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obscuredemon
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obscuredemon
1,426 posts
Nomad

A breath of fresh air in this time of non - existant elements and complex names. I mean they are fun, but...

This class utilises 2 elements: Fire and Cosmic.

Vitality: Around average
Strength: Low - Average
Instinct: Average - High
Speed - Above Average

Fire uses powerful attacks to quickly kill enemies, but high Focus and Life costs make it unstable and prone to debuffs.
Cosmic is a hybrid of team protection and battle control. With only one or two attacking moves, your focus is firmly on defence.

Samples

Re - Energize
(CD: 0, Costs Nothing)
Heals you or a friendly unit for 170% of your Instinct and restores 50 focus to you.
Level: Starter

Flame Impact
(CD: 2, Costs 50 Focus)
Damage the enemy for 300% of your Strength, and an additional 10-200% of your Instinct, depending on your remaining Life and Focus.
Level: Starter

Burning Smash
(CD:3, Costs 10 Focus and 3% of total lig)
Damage the enemy for 100/200/300% of your Instinct and remove 1/2/3 buffs of any type except Earth from them.
Level 1

Prism of Light
(CD:5, Costs 10 focus)
Shield a friendly unit for 200/400/600/700% of your Instinct for 5 turns.
Level 3

So, I hope you have good ideas, and feel free to comment on anyone's ideas.
L

  • 9 Replies
lalala12
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lalala12
2,164 posts
Nomad

Aether Soul (Need better name...soul doesn't work)
Aether flows through your body, boosting instinct by 10%, reducing damage taken by 10%, givinig you an additional 5% to cosmic resistance, but reducing damage by 10%. It is a prerequesite for all of the cosmic moves...

Aether Channel
Channel the aether through your body. Gives you a 6 turn buff that reduces damage taken by 10%, and increasing instinct by 5%.

Basic idea is that the second aether skill is dispelled whenever you use an aether-based move, which...could be powerful defensive ones?

Iunno...

obscuredemon
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obscuredemon
1,426 posts
Nomad

^Good and useful...

Combustion
(CD:4, Costs 17 Focus and 5% of total life, Equip 5 times)

Attack the enemy for 110/180/220% of your Strength and Instinct, but removes 1 buff on you or your allies.
Level 4


Thermal Crush
(CD:5, Costs 12.5%% of total life, Equip Twice)

Reduce the target's Fire Defence by 100/200/300/400% for 1 turn.
Level 5

Overburn Form
(CD: 8, Costs 50% of current life)

Increase your damage output by 100% for 2 turns, but reduce all healing done to you by 50%.

Build?

4x Combustion
2x Thermal Crush
1x Overburn Form
1x Re - Energise

You would use Thermal Crush - Combustion - Thermal Crush - Combustion - Overburn Form - Combustion - Re - Energise.

By the time Re - Energise comes along, you've lost 75% of your health, and have lost a lot of focus. Hopefully, at this point, the enemy is burned to a cinder, as Re - Energise will restore a small amount of health but you will almost certainly die.

Upsilon
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Upsilon
108 posts
Nomad

Um. I dont really get the theme of it. Havent like 10 people made all heat classes like thermalogical and stuff?

tohnicholas
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tohnicholas
126 posts
Jester

Aether's Mega Fire Storm
CD:3 Costs:50 focus
Attack the enemy for 50% of your fire piercing and cosmic piercing.

Yosuke's teachings
CD:99 Costs:100 focus and 5 %of your life.Lasts for the whole battle
Yosuke the firelord has realized your fire skills sucks ass, and takes you to practise once again in your dream, stun for 10 turns, but when you wake up , you realized your fire skills now rock and Yosuke is impressed.All fire skills now deal 10 times the original.(Be patient)

Firelord infusion
CD:50 Costs:Need to activate any fire-based forms.
Yosuke's blood now runs in your veins, chances of critical strike are now 99999999999999999999999999999999999999999999999999999999999999%

obscuredemon
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obscuredemon
1,426 posts
Nomad

Firelord infusion
CD:50 Costs:Need to activate any fire-based forms.
Yosuke's blood now runs in your veins, chances of critical strike are now 9999999999999999999999999999999999999999999999999999999999999%


Joke, right?

Rebalance
(CD:3, Costs 10 Focus)

Heal a yourself or a friendly unit for 110/220/330% of your Vitality and Instinct.
Level: 2
Equip three times

Cosmic Infusion
(CD:6, Costs 12% of total life)

Heal a friendly unit for 900% of your Instinct and remove all buffs, but reduce you Life by 50/25% for 3 turns.
Level 7
Equip Thrice
lalala12
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lalala12
2,164 posts
Nomad

Oops...
Passive

0.01% chance if struck....

Unfortunately, you could not keep your aether flowing in your body correctly after some random guy whacked you.

Damages a random unit for 1000% of your instinct.

Due to the aether inbalance, you die


Aether surfing

Surf the aether! You get relaxed and more focused. Recover 60 focus over 2 turns, while increasing speed by 20% (you're ona huge wave...)

wyntonian
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wyntonian
44 posts
Nomad

nice name.... no "logical"

tohnicholas
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tohnicholas
126 posts
Jester

Firelord infusion
CD:50 Costs:Need to activate any fire-based forms.
Yosuke's blood now runs in your veins, chances of critical strike are now 9999999999999999999999999999999999999999999999999999999999999%

Joke, right?


No, because Yosuke is the FIRELORD, get it?FIRELORD.

Control

Slaps your ally in the face, dealing 1 DMG because he didn't do what you had told him.Chances are you to succeed in controlling your ally for 2 turns depends on your cosmic defense.

CD:89
Use:1
Costs:1 focus
obscuredemon
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obscuredemon
1,426 posts
Nomad

nice name.... no "logical"


Thanks.

[quote][quote]chances of critical strike are now 9999999999999999999999999999999999999999999999999999999999999%
[/quote][/quote]

I meant THAT bit.

Ethirium Destabalise
(CD:2, Costs 30 Focus)

Deal Cosmic damage to the enemy equal to 120/200/260/290% of your Instinct, and destroy 40 of their Focus. However, it gains that Focus back over 15 turns.
Level 8
Equip Twice

Purify
(CD:4, Costs 10 Focus)

Remove 1/2/3/All debuffs from a friendly unit, or 1/2/3/5 buffs from an enemy.
Equip Twice
Level 1

Emergency Lockdown
(CD:40, Costs all focus, with a minimum of 80)

Stun an enemy for 8 turns but increase their life by 1000% and heal all damage done too them during the debuffs duration at the end of the duration.
Level 10
Equip Once
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