ForumsForum GamesPeasant RPG (Shop on first page)

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TheDude42
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TheDude42
1,026 posts
Nomad

All of my RPGs so far have been epic fails, so at least pretend to like this one.

Storyline
You live in the medieval ages as a peasant with scarce food and money. Your ruler is an evil king who is greedy and hates all of the citizens. People have long needed a new, good ruler- you.

How to Play
You must kill the king and take over to succeed. To do this you must get past his guards and battle him (aka me) with a Legendary Sword. But beware! Others (other members) are trying to take over before you do. You need to have strong weaponry and good skills, which you can acquire with money, training, and pure luck. I will have a shop from which you can purchase goods and weapons. You can also go on 2-turn trips where you can find items. You start out with a basic job, but you can attempt to apply for other jobs (I will post some) that get you more money. By the way, you get 10 skill points to distribute between 4 skills!

Name: King Dude IV
HP: A whopping 2000!
Weapons: Golden Bow/Arrows (30 damage), Silver Axe (60 damage),
Platinum Sword (80 damage)
Shields: Silver Chest Pad (20% less damage in chest), Bronze Mask (30% less damage at head)
RPG Signup
Name:
HP: 1000/1000
Weapons: You start off with nothing but can carry 3
Shields: You start off with nothing but can carry 2
Money: You start with 0 (you're a peasant after all!)
Money per turn: 10 per turn with starting job
Food: You need it to survive! You start out with 10 and consume 3 each turn.
Job: Farmer (2 more food each turn), hunter (20% more damage), merchant (20% more Money Per Turn)
Attack: /10 skill points
Trading: /10 skill points
Productivity: /10 skill points
Luck: /10 skill points

Shop
Dagger (10 Attack): $100
Bow/arrows (5 attack, can shoot from distance): $200
Sword (25 Attack: $500
Wand (Varies, does between 20-40 damage and special attacks): $1000
Legendary Sword (Does 100 Damage and more!): $5000
2 Leg shields (counts as one shield, 20% less damage in legs): $150
2 Arm shields (counts as one shield, 20% less damage in arms): $150
Head shield (10% less damage in head): $250
Chest shield (10% less damage in chest): $250
Super Arms/chest shield (40% less damage in chest and arms): $1000
10 Food: $20
50 Food: $75
Horse (increases speed but requires 6 food per turn): $400
Attack lessons (increase skill by 1): $150
Trading experience (increase skill by 1): $150
Productivity classes (increase skill by 1): $150
Lucky Stone (increases luck by 1): $150

  • 20 Replies
Moabarmorgamer
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Moabarmorgamer
8,570 posts
Nomad

Name: Moat
HP: 1000/1000
Weapons: 0/3
Shields: 0/2
Money: 36
Money per turn: 14/turn
Food: 1(-3/turn)
Job: Merchant(+20%/turn)
Attack: 3/10 skill points
Trading: 3/10 skill points
Productivity: 3/10 skill points
Luck: 2/10 skill points

I'll buy some food.

jezz
offline
jezz
3,337 posts
Farmer

Name: Skye
HP: 1000/1000
Weapons: 0/3
-
Shields: 0/2
-
Money: 0
Money per turn: 10
Food: 10 (-3/turn)
Job: Hunter (+20%damage)
Attack: 3/10
Trading: 2/10
Productivity: 3/10
Luck: 2/10

Thanks TheDude, for not bothering with your first player.
I'll improve on my battling thanks.

sonicheroes95
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sonicheroes95
13,701 posts
Peasant

-sighs- i suicide and leave the RPG.

TheDude42
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TheDude42
1,026 posts
Nomad

Name: Skye
HP: 1000/1000
Weapons: 0/3
-
Shields: 0/2
-
Money: 10
Money per turn: 10
Food: 7 (-3/turn)
Job: Hunter (+20%damage)
Attack: 3/10
Trading: 2/10
Productivity: 3/10
Luck: 2/10

You practice with deer and gain 10 food. However, you need to practice another turn to up your battle.

Name: Moat
HP: 1000/1000
Weapons: 0/3
Shields: 0/2
Money: 30
Money per turn: 14/turn
Food: 20(-3/turn)
Job: Merchant(+20%/turn)
Attack: 3/10 skill points
Trading: 3/10 skill points
Productivity: 3/10 skill points
Luck: 2/10 skill points

You buy some food. Outside of the store, a stranger challenges you to a no-weapons fight. If you win, you get 30 gold. If you lose, you lose 30 gold. Do you accept?

Moabarmorgamer
offline
Moabarmorgamer
8,570 posts
Nomad

Name: Moat
HP: 1000/1000
Weapons: 0/3
Shields: 0/2
Money: 30
Money per turn: 14/turn
Food: 20(-3/turn)
Job: Merchant(+20%/turn)
Attack: 3/10 skill points
Trading: 3/10 skill points
Productivity: 3/10 skill points
Luck: 2/10 skill points

No thanks.

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