I'd say they already done a great work with Sonny and Sonny 2, i love them. here a little list of my ideas of improvement:
- Moveable in the city's (Click anywhere on the ground to move to that point) - Enhanced Graphics - More Classes (maybe comebind Sonny and Sonny 2's classes together) - Be able to customize your Sonny - Greater variation of item drops - Bigger map - Control over friendly unit's - Cleaner interface
Just a bunch of ideas ;P Is all the ideas relative or what do you guys think?
Those ideas sound pretty good, there are a lot of items that already are dropped, but it could use a lot more. that way you could get into extreme detail about who you are and what kind of stuff you like. Also another thing to add would being able to go online and face other people and thier characters.
I disagree. If there is no change, it'll be exactly the same as Sonny or Sonny 2...there HAS to be at least one change. But more changes than one, the better the game.
Sonny 2's basic features (graphics, skill tree, teammate control, classes, item drops, neat interface) are already amazing, and asking for more would just be irrational. The artwork is already very nice, but would be uber-awesome if it were more realistic, although that might take away the original feel of the game.
What I believe Sonny 3 needs to succeed is a revolutionary idea within the bounds of a classic RPG that won't ruin the game, but will enhance its existing features.
I still can't think of a 'revolutionary idea', however.
It needs to stay turned based. Like one Paper Mario, they changed the fighting to live action and that was a big let down. He doesn't need to change the fighting style to make it look better because it is great as it is right now. The abilities were horriable. The 1st ability tree was the best.
well i don't have much to say because i know taht Krin will do a GREAT job with sonny 3 and i am specialy happy to say to you two things: 1. sonny 3 will come out july 2010 2. i am the #1 sonny 2 player so i'm X2 exited