with. So, this is just about anything.
Cause: Dirty wound, eating something bad, etc. etc(again, widely depends on the parasite/illness/etc)
Cure: Really depends on what you've been hit with, like the effects.

I don't think we need to put the death condition here.

*-Effect only occurs in II condition type.
**-Effect only occurs in III condition type.

So for example if it looks like this:
Condition: C II
That means that the character has been physically injured, and it's slightly dangerous and serious.

-> And always remember: when posting ALWAYS post your 2.0 RPG sheet:

2.0 RPG Sheet

-----------------------------------------------------
[ Survivor Name]'s Basic Information:
-----------------------------------------------------
Your AG name:
Name of survivor:
Age:
Sex:
Condition: (Further consultation (with Moat) of this field is required)
-----------------------------------------------------
[Survivor's Name]'s Inventory:
-----------------------------------------------------
-
-
-
-
-
-----------------------------------------------------
[Survivor's Name]'s Camp Inventory:
-----------------------------------------------------

____________________________________________________________________

Moabarmorgamer: aka. (Moat):
____________________________________________________________________

JJ on the Island:
____________________________________________________________________
-----------------------------------------------------
JJ's Basic Information:
-----------------------------------------------------
Your AG name: Moat
Name of survivor: JJ
Age: 21
Sex: Male
Condition: DI(Malaria)
-----------------------------------------------------
JJ's Inventory:
-----------------------------------------------------
- 3/4 Gallon of Water
- *Beef Jerky (1 strip)
- Loaded Weatherby Vanguard Rifle (6 rounds)
-----------------------------------------------------
JJ's Camp Inventory:
-----------------------------------------------------
- Tent
- Scuba Gear
- Solar Cooker
- 2 coconuts
- *1 Bird
- 2 Bird Traps
- 1 Crab Trap
- 5 Rain Catchers
- Dry Area
-----------------------------------------------------
RPG:
-----------------------------------------------------
********************[Day 3]********************

Option A: Set up traps and Rain Catchers

-> You grab all the traps and 5 Rain Catchers and set them up strategically to, hopefully, get the best catches (of rain and food). The sun is now almost gone, and it is clearly almost night. (Around 7:00 p.m) As you head back to Camp, you hear some ruckus going on inside the Camp. So you crouch in some bushes and listen. You hear rough voices coming from the Camp. You slightly peer out of the bushes and horrified to see 4 pirates rummaging and wrecking your Camp. Infuriated you grab your gun and get ready to fire, what do you do now?
From You:
- 1 Crap Trap, 2 Bird Traps, and 5 Rain Catchers
From Pirates:
- Scuba Gear

A) Rush out the bushes and fire away
B) Stealthily go deeper in the woods and pick out all your enemies
C) Go Rambo style and assassinate each and every one of the 4 pitares
D) Start shooting
E) Wait for the "right" time to reveal itself, then kill the pirates
____________________________________________________________________

TheWhiteStripe
____________________________________________________________________

-> You need to choose one of the 5 options of the last RPG Post of mine. Last RPG Post:

********************Day 2********************

Option 4: Search for the Agouti

-> This effort deems futile and you have no such luck, either to make him an ally nor your next meal, for you never find it. This also wastes precious time of gathering and survival. And to make matters worst you got a new "friend". A Jaguar leaps out of some nearby bushes and starts to hiss and snarl. It lowers to the ground and gets ready to lunge. What do you do?

A) Get on the defense, wait for the lunge, then shoot
B) Go on immediate offense and surprise it by charging
C) Run away to save your life
D) Examine the area for anything that may help the situation
E) Shoot

____________________________________________________________________

Current "Active" Users in Thread:

- choazmachine -> Thread Creator

- Moabarmorgamer -> Thread Moderator

- TheWhiteStripe

- Coward
-----------------------------------------------------
Thread Creator:

- choazmachine
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