This game is pretty much like Mafia. Depending on how many people want to play will determine how many werewolves there are, anywhere from 2-3. There is a sage that can determine if a player is a werewolf on his turn, and a healer that can keep one player from dying.
This can be played fairly well by the Werewolves, Seer, and Healer using PMs on their turn.
During the night the werewolves attack, the seer scrys, and the healer picks a person who will not die the next turn either himself or someone else. In the day all the villagers wake up, they find someone murdered (possibly) and vote on who they think the culprit is and lynch said person. The werewolves win if they kill everyone and the villagers win if they kill the werewolves. If the number of werewolves and villagers left are tied then the werewolves attack during the day and massacre the remaining villagers.
Once the next person joins the game officially starts. The werewolf will write on HIS OWN message board who dies and the seer with do the same for whom he scrys.