Year 2127. The humans came into a war what wiped all of them out. The nuclear pollution they leaved behind lets animals mutate. They mutate into intelligence! First they know just primitive weapons like spears and bows but they explore the ruined human cities and explore new technologies! The animal wars begin...
P.S. Two players may be the same species. They may be allies or enemies.
I will update the map when you invade territories. You must design your banner. I will use it in the map.
The sheet:
Species: (Any animal) Name: Age: (Make it a real adult age at the animals please) Pack/flock/herd: (Make it a realistic number per animal, These are the guys coming with you, if your species is a loner please write it there) Gender: Population: (It grows after every turn, grows faster after getting more land, it is the complete amount of the animals from your species)
The barbarians are gaining more and more power! You must surround them, and stop them, once and for all! And I repeat: Dutch tactic... Look at the 6 AW update.
I spread over to UK and iceland... Also start making dutch tactic to create islands in the pacific ocean
And I start doing a completely new thing (Inspired by pure steampunk):
I take whatever materials I can and mix them to create a sort of tissue. Then I create a sort of membrane that can breath and sniff out hydrogen. This creates massive floating figures in the sky each the size of a city. I make as many as I can of those and plant them in the skies over my territory and over the oceans.
Most of the rebels are almost crushed! Only the asian horde is HUGE... They are on the move to the west... And the rebels are something like barbarians, rovig hordes of people who refuse to join any of the major factions, and want to destroy them. Rebels. P.S. From 10 AW Im going to go with bigger time steps. Its too slow! P.S.S. Sorry for not updating so long... Mount&Blade is simply too awesome!