Forums → Forum Games → Create Your Own Gun
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I happened to stumble across this whilst on another forum. It's basically a game where you create your own weapons. Whoopee, right? You basically put a gun together with a bunch of pieces. Link
Here's my first gun:
- 370 Replies
I just had an idea: why not tell the people who are designing Raze 2 about this site so they can make something like a gun editor, wich would go with the codes used in pimpmygun, so we could design our own in-game weapon, and then assign the attributes in a similar style to that of the custom weapon in Worms (I don't remember which version though), I mean, balancing damage, ammo, fire rate, spread, ammo type...?
I think that would be pretty cool.
<weapon>
<group x="1280" y="768" rotation="0" scale="1" flip="1,1">
<art id="Ammo762x45mmB" x="16.8" y="0" rotation="0" scale="1" flip="1,1" colors=""/>
<art id="Ammo762x45mmS" x="-6.45" y="0" rotation="0" scale="1" flip="1,1" colors=""/>
</group>
<art id="Flashlight02" x="1150" y="767.5" rotation="0" scale="1" flip="-1,1" colors="666666,666666"/>
<group x="977" y="770.5" rotation="0" scale="0.7743167173008888" flip="-1,1">
<art id="RIS025A" x="0" y="-22.35" rotation="0" scale="1" flip="1,1" colors="666666,666666,444444"/>
<art id="RIS025B" x="53.75" y="5.15" rotation="0" scale="1" flip="1,1" colors="666666,666666,444444"/>
</group>
<art id="RIS007" x="764" y="766.5" rotation="0" scale="1" flip="1,1" colors="666666,666666,666666,999999"/>
<art id="Foregrip007" x="676" y="837.5" rotation="0" scale="1" flip="1,1" colors="666666,666666"/>
<art id="Scope005" x="831" y="722.5" rotation="0" scale="1" flip="1,1" colors="666666,38ff38"/>
<art id="FStock02" x="754" y="787.5" rotation="0" scale="1" flip="1,1" colors="666666,666666,e1e1e1"/>
<art id="Barrel027" x="1003" y="770.5" rotation="0" scale="1.225431238490723" flip="1,1" colors="666666,e1e1e1"/>
</weapon>
I suck at doing this
Made another. About 20% shorter than any of the preset sniper rifles and is even shorter than most of the assault rifles given.
I see now that the magazine is a little to far forward with little free room for the bolt, and that there is really nothing holding it there, but it's a little to late to fix that...
I should start archiving the import/export codes.
This is my stupidest pistol XD if it works..
<weapon>
<group x="1055.75" y="249.55" rotation="0" scale="1" flip="1,1">
<art id="RMag009" x="-90.75" y="21.9" rotation="0" scale="1" flip="1,1" colors="666666"/>
<art id="Barrel025" x="69.2" y="-71.55" rotation="0" scale="1" flip="1,1" colors="666666"/>
<group x="-40.75" y="-33.55" rotation="0" scale="1" flip="1,1">
<art id="Bolt008" x="4.8" y="-22.25" rotation="0" scale="1" flip="1,1" colors="666666"/>
<art id="LReceiver010" x="-3.15" y="7.55" rotation="0" scale="1" flip="1,1" colors="666666,777777,666666"/>
<art id="UReceiver015" x="1.85" y="-26.15" rotation="0.0008697509765625" scale="1" flip="1,1" colors="666666,666666,666666"/>
<art id="DustCover01" x="38.3" y="-18.5" rotation="0" scale="1" flip="1,1" colors="777777,555555,999999,cccccc"/>
</group>
</group>
</weapon>
I dun get how to do this, but make like ummm.... Like differnt types of the same gun. Like differents Snipers, assults, and stuff like that...
<weapon>
<art id="CStock02" x="755" y="747" rotation="0" scale="1.0280842834591342" flip="1,1" colors="666666,666666,666666"/>
<art id="Scope003" x="965" y="645" rotation="0" scale="1" flip="1,1" colors="666666,444444"/>
<group x="1057" y="690" rotation="0" scale="1" flip="1,1">
<art id="UReceiver005Down" x="85.45" y="10" rotation="0" scale="1" flip="1,1" colors="666666,666666"/>
<art id="UReceiver005Up" x="0.1" y="-4" rotation="0" scale="1" flip="1,1" colors="666666,666666"/>
</group>
<art id="Barrel019" x="1167.25" y="685.75" rotation="0" scale="1" flip="1,1" colors="666666"/>
<art id="PGrip002" x="904" y="774" rotation="0" scale="1" flip="1,1" colors="666666"/>
<art id="FlashHider001" x="1285.4" y="685.35" rotation="0" scale="1" flip="1,1" colors="666666"/>
<art id="DeltaRing01" x="1050.65" y="689.3" rotation="0" scale="1" flip="1,1" colors="666666"/>
<art id="GasTube01" x="1150.55" y="690.45" rotation="0" scale="1" flip="1,1" colors="e1e1e1"/>
<art id="LReceiver001" x="959.3" y="716.85" rotation="0" scale="1" flip="1,1" colors="666666,777777,666666"/>
<art id="BufferTube01" x="820.5" y="712.55" rotation="0" scale="1" flip="1,1" colors="666666"/>
<art id="DeltaRing02" x="1008.2" y="733.65" rotation="0" scale="1" flip="1,1" colors="666666"/>
<art id="RMag001" x="1014.75" y="771.85" rotation="0" scale="1" flip="1,1" colors="999999"/>
</weapon>
it's based of the M4
@nemo12
I thought that your gun had potential and I decided to revamp it.
my V.2:
<weapon>
<art id="Scope004" x="874" y="704" rotation="0" scale="1.2867547182419938" flip="1,1" colors="666666,ff5656"/>
<group x="1205" y="868" rotation="0" scale="1" flip="1,1">
<art id="Bipod01A" x="-1.25" y="-62.95" rotation="0" scale="1" flip="1,1" colors="666666"/>
<art id="Bipod01B" x="6.6" y="17.4" rotation="0" scale="1" flip="1,1" colors="666666"/>
<art id="Bipod01C" x="3.4" y="-14.9" rotation="0" scale="1" flip="1,1" colors="666666"/>
</group>
<art id="FStock01" x="605" y="798" rotation="0" scale="1" flip="1,1" colors="666666,666666,999999,666666"/>
<art id="LReceiver008" x="902" y="811" rotation="0" scale="1" flip="1,1" colors="666666,444444"/>
<group x="1383" y="768" rotation="0" scale="1" flip="1,1">
<art id="Ammo762x45mmB" x="16.8" y="0" rotation="0" scale="1" flip="1,1" colors=""/>
<art id="Ammo762x45mmS" x="-6.45" y="0" rotation="0" scale="1" flip="1,1" colors=""/>
</group>
<art id="Flashlight02" x="1251" y="766.5" rotation="0" scale="1" flip="-1,1" colors="666666,666666"/>
<group x="1080" y="770.5" rotation="0" scale="0.7743167173008888" flip="-1,1">
<art id="RIS025A" x="0" y="-22.35" rotation="0" scale="1" flip="1,1" colors="666666,666666,444444"/>
<art id="RIS025B" x="53.75" y="5.15" rotation="0" scale="1" flip="1,1" colors="666666,666666,444444"/>
</group>
<art id="RIS007" x="867" y="766.5" rotation="0" scale="1" flip="1,1" colors="666666,666666,666666,999999"/>
<art id="BufferTube01" x="687" y="769" rotation="0" scale="1" flip="-1,1" colors="666666"/>
<art id="FStock02" x="858" y="792.5" rotation="0" scale="1" flip="1,1" colors="666666,666666,e1e1e1"/>
<art id="Barrel027" x="1106" y="770.5" rotation="0" scale="1.225431238490723" flip="1,1" colors="666666,e1e1e1"/>
<art id="RMag013" x="791" y="849" rotation="-6.768573517058307" scale="0.8243774892865794" flip="1,1" colors="666666"/>
</weapon>
<weapon>
<art id="Scope010" x="1192" y="716" rotation="0" scale="0.5" flip="1,-1" colors="666666,666666"/>
<art id="Foregrip006" x="1193" y="826" rotation="0" scale="1" flip="1,1" colors="666666,666666,666666"/>
<group x="1156" y="752" rotation="0" scale="1" flip="1,1">
<art id="RIS008Down" x="0" y="15.15" rotation="0" scale="1" flip="1,1" colors="666666,666666"/>
<art id="RIS008Up" x="0" y="-7.45" rotation="0" scale="1" flip="1,1" colors="666666,666666,999999"/>
</group>
<art id="FStock08" x="831" y="783" rotation="0" scale="1" flip="1,1" colors="666666,666666,666666"/>
<art id="Barrel019" x="1340" y="744" rotation="0" scale="1" flip="1,1" colors="666666"/>
<group x="1000" y="750" rotation="0" scale="1" flip="1,1">
<art id="Bolt001" x="6.95" y="-7.5" rotation="0" scale="1" flip="1,1" colors="666666"/>
<art id="LReceiver001" x="0" y="22.35" rotation="0" scale="1" flip="1,1" colors="666666,777777,666666"/>
<art id="UReceiver002" x="5.45" y="-25.95" rotation="0" scale="1" flip="1,1" colors="666666,888888,666666"/>
<art id="DustCover01" x="41.6" y="-4" rotation="0" scale="1" flip="1,1" colors="777777,555555,999999,cccccc"/>
</group>
<group x="1068" y="874" rotation="-11.569387219351903" scale="1" flip="1,1">
<group x="-4.8" y="1.8" rotation="-8.71588134765625" scale="1" flip="1,1">
<art id="Ammo556mmB" x="15.9" y="-0.05" rotation="0" scale="1" flip="1,1" colors=""/>
<art id="Ammo556mmS" x="-5.5" y="0" rotation="0" scale="1" flip="1,1" colors=""/>
</group>
<group x="-3.5" y="9.35" rotation="-9.214889526367188" scale="1" flip="1,1">
<art id="Ammo556mmB" x="15.9" y="-0.05" rotation="0" scale="1" flip="1,1" colors=""/>
<art id="Ammo556mmS" x="-5.5" y="0" rotation="0" scale="1" flip="1,1" colors=""/>
</group>
<group x="-2.2" y="16.9" rotation="-9.715057373046875" scale="1" flip="1,1">
<art id="Ammo556mmB" x="15.9" y="-0.05" rotation="0" scale="1" flip="1,1" colors=""/>
<art id="Ammo556mmS" x="-5.5" y="0" rotation="0" scale="1" flip="1,1" colors=""/>
</group>
<group x="-0.8" y="24.35" rotation="-10.215423583984375" scale="1" flip="1,1">
<art id="Ammo556mmB" x="15.9" y="-0.05" rotation="0" scale="1" flip="1,1" colors=""/>
<art id="Ammo556mmS" x="-5.5" y="0" rotation="0" scale="1" flip="1,1" colors=""/>
</group>
<group x="0.7" y="31.8" rotation="-10.715057373046875" scale="1" flip="1,1">
<art id="Ammo556mmB" x="15.9" y="-0.05" rotation="0" scale="1" flip="1,1" colors=""/>
<art id="Ammo556mmS" x="-5.5" y="0" rotation="0" scale="1" flip="1,1" colors=""/>
</group>
<group x="-6.85" y="-13.45" rotation="-7.7447967529296875" scale="1" flip="1,1">
<art id="Ammo556mmB" x="15.9" y="-0.05" rotation="0" scale="1" flip="1,1" colors=""/>
<art id="Ammo556mmS" x="-5.5" y="0" rotation="0" scale="1" flip="1,1" colors=""/>
</group>
<group x="-5.85" y="-5.9" rotation="-8.21380615234375" scale="1" flip="1,1">
<art id="Ammo556mmB" x="15.9" y="-0.05" rotation="0" scale="1" flip="1,1" colors=""/>
<art id="Ammo556mmS" x="-5.5" y="0" rotation="0" scale="1" flip="1,1" colors=""/>
</group>
<group x="2.3" y="39.3" rotation="-11.2164306640625" scale="1" flip="1,1">
<art id="Ammo556mmB" x="15.9" y="-0.05" rotation="0" scale="1" flip="1,1" colors=""/>
<art id="Ammo556mmS" x="-5.5" y="0" rotation="0" scale="1" flip="1,1" colors=""/>
</group>
<art id="RMag003" x="0" y="0" rotation="0" scale="1" flip="1,1" colors="666666"/>
</group>
</weapon>
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