ForumsForum GamesLeft 2 Die -Zombie Survival RPG

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Roscowp1795
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Roscowp1795
22 posts
Nomad

***Please note this RPG has no relation with Left 4 Dead, I do not own nor even play the game, I don't even have an X-box 360 to play it on***

The year is 2010 and and an advanced form of rabies has just spread across the world like wildfire. Anti-Zombie militias have formed all over the world. WILL YOU SURVIVE THE PLAUGE?

You will make your beginning post like this

Name:
Age:
Gender:
Job Type:
Wep. Melee:
Wep. Ranged:
Tools:

Job Types:

Law: Starts out with 3 ranged weapons, good usage of ranged weapons, and can make/disarm bombs.

Farming: Has good markmanship(aim), can farm, and is good at setting up traps.

Construction: Can build good barricades, forts, and EVEN GUNS.

Office: Can build and repair electronics such as radios, TVs, computers, ect.

Celebrity: Can stay calm under bad situations, and can perform acrobatic stunts.

Medical: Can heal others and mend broken bones. Can even stop someone from turning into a zombie(20% chance of succeeding though)

Crime: Starts out with 2 ranged and melee weapons, good usage of both types of weapons, and can evade sticky situations easily.

Mechanic: Can repair and build vehicles such as cars, boats, helicopter, ect.

Athlete: Fast, Strong, and tough. Can break locked doors easily.

Billionaire: Starts out with 2 ranged weapons and a vehicle.

You can form Zombie hunting Militias so you and everyone else in your group can share weapons and vehicles. You can also steal weapons and vehicles from other teams.

You can also buy weapons and vehicles from AMMO-MART. Just name a weapon and ill give you a price

  • 1,264 Replies
Renjineon
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Renjineon
3,912 posts
Nomad

well i was aiming more toward mutants because the game would be harder that way lol

locoace3
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locoace3
15,053 posts
Nomad

yeah have child zombies (easy to kill and weak) adult ones (all around average) marine zombies (body armor and/or helmet so harder to kill) fat zombie (slow hard hitting and hard to kill)
infected crows (fast hard to hit but not very strong) and the aggro zombie (fast avereage chance to hit and stronger)

also have body armour starting with soft kevlar

30% chance of deflecting zombie blow

kevlar with trauma plates

50%chance of deflecting blow

Advancedkevlar armour with small ceramic plates covering it

60% chance of deflecting blow

and prototype reactive mesh armour

85% chance of deflecting blow


and have an accuracy skill so lets say


Name:john doe
class:soldier
Acc: 5 (pretty low)
weapon: m-14 (basic soldier weapon)

A "former" marine zombie charges at you he seems to be wearing body armor and a helmet



Name:john doe
class:soldier
Acc: 5 (pretty low)
weapon: m-14 (basic soldier weapon)
i aim for the face and try to shoot him


Name:john doe
class:soldier
Acc: 5 (pretty low)
weapon: m-14 (basic soldier weapon)
you attempt to hit him but the rounds miss hitting his helmet not even phasing him


sorry my creative spark is setting fire :P

Renjineon
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Renjineon
3,912 posts
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As you are flying off to escape the hellish war below a bandit hits your ship with a rpg as your ship starts to spiral downward out of control u crash land in a school playground(play alone or wit a friend) guns are scattered everywhere

maybe i should give a list of weapons for the class they choose inv items will stay the same

SirNoobalot
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SirNoobalot
22,207 posts
Nomad

my ideas for types of mutants, slightly biased :P :

slicers: extremely fast, thin, vulnerable to any type of damage, can stick to walls and pounce on soldiers. very sharp teeth, mutated fingernails made ripping machines. survivability: very low

juggernaut: more of a nickname, their muscular structure and skeleton have been mutated to enormous proportions. good all around, weak spot: head and feet.survivability: somewhat low

crazies: the most common type, they have retained a small part of their sanity and can wield melee weapons and in some cases guns. survivabilty:high

blobs: usually undetectable, it is a pile of goo or in some cases an object. devours anything that moves and digests it, usually very violently and fast enough to watch it happen.

Renjineon
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Renjineon
3,912 posts
Nomad

hmm

SirNoobalot
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SirNoobalot
22,207 posts
Nomad

stalkers: usually detectable by their crazy laughter. ability to turn into a shadow, hard to detect otherwise. do not fall asleep or go off guard when one of these is around O_o.
survivability: low

Renjineon
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Renjineon
3,912 posts
Nomad

so over all my planing is all ova the place

SirNoobalot
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SirNoobalot
22,207 posts
Nomad

creeper: the eyes and ears of the watchers. usually carry lots of gear, so watch out for them! they also can alert an entire area to your presence, so can be indierectly deadly. mostly no weaponry, but some of the more intelligent ones have snipers and/or grenades.

watcher: these are the bigshots of them all. they have a mental link with all the others,and call themselves ' mama' or papa', depending on former gender. extremely strong, usually have armor. can summon hordes of mutants to defend them, and can make soldiers go crazy and/or control them.
survivability: very,very low.

locoace3
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locoace3
15,053 posts
Nomad

and have different merc groups that fight to control the zombie uprise

I.E.
if two people meet from different corporations they can fight each other

you can also add helmets

basic steel heavy restricts view moderate protection

light kevlar light doesnt restrict view as much low protection

full steel helmet no peripheral vision (easy to sneak up on) heavy protection


add different wounds I.E head- less accurate
arms- can't use range weapon
legs-less agile
torso- less overall health
and you can add death but just have them wake up a little while later

like say john doe dies

just put after you do everyone elses scinerios a couple rounds

Name:john doe
Class:soldier
Acc:5
Weapon: m-14
status exhausted(less likley to win melee fight) wounded-head (less accurate)
you wake up groggy and feeling exhausted and hurt




now this is just to complicated for an RPG :P

locoace3
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locoace3
15,053 posts
Nomad

if you add death remember to tell them their not out in big bold letters





LIKE THIS

Renjineon
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Renjineon
3,912 posts
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yeah now its getting there

SirNoobalot
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SirNoobalot
22,207 posts
Nomad

this could make one epic FPS tho O_o. would take a lot of focus to keep all those ideas together...

locoace3
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locoace3
15,053 posts
Nomad

well two of us or all three can have controll one of use gives ppl scenarios while the other two or one keeps tabs on parts of it

Renjineon
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Renjineon
3,912 posts
Nomad

quick everyone open microsoft word and copy and paste all smart things with this convosation

SirNoobalot
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SirNoobalot
22,207 posts
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becuz this thread will spontaneously disappear =P. not much need, just get it all down ,organize it, revise a little, and there you go you have an epic rpg.

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