Left 4 Dead 2 was developed and published by Valve for the Xbox 360 and PC on November 17. Retails for $49.99 USD on PC, $59.99 USD on Xbox 360. Left for dead 2, or shall we say LFD2, follows the bloody struggle of four random strangers as they fend off new "Special Infected" super-zombies en route from Savannah, Georgia to New Orleans, Louisiana. They do so over the course of five campaigns, armed with new melee weapons, a larger selection of guns and grenades, and new personalities that make them distinct from the original's fondly remembered quartet. There are three new Specials, the Spitter, the Charger and the nuisance, are all just as enjoyable to grief Survivors with as the originals were. As well as new Playable characters! Survivors now have access to adrenaline shots, which speed up healing, running, reviving incapacitated teammates and defibrillator units,which revive dead Survivors. These may seem like minor changes, but they have a big impact on multiplayer game strategy. The same is true for new weapons, like the grenade launcher, and the melee weapons, the axe. Left 4 Dead 2 is a bigger, more diverse, more comprehensive package than the original was, offering brand new game modes and a complete multiplayer campaign suite right out of the box. Did LFD2 come out too early or did it come out just in time?