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MrC2k
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MrC2k
38 posts
Nomad

Earth Date: September 11, 2031. 30th anniversary of the WTC attacks. Humans unlocked the secrets of space travel at least two years ago, but on this day such a thing would be relatively irrelevant. For on this day, a bright flash of light occured, annihilating the Sun. And just when all hope was lost, a new, bright blue sun shone over the horizon. After launching a ship to find out what had happened, the truth was made clear: Earth had become only one of many regions of a much, much larger world.

Five years later, the peoples of these many regions have already established connections with the others, and now walk freely among the others. However, danger still threatens this new world, what with many of the regions remaining greatly unexplored, and the dark, smoggy and heavily industrial Axis region and its mechanical army looming. Your goal in this is to eventually reach the Axis region, and defeat its ruler, Baron Axis, by any means neccecary.

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MrC2k
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MrC2k
38 posts
Nomad

If you read the second part of the story, then this may be relatively obvious: you have to reach Axis and destroy him befor he can use his armies to take over the world.

Rather than have control over everything you can do, this is completely freeform: as long as it makes sense for you to be able to do, you can do it. Rather than a full-time GM, i may decide to join you all as another character, or I may decide to throw in a random event from time to time. But before I can do any of this, i need some other players. To make your character, just follow this sheet:

Name:
Age: any age is okay, btw.
Species: any species you want, you can have, be it human or something else
HP: 20xEND
Energy: 50xINT
Weapon: for a starting weapon, you get a COmbat KNife, and you selection of a Deagle, Laser Pistol or Compound Bow. They all do the same damage, so it doesn't really matter.
Equipment: Every character starts off with a crowbar and some rope, and you can pick out one more thing to have here.
Abilities: You can decide between up to two special abilities, such as improved speed, telekinesis, or more. But try to be reasonable when selecting them.
Celestial Mark: Now this is something I have complete control over. When you make your character, I may decide to give that character a CM. This mark gives the bearer special abilities that they wouldn't have otherwise, but its user can only attack with their melee weapon or its given ability when it's active. How its activated, you'll find out as you go.
END and INT: these stats are determined at random.

DavidLS
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DavidLS
651 posts
Nomad

Name: Davidosias
Age: 16
Species: Human
HP: 20xEND
Energy: 50xINT
Weapon: Combat Knife and Laser Pistol
Equipment: A crowbar, rope and a book.
Abilities: Smart and good with machines.
Celestial Mark:
END and INT:

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