Hi and welcome to Replicant RPG. I will be personally inviting all the players,so no one may sign up. All the information that the players will need will be provided to them through the links I will give them. Everyone else will be unable to play.
This is merely where we will be playing. All the rest will be handled in the links.
Name: DD Gender:Male Class: Mind Flayer HP: 1/10 Skill: Mind Manipulate Strength: 2 Agility: 3 Charisma 10 Endurance: 5 Clothes: Work Camp Uniform Weapon: Rusty Pipe Equipment: None
DD, you are a Mind Flayer. You realize that right? Why would you dress up like a hobo? Besides, you would probably look conspicuous anyway: you've never been exposeed to non-Replicant society before, you have no idea what it's like or how to dress or what.
Name: DD Gender:Male Class: Mind Flayer HP: 1/10 Skill: Mind Manipulate Strength: 2 Agility: 3 Charisma 10 Endurance: 5 Clothes: Work Camp Uniform Weapon: Rusty Pipe Equipment: None
You go walking around. You see a hobo. He's shambling about in the alleys. You walk up to him and try to control him, but for some reason he's harder to control than most people are, like Perfect Replicants. Maybe he's an escaped Flawed Replicant, maybe he's an undercover Hunter. Or maybe he's just a resilient(but dirt regular) human. In any case, you can control him, but it'd take more energy than usual and you might just want to drop it and look for someone else.
Name: Orion Stellus Gender: Male Class: Electroid HP: 1/10 Skill: Electric Power Strength: 5 Agility: 5 Charisma: 5 Endurance: 5 Clothes: Work Camp Uniform Weapon: Pistol[6/6] Equipment: None
You run, and success is found! You are able to snatch a small pistol off of the nearest table. Unfortunately it only has six rounds and no spare ammo can be found. Still, it's better than your pipe. You discard your pipe and search frantically for an exit. You don't find any, but you see a length of rope on a nearby table as well. You're not sure what good it will do you. The Hunters and Overseers are approaching now...
A) Make your own option
Name: Mike Thomas Gender: Male Class: Aerial HP: 3/10 Skill: Flying Strength: 3 Agility: 7 Charisma: 7 Endurance: 3 Clothes: T-Shirt(White), Hoodie Sweater(Black), Levi Jeans(Blue), Sneakers(White) Weapon: Coffee Cup Equipment[contained in Backpack]: Rusty Pipe,Flashlight Equipment[contained in pocket]: Knife Money: $11.64
OOC: Meh. Methinks CODMWR still beats the zombie games.
It's a rather large knife and the handle sticks out from your pocket. This causes most people to ignore you. So, you stumble back into the nearest alley to rest for a while. Suddenly, you see another escaped Flawed Replicant! He's clearly injured, and is still wearing his work camp uniform. He walks up to you. You're about to greet him, when your mind is attacked. You feel like your gut just got hit with a battering ram, and instantly get a headache. The world spins around you, and there's a thundering in your ears. You nearly pass out, and even so, you are forced to slump against a wall. Still, he attacks you with his mind. He must be a Mind Flayer. He should be an ally. Maybe he doesn't realize who you are, maybe he's gone rogue. In any case, right now you're about to crack and do whatever he wants you to do. You need to do something.
Name: Orion Stellus Gender: Male Class: Electroid HP: 1/10 Skill: Electric Power Strength: 5 Agility: 5 Charisma: 5 Endurance: 5 Clothes: Work Camp Uniform Weapon: Pistol[6/6] Equipment: None
You tie off the rope on one of the parapets and are going to slide down. The Hunters and Overseers catch up to you; thank God for you, none of them are officers and therefore are not any more powerful than a regular human(Hunters and Overseers are regular humans who signed up for the job; when they reach a certain rank they are granted stimulants to make them stronger, faster, etc. The reason they are not given said stimulants before such time is so that they prove their loyalty beforehand by becoming an officer, which is very difficult, so it's guaranteed they're not corrupt and will not abuse their power). Anyway, enough with my "officer" talk. You jump, grabbing the rope, and slide down. As you do so, your bare hands are badly rope-burned. It doesn't cause any actual injury or damage(not enough to lose you Health, luckily for you) but until those rope burns heal, you'll be much less handy with your hands, and any contact with anything with said hands will hurt like the dickens. The Hunters shoot at you from above, but you...
A) Run away B) Dive for cover C) Make your own option
Name: Mike Thomas Gender: Male Class: Aerial HP: 3/10 Skill: Flying Strength: 3 Agility: 7 Charisma: 7 Endurance: 3 Clothes: T-Shirt(White), Hoodie Sweater(Black), Levi Jeans(Blue), Sneakers(White) Weapon: Coffee Cup Equipment[contained in Backpack]: Rusty Pipe,Flashlight Equipment[contained in pocket]: Knife Money: $11.64
You persistently resist, and although you don't actually break the control(see how low your Endurance is?) it's as if the Flawed Replicant lets you go. Then they start to walk away. What will you do?
A) Go after them and... 1) Attack them 2) Ask what they're doing 3) Try to help them B) Let them go C) Make your own option
Name: DD Gender:Male Class: Mind Flayer HP: 1/10 Skill: Mind Manipulate Strength: 2 Agility: 3 Charisma 10 Endurance: 5 Clothes: Work Camp Uniform Weapon: Rusty Pipe Equipment: None
You walk away. Now, people are flooding the streets; it's rush hour, though you don't know about that. You receive several suspicious looks; you're wearing a work camp uniform, and your brand is clearly visible(the uniform has a square gap in the cloth where your brand is, so that it is in plain sight). You see a human who looks like a likely target, and are about to control them, when you see two Hunters running after you; someone must have called them in! What will you do?
A) Run B) Hide C) Surrender D) Make your own option