First off if your expecting a game about you being a soldier leave now. Unless of course you are expecting a game abut strategy.
Story
You are the kings most loyal men. You are in a war. A new king has came and has made you guys in charge of what happens to the land. Whether it grows or whether it dies. Choose wisely.
Explainer
It works very easily this RPG there will be different areas and choices
example:
Search:
0 men have died while searching
1.Search for food with ? soldiers/civilians 2.Search for water with ? soldiers/civilians 3.Search for enemies with ? soldiers/civilians 4.search for (insert your own) with ? soldiers/civilians
I know thats plain but that is a basic structure of what happened.
Ok Lets start
Borders:
No reports today (duh). There is health for the borders when it starts going below 50 Soldiers can come in. This may result in population decreasing
100/100
Search:
Same deal. Just a handy tip you will lose more men searching then guarding borders Population:
Population: 200 Food: 2000 -20 every day water: 2000 -20 every day. When food supplies are low it may make it to -100 a day Money: 200,000 +20,000 a week
The population report shows what the populations is in your city. It also tells you who's who in your city. There is Special Population reports which show things like illegal drugs and things. You will never see it right when it starts but you can send people to find more out. The money can be used to buy certain things for your area for example better guns for 10 units or another barracks each will cost a different amount of money as more people come in more money is made.
Barracks:
Soldier Units: 10 Morale: Normal
The Barracks is where the solders come from. Think of them like the Army of the country. They are less likely to die if you send them into a warzone.
Hospital
Number of patients:5 (some may stay more then 1 day depending on whats happening)
Number of doctors: 3
Number of assistants: 10
Money: -5,000 a week
Number of civilians working (you can threaten people to do this):0
Not much happening today just a normal day.
Farm
Number of farmers: 10
Number of food creating: +20
Number of civilians working (you can threaten you know):0
Research
If you want people in your country can research on certain things for certain prices they will be mentioned in the next post.
Spare house
you have found a house that hasn't been used before you can turn it into a shop or something but it will cost money depending on what it is.
Is there anything else i might want here this is just a basic things please suggest something and it may just come up .
Soldiers have found a weak point in your border if exploited could lead to massive entry.
1. Send ? Repair units 2. Send ? more soldiers in that area 3. Send ? soldiers out of borders leading to enemy territory (bad idea at the moment unless you send all your units)
90/100
Search:
1.Search for food with ? soldiers/civilians 2.Search for water with ? soldiers/civilians 3.Search for enemies with ? soldiers/civilians 4.search for crops with ? soldiers/civilians 5.search for stray civilians with ? soldiers/civilians (you may find a fair amount if you keep doing this)
Population:
Population: 201 Food: 1860 - 20 a day water: 1860 - 20 a day Money: 220,000 +20,000 a week
Barracks:
Soldier Units: 11 Morale: normal
Soilders feeling bored. Are requesting training.
1. Give training
2. assign duties (a, b, c, d, e, f or g)
Hospital
Number of patients:3
Number of doctors: 3
Number of assistants: 10
Money: -5,000 a week
Number of civilians working :3
1. threaten civilians to join 2. Spend money on upgrading -100,000
Farm
Number of farmers: 10
Number of food creating: +20
Number of civilians working :1
10 People requesting work they will only work together and in all they will cost 10,000 a week
1. Let them in THE MORE THE BETTER
2. bargain them down choose money(note: they will give up if you go too low)
3. NO WAY
4. ask for them to split up choose how many(warning this may make them leave)
Research
A. Research Energy-1,000 dollars (needs power generator b. Research Advanced Housing-1,000 dollars c. Research Weapon Manufacturing-1,000 dollars (needs weapon shop) d. Research Vehicle Transportation-1,000 dollars (needs vehicle shop) e. Research Advanced Melee Weaponry-1,000 dollars (needs weapon shop)
Spare house
You found a spare house
1. turn into everyday shop-20,000 2. Turn into weapon shop-50,000 3. Turn into vehicle shop-50,000 4. Turn into hotel-20,000 5.Turn into power generator-50,000
West point base
Don't worry about this at the moment it wont be needed until later