ForumsForum GamesLeft 2 Die -Zombie Survival RPG

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Roscowp1795
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Roscowp1795
22 posts
Nomad

***Please note this RPG has no relation with Left 4 Dead, I do not own nor even play the game, I don't even have an X-box 360 to play it on***

The year is 2010 and and an advanced form of rabies has just spread across the world like wildfire. Anti-Zombie militias have formed all over the world. WILL YOU SURVIVE THE PLAUGE?

You will make your beginning post like this

Name:
Age:
Gender:
Job Type:
Wep. Melee:
Wep. Ranged:
Tools:

Job Types:

Law: Starts out with 3 ranged weapons, good usage of ranged weapons, and can make/disarm bombs.

Farming: Has good markmanship(aim), can farm, and is good at setting up traps.

Construction: Can build good barricades, forts, and EVEN GUNS.

Office: Can build and repair electronics such as radios, TVs, computers, ect.

Celebrity: Can stay calm under bad situations, and can perform acrobatic stunts.

Medical: Can heal others and mend broken bones. Can even stop someone from turning into a zombie(20% chance of succeeding though)

Crime: Starts out with 2 ranged and melee weapons, good usage of both types of weapons, and can evade sticky situations easily.

Mechanic: Can repair and build vehicles such as cars, boats, helicopter, ect.

Athlete: Fast, Strong, and tough. Can break locked doors easily.

Billionaire: Starts out with 2 ranged weapons and a vehicle.

You can form Zombie hunting Militias so you and everyone else in your group can share weapons and vehicles. You can also steal weapons and vehicles from other teams.

You can also buy weapons and vehicles from AMMO-MART. Just name a weapon and ill give you a price

  • 1,264 Replies
Nodnal
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Nodnal
221 posts
Nomad

I go by motivation, as 1
skill as 2
will as 3
make sense now? except gagetron i see 1st classers will want somin else as 2 so gagetron is 3 sorry i put 2

Nodnal
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Nodnal
221 posts
Nomad

they should cuz they are harder workers and more motivated, get your head in the game. plus you the 2nd OP man so you can make set backs if there are to many 3rd classers, ahh ahh?

Nodnal
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Nodnal
221 posts
Nomad

Plus to make the units for the one upgrade you need alot of rescources

Nodnal
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Nodnal
221 posts
Nomad

So you wanna set it up and i'll put all the stuff down then we wait? Maybe tell friends and such?

SirNoobalot
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SirNoobalot
22,207 posts
Nomad

Background: you are on a tropical cruise in Oceania. suddenly pirates take over, but they accidentally set off a charge that destroyed the engine and put a giant hole thorugh it. standing on deck, the explosion sends you flying into the cold water and everything goes black....
name
age
class: (1st,2nd,3rd, or crew)
job: ( crew only)
stats:
strength: ( dictaes weight of loads, work time, and endurance)
intelligence: helps you out of bad situations, first to make technologies
agility: also effects endurance, helps in situations, more???
equipment: ( is decided on and is affected by the class/job)
bio: (optional)


classes:
1st: tends to start with more equipment ( like lighters, cell phones,etc.), strength -2, intelligence +4
2nd: in the middle, no pros or cons, +2 to any chosen skill
3rd: hard working +3 strength, -1 intelligence, much more willpower
Crew Jobs: ( crew only)
coxswain: steers the boat, experienced. +1 intelligence, easier to build stuff
engineer: make sure engines are running properly, repairs it. extra tools, +3 intelligence,-2 agility.
butler; services the passengers. +1 strength.
lad: helps around where needed, inexperienced. +2 strength, -1 intelligence.
captain: starts out with a map and compass. -1 agility. only 1

please, please add on the pros and cons for your class

just getting it all on one page...

SirNoobalot
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SirNoobalot
22,207 posts
Nomad

PERKS
SURVIVALIST: can make the bast of what he/she has, can make things easily(less scraps or bits to make stuff, and can tell good food from bad. perk one type
MULTITASKER: Can have two different classes or backgrounds. Technically the class they are and what they can do.Can make/repair 3 things at once. perk one type
SCIENCEWIZZ: Can make almost any thing of nothing. Can experiment to make stuff. also can tell good food from bad.
perk two
HUNTER:Can hunt game and other people with ease (others being non players of course) and what else they can do.perk two
CONARTIST: Can team with non player players and con them of supplies leaving them to die. Can team with real world players and give them ability for same. perk 3
3rd class members can have 2 1 perks and a single 2nd and 3rd
2nd class can have 1 of each
1st no 1st perk 1 of each other one

handyman: knows how to do a lot of things that most dont know. +1 strength.
I've seen some stuff man: you've seen it all. you arent easily as frightened/surprised by things, and you know your way around guns.
boy/girl scout: you've been in the b/g scouts! you have basic knowledge of survival, can easily tie things like shelters, sails,weapons, or clothes together, and are slightly better at navigating than others.
gadgetron: as a child you always made all kinds of stuff. +2 intelligence, better at designing shelters.
brawler: you have been trained in the art of fighting... +2 strength, large advantage at melee attacks.

Nodnal
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Nodnal
221 posts
Nomad

K but whats the last bold part mean?

SirNoobalot
offline
SirNoobalot
22,207 posts
Nomad

Background: you are on a tropical cruise in Oceania. suddenly pirates take over, but they accidentally set off a charge that destroyed the engine and put a giant hole thorugh it. standing on deck, the explosion sends you flying into the cold water and everything goes black....


name
age
class: (1st,2nd,3rd, or crew)
job: ( crew only)
stats:30 points
strength: ( dictates weight of loads, work time, and endurance)
intelligence: helps you out of bad situations, first to make technologies
agility: also effects endurance, helps in situations, more???
equipment: ( is decided on and is affected by the class/job)
bio: (optional)
classes:
1st: tends to start with more equipment ( like lighters, cell phones,etc.), strength -2, intelligence +4
2nd: in the middle, no pros or cons, +2 to any chosen skill
3rd: hard working +3 strength, -1 intelligence, much more willpower
Crew Jobs: ( crew only)
coxswain: steers the boat, experienced. +1 intelligence, easier to build stuff
engineer: make sure engines are running properly, repairs it. extra tools, +3 intelligence,-2 agility.
butler; services the passengers. +1 strength.
lad: helps around where needed, inexperienced. +2 strength, -1 intelligence.
captain: starts out with a map and compass. -1 agility. only 1
please, please add on the pros and cons for your class


3rd class members can have 2 1 perks and a single 2nd and
2nd class can have 1 of each
1st no 1st perk 1 of each other one

PERK TYPE ONE:

SURVIVALIST: can make the bast of what he/she has, can make things easily(less scraps or bits to make stuff, and can tell good food from bad

MULTITASKER: Can have two different classes or backgrounds. Technically the class they are and what they can do.Can make/repair 3 things at once.

boy/girl scout: you've been in the b/g scouts! you have basic knowledge of survival, can easily tie things like shelters, sails,weapons, or clothes together, and are slightly better at navigating than others

PERK TWO TYPE:

handyman: knows how to do a lot of things that most dont know. +1 strength

gadgetron: as a child you always made all kinds of stuff. +2 intelligence, better at designing shelters

SCIENCEWIZZ: Can make almost any thing of nothing. Can experiment to make stuff. also can tell good food from bad.

HUNTER:Can hunt game and other people with ease (others being non players of course) and what else they can do.

PERK TWO TYPE:

brawler: you have been trained in the art of fighting... +2 strength, large advantage at melee attacks.

I've seen some stuff man: you've seen it all. you arent easily as frightened/surprised by things, and you know your way around guns.

CONARTIST: Can team with non player players and con them of supplies leaving them to die. Can team with real world players and give them ability for same.

Nodnal
offline
Nodnal
221 posts
Nomad

nice but isnt gagetron lik i sed a 3 for the needy 1st classers? and you perk type 3 or is that the bottom?

Nodnal
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Nodnal
221 posts
Nomad

K its good to go just finish the mistakes and spell check the otherwise un knowable words and we are good ( i mean spell check as just to make sure its right :P )

Nodnal
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Nodnal
221 posts
Nomad

Oh ya then tell me the search terms to find it unless it will be the title 'The Lost and Doomed'.

SirNoobalot
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SirNoobalot
22,207 posts
Nomad

lol you got it :P.

o no, you said gadgetron was needed by a 1st class???

then why did you put it in the only one that they cant get?!?!???

Nodnal
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Nodnal
221 posts
Nomad

What? i accedentally sed2 but to keep you from stressing out keep it 2 sorry if you changed it again

SirNoobalot
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SirNoobalot
22,207 posts
Nomad

Name:Robert Helsing
Age:18
Gender:Male
Job Type:Office
Wep. Melee:Baseball Bat
Wep. Ranged:9MM
equipment: $10
Tools:

sorry i left ya a few pages behind

you make it to the truckstop, barely. you have no fuel left at all, and the car wont start anymore. you can see a faint light in the diner... its night btw.

a.option

Nodnal
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Nodnal
221 posts
Nomad

Btw where am i on this game i want to progress in it lol

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