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whimsyboy
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whimsyboy
938 posts
Nomad

In this RPG, you are a caveman. You are confronted with daily problems such as dinosaurs, volcanic eruptions, and brawls with rival caveman clans. Fill out this sheet, and I'll give you some options as well.

Name:
Family Name:
Family Size:
Family Home:
Height:
Weight:
Weapon:
Skills(spend 20 stat points total)
Strength:
Speed:
Intelligence:
Reaction:

Here are some facts(don't have to use in rubric):
You may choose from these for weapons:
Club-all around weapon, +1 Strength +1 Reaction
Rock-heavy weapon, very powerful +2 Strength -1 Speed -1 Reaction
Hands-versatile, can pick up small rocks or small sticks to fight +1 Speed +1 Intelligence +2 Reaction
You can get better weapons as you go through the game.
Reaction means if a disaster occurs(a beast attacks, earthquake, volcano, etc.) you can help your family and do something quickly.
Height and Weight is very important and can affect your Reaction time(I'll tell you what you're like once you've decided)
Max height is 6 foot tall, Max weight is 170 pounds. Min height is 5 foot, min weight is 100 pounds.
Pretty soon I'll make a system for weapons upgrades, as well as tasks you may complete.

  • 167 Replies
Alpha791
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Alpha791
3,896 posts
Peasant

Name:Grog
Family Name:Ugtakalaka
Family Size:15 Members
Family Home:A field with a few caves.
Height:6'
Weight:170
Weapon:Hands
Strength:5
Speed:6(+1)
Intelligence:9(+1)
Reaction:10(+2)

First I build a strong cage at the back of the cave to put the tiny deer in. By a cage I mean like this: C=Cave wall I+Cage and cage door Second, how many did I catch?

CCCCCCCCCCCCCCI
CCCCCCCC II
CCCC II
CCC II
CCC II
CCC II
CCCC II
CCCCCCCC II
CCCCCCCCCCCCCCI

Alpha791
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Alpha791
3,896 posts
Peasant

Crap it failed well like a cage door going from the ceiling to the ground not a box.

whimsyboy
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whimsyboy
938 posts
Nomad

Name: Kwrlwl
Family Name: Braaaag
Family Size: 10
Family Home: Meadow/Lake Cave
Height: 5'6"
Weight: 125
Weapon: Bare-Hands
Strength: 5
Speed: 8(+1)
Intelligence: 14(+1)
Reaction: 6(+2)

OK then, that round was spent on making the harness. I changed the stats for you.
P.S. The parenthesis stats are only from the original weapons.


Name:Grog
Family Name:Ugtakalaka
Family Size:15 Members
Family Home:A field with a few caves.
Height:6'
Weight:170
Weapon:Hands
Strength:5
Speed:6(+1)
Intelligence:9(+1)
Reaction:10(+2)

OK, the cage takes 2 more turns to do.
Alright guys, I'm calling it a night with this thread. I'll check it tomorrow morning.
Kthanxbye.

Alpha791
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Alpha791
3,896 posts
Peasant

Name:Grog
Family Name:Ugtakalaka
Family Size:15 Members
Family Home:A field with a few caves.
Height:6'
Weight:170
Weapon:Hands
Strength:5
Speed:6(+1)
Intelligence:9(+1)
Reaction:10(+2)

Now I will continue on the cage and I didn't kill the tiny deer they are just knocked out. Anyway I will send 5 people to round up more tiny deer and 5 to collect the grass that they feed upon.

whimsyboy
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whimsyboy
938 posts
Nomad

Name:Grog
Family Name:Ugtakalaka
Family Size:15 Members
Family Home:A field with a few caves.
Height:6'
Weight:170
Weapon:Hands
Strength:5
Speed:6(+1)
Intelligence:9(+1)
Reaction:10(+2)

Alright, you completed the cage, and you had 5 deer in the beginning. After an entire day of collecting more deer and grass, you have 6 more deer and enough grass to feed them for two turns.
One day, after collecting seeds to eat, you drop some on the ground. After seeing that a few have fallen in animal dung, you pick up the edible ones and leave. A week later, you see a whole plant has sprouted, with lots more seeds! What do you do?

whimsyboy
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whimsyboy
938 posts
Nomad

Name: Kwrlwl
Family Name: Braaaag
Family Size: 10
Family Home: Meadow/Lake Cave
Height: 5'6"
Weight: 125
Weapon: Bare-Hands
Strength: 5
Speed: 8(+1)
Intelligence: 14(+1)
Reaction: 6(+2)

As you are moving down to cross the river, you watch as a log floats past. You think to yourself, "Hey, that's pretty neat. I wonder if I could try that someday..."
Anyway, you cross the river with all your things and you settle into the new cave. You'll need to get some more food in 2 turns.

BladeBreaker
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BladeBreaker
702 posts
Nomad

Name: Brade
Family Name: Shrums
Family Size: 7
Family Home: High cave only accessible by climbing a nearby tree
Height: 5'4"
Weight: 126 lbs.
Weapon: Hands
Skills:
Strength- 3
Speed- 9(+1)
Intelligence- 5 (+1)
Reaction- 4 (+2)

I decide to use my intense speed to race after an elk, to catch it for experimental purposes.

SilentQ
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SilentQ
601 posts
Nomad

Name: Kwrlwl
Family Name: Braaaag
Family Size: 10
Family Home: Meadow/Lake Cave
Height: 5'6"
Weight: 125
Weapon: Bare-Hands
Strength: 5
Speed: 8(+1)
Intelligence: 14(+1)
Reaction: 6(+2)

I'll place traps at the top of the hill, where all the trees and stuff our, hoping to catch some prey.

whimsyboy
offline
whimsyboy
938 posts
Nomad

Name: Kwrlwl
Family Name: Braaaag
Family Size: 10
Family Home: Meadow/Lake Cave
Height: 5'6"
Weight: 125
Weapon: Bare-Hands
Strength: 5
Speed: 8(+1)
Intelligence: 14(+1)
Reaction: 6(+2)

You place the traps, but the only thing that lives at the top is a small family of Eagles, and the mother is too smart for traps.



Name: Brade
Family Name: Shrums
Family Size: 7
Family Home: High cave only accessible by climbing a nearby tree
Height: 5'4"
Weight: 126 lbs.
Weapon: Hands
Skills:
Strength- 3
Speed- 9(+1)
Intelligence- 5 (+1)
Reaction- 4 (+2)

You chase the elk down a hill, and you knock it out with a rock. You carry it back to your cave. What do you do now?

Alpha791
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Alpha791
3,896 posts
Peasant

Name:Grog
Family Name:Ugtakalaka
Family Size:15 Members
Family Home:A field with a few caves.
Height:6'
Weight:170
Weapon:Hands
Strength:5
Speed:6(+1)
Intelligence:9(+1)
Reaction:10(+2)

Collect more crap from my deer, pick seeds, put the crap and seeds around it and grow them near my cave and collect more grass for my deer.

whimsyboy
offline
whimsyboy
938 posts
Nomad

Name:Grog
Family Name:Ugtakalaka
Family Size:15 Members
Family Home:A field with a few caves.
Height:6'
Weight:170
Weapon:Hands
Strength:5
Speed:6(+1)
Intelligence:9(+1)
Reaction:10(+2)

OK, you collect the grass for your deer(if you want, you can just tell me that you automatically collect grass every day. That'll be fine by me). It will take 2 more turns to see how your seeds turn out. What would you like to do in the meantime?
UPGRADES!
Pitfall Trap- Works incredibly well in capturing beasts, and can be made to bring no harm to an animal.
Small= Reaction 11, Intelligence 13
Medium= Reaction 13, Intelligence 15
Large= Reaction 16, Intelligence 19
Smalls can capture small deer, mediums can capture elk, deer, and saber tooth cats, and large can capture a Tyranasaurus Rex.

Hint For All:
Eventually, you'll be able to make wheels, carts, and maybe even capture dinasaurs as your own pets :P

Alpha791
offline
Alpha791
3,896 posts
Peasant

Name:Grog
Family Name:Ugtakalaka
Family Size:15 Members
Family Home:A field with a few caves.
Height:6'
Weight:170
Weapon:Hands
Strength:5
Speed:6(+1)
Intelligence:9(+1)
Reaction:10(+2)

Yes I would like to automatically collect grass every round. How many deer does it take to pull one human and how many do I have? Also catch more deer.

whimsyboy
offline
whimsyboy
938 posts
Nomad

Name:Grog
Family Name:Ugtakalaka
Family Size:15 Members
Family Home:A field with a few caves.
Height:6'
Weight:170
Weapon:Hands
Strength:5
Speed:6(+1)
Intelligence:9(+1)
Reaction:10(+2)

After you caught more deer, you have a total of 14. It takes 5 to carry a full grown human, and it takes 3 to carry one load(I'll specify what it is later if you make something out of this)
You're not getting any upgrades soon, but I'll just tell you what you need to know before you do anything.
UPGRADES
Planks- Must have Intelligence of 15, Strength of 9, Reaction of 14.
Rope- Must have Intelligence of 13, Reaction of 14, Speed of 8.
Wheel- Must have Intelligence of 18, Reaction of 15, Speed of 10, Strength of 9.

SilentQ
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SilentQ
601 posts
Nomad

Name: Kwrlwl
Family Name: Braaaag
Family Size: 10
Family Home: Meadow/Lake Cave
Height: 5'6"
Weight: 125
Weapon: Bare-Hands
Strength: 5
Speed: 8(+1)
Intelligence: 14(+1)
Reaction: 6(+2)

Well that's annoying. Oh well, just leave them there in case some wolf/deer is stupid enough to climb up a hill. I guess I'll go fishing seeing as I'm running out of food.

whimsyboy
offline
whimsyboy
938 posts
Nomad

Name: Kwrlwl
Family Name: Braaaag
Family Size: 10
Family Home: Meadow/Lake Cave
Height: 5'6"
Weight: 125
Weapon: Bare-Hands
Strength: 5
Speed: 8(+1)
Intelligence: 14(+1)
Reaction: 6(+2)

OK, you go fishing in the river and get two large fish. It is enough to feed your family for 2 turns. What do you want to do now?
*looks back a few posts and thinks about floating logs

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