***Please note this RPG has no relation with Left 4 Dead, I do not own nor even play the game, I don't even have an X-box 360 to play it on***
The year is 2010 and and an advanced form of rabies has just spread across the world like wildfire. Anti-Zombie militias have formed all over the world. WILL YOU SURVIVE THE PLAUGE?
Law: Starts out with 3 ranged weapons, good usage of ranged weapons, and can make/disarm bombs.
Farming: Has good markmanship(aim), can farm, and is good at setting up traps.
Construction: Can build good barricades, forts, and EVEN GUNS.
Office: Can build and repair electronics such as radios, TVs, computers, ect.
Celebrity: Can stay calm under bad situations, and can perform acrobatic stunts.
Medical: Can heal others and mend broken bones. Can even stop someone from turning into a zombie(20% chance of succeeding though)
Crime: Starts out with 2 ranged and melee weapons, good usage of both types of weapons, and can evade sticky situations easily.
Mechanic: Can repair and build vehicles such as cars, boats, helicopter, ect.
Athlete: Fast, Strong, and tough. Can break locked doors easily.
Billionaire: Starts out with 2 ranged weapons and a vehicle.
You can form Zombie hunting Militias so you and everyone else in your group can share weapons and vehicles. You can also steal weapons and vehicles from other teams.
You can also buy weapons and vehicles from AMMO-MART. Just name a weapon and ill give you a price
yeah have child zombies (easy to kill and weak) adult ones (all around average) marine zombies (body armor and/or helmet so harder to kill) fat zombie (slow hard hitting and hard to kill) infected crows (fast hard to hit but not very strong) and the aggro zombie (fast avereage chance to hit and stronger)
also have body armour starting with soft kevlar
30% chance of deflecting zombie blow
kevlar with trauma plates
50%chance of deflecting blow
Advancedkevlar armour with small ceramic plates covering it
A "former" marine zombie charges at you he seems to be wearing body armor and a helmet
Name:john doe class:soldier Acc: 5 (pretty low) weapon: m-14 (basic soldier weapon) i aim for the face and try to shoot him
Name:john doe class:soldier Acc: 5 (pretty low) weapon: m-14 (basic soldier weapon) you attempt to hit him but the rounds miss hitting his helmet not even phasing him
As you are flying off to escape the hellish war below a bandit hits your ship with a rpg as your ship starts to spiral downward out of control u crash land in a school playground(play alone or wit a friend) guns are scattered everywhere
maybe i should give a list of weapons for the class they choose inv items will stay the same
my ideas for types of mutants, slightly biased :P :
slicers: extremely fast, thin, vulnerable to any type of damage, can stick to walls and pounce on soldiers. very sharp teeth, mutated fingernails made ripping machines. survivability: very low
juggernaut: more of a nickname, their muscular structure and skeleton have been mutated to enormous proportions. good all around, weak spot: head and feet.survivability: somewhat low
crazies: the most common type, they have retained a small part of their sanity and can wield melee weapons and in some cases guns. survivabilty:high
blobs: usually undetectable, it is a pile of goo or in some cases an object. devours anything that moves and digests it, usually very violently and fast enough to watch it happen.
stalkers: usually detectable by their crazy laughter. ability to turn into a shadow, hard to detect otherwise. do not fall asleep or go off guard when one of these is around O_o. survivability: low
creeper: the eyes and ears of the watchers. usually carry lots of gear, so watch out for them! they also can alert an entire area to your presence, so can be indierectly deadly. mostly no weaponry, but some of the more intelligent ones have snipers and/or grenades.
watcher: these are the bigshots of them all. they have a mental link with all the others,and call themselves ' mama' or papa', depending on former gender. extremely strong, usually have armor. can summon hordes of mutants to defend them, and can make soldiers go crazy and/or control them. survivability: very,very low.
and have different merc groups that fight to control the zombie uprise
I.E. if two people meet from different corporations they can fight each other
you can also add helmets
basic steel heavy restricts view moderate protection
light kevlar light doesnt restrict view as much low protection
full steel helmet no peripheral vision (easy to sneak up on) heavy protection
add different wounds I.E head- less accurate arms- can't use range weapon legs-less agile torso- less overall health and you can add death but just have them wake up a little while later
like say john doe dies
just put after you do everyone elses scinerios a couple rounds
Name:john doe Class:soldier Acc:5 Weapon: m-14 status exhausted(less likley to win melee fight) wounded-head (less accurate) you wake up groggy and feeling exhausted and hurt
becuz this thread will spontaneously disappear =P. not much need, just get it all down ,organize it, revise a little, and there you go you have an epic rpg.