***Please note this RPG has no relation with Left 4 Dead, I do not own nor even play the game, I don't even have an X-box 360 to play it on***
The year is 2010 and and an advanced form of rabies has just spread across the world like wildfire. Anti-Zombie militias have formed all over the world. WILL YOU SURVIVE THE PLAUGE?
Law: Starts out with 3 ranged weapons, good usage of ranged weapons, and can make/disarm bombs.
Farming: Has good markmanship(aim), can farm, and is good at setting up traps.
Construction: Can build good barricades, forts, and EVEN GUNS.
Office: Can build and repair electronics such as radios, TVs, computers, ect.
Celebrity: Can stay calm under bad situations, and can perform acrobatic stunts.
Medical: Can heal others and mend broken bones. Can even stop someone from turning into a zombie(20% chance of succeeding though)
Crime: Starts out with 2 ranged and melee weapons, good usage of both types of weapons, and can evade sticky situations easily.
Mechanic: Can repair and build vehicles such as cars, boats, helicopter, ect.
Athlete: Fast, Strong, and tough. Can break locked doors easily.
Billionaire: Starts out with 2 ranged weapons and a vehicle.
You can form Zombie hunting Militias so you and everyone else in your group can share weapons and vehicles. You can also steal weapons and vehicles from other teams.
You can also buy weapons and vehicles from AMMO-MART. Just name a weapon and ill give you a price
you decide trying to kill all those zombies with a machete isnt the best idea, and you go t hrough a few side alleys and continue on your way to the mall.
Name: Viktor Zarcousky Age:24 Gender: Hard *** Male (Excuse my bad language) Job: Forced into CRIME Wep.Melee: Crow Bar and Swiss army knife from uncle Fred, police baton Wep.Ranged: M16 Assault Rifle (you keep forgetting my G18) Armor: bulletproof vest,leather jacket, hat, boots Tools: a small portable Chainsaw for wood, multivitamins, canteen of water, surgical stitches,wraps, matches, citymap
After Dropping my stuff, of i take my city map, guns, bullet proof armor. And crowbar and continue search for survivors in the rest of the atrium then eventually the lobby. I consider looking for the man responsable for the dead zombies outside i heared, to welcome him
Plus soon i might be posting a stranded survival game if you want to help SirNoobalot, I would need some ideas for lifestyles, Scenarios that happen and even the part you took as passenger or crew member of the cruise ship that wrecked, i'll even have perks but scince you took control of this for the one host i dont know if you can 100% help with what im stuck on.
i could have thought it up, i just need a little inspiration and a work ethic :P. and i could help you, although just give me something to work off of, im terrible from scratch =/
you drop it off and are near the atrium when you notice an ATV crash through one of the entrances withtwo people on it and crash into a now-dry fountain.the driver is launched off and lands on the floor. the passenger gets off and starts shooting at all the zombies pouring in after them.
a.help? a1. help the driver a2. shoot at the zombies a3.check if the ATV still works. b. run c. loot one last store d.go back to barricade e.other
A2. I'll help kill the zombies while the woman helps the driver up and all.
Plus if it works out and i get to making a forum post game, you can help with my scenarios like cargo from the ship coming in pochers landing on the island, even lifestyles, for example were you a 1st class man so your most likely ok in that situation or were you lower so maybe exiting was rough therefore you might have a spraind ankle or broken arm (ouch) even were you a crew member, what kind and so on and of course each one has an advantage, and perks like i so far have multitasker: You can make/repair three things at once, some take longer than others obviously, and you get 2 or three lifestyles/ 2 if ur passenger passengers get jobs too, if a crewmate then the style the job u had and the type of scenario ur now taking on. ETC.
you start shooting at the zombies, but its no use.you do make a dent in their numbers, but they just keep coming. your partner hobbles down (lol) and helps the driver escape, and the other passenger begins falling back towards you.
Now i guess i'll rush them to my barricade and stay in the rear to kill the leading zombies. Then we get there then we'll fortify it and if we have to, escape out the vent and keep them out. Thats when we will leave the mall and maybe re-enter the police station.
Also if you want to quit this for a sec and help me with the other game you can make all the thingy to start it and i'll post all the OP thingies we come up with
well this will have to be more thought out before starting... but it seems a bit unfair to start handicapped if too many people are first class, just simply make a drawback to it, like say less energy.
Fine its not like on this game where i started out getting pushed and almost dying or the one guy finding medicine for his dead xon ok lol jk
Fine they will have less energy less desire to go out into the world, like if the player says to explore the whol 1 half of the island, instead the character will only go about 2 to 30 yards out then freak out and run back lol.
and i wasnt saying to start now, i was saying to think of stuff then go. i just want to get it fast before i forget.
Or they might be trapped and we will give them a description of the room or thing theyre stuck in give hints and they need to find their way out, but it wont be to hard as to say make them quit the game i guess.
Example by the way: your in a well lit room by a fire, there is a whole blockage of wood and other flamable things there in the door, theres a stick nearby and a gas can, the cans empty and clean of any gas, how do you get out? And i mean you SirNoobalot how do 'You' get out
welll.... i'd scrape the edges of the gas can for leftovers, take off my shirt, smear it in the leftover, pwrap the shirt around the stick, light it on fire with the fire, and burn away the wood.
then lets start with the very very basics....
char sheet! the basis to any good rpg...
my idea,
name age class: (1st,2nd,3rd, or crew) job: ( crew only) stats: strength: ( dictaes weight of loads, work time, and endurance) intelligence: helps you out of bad situations, first to make technologies agility: also effects endurance, helps in situations, more??? equipment: ( is decided on and is affected by the class/job) bio: (optional) agility
idea for classes: 1st: tends to start with more equipment ( like lighters, cell phones,etc.), strength -2, intelligence +4 2nd: in the middle, no pros or cons, +2 to any chosen skill 3rd: hard working +3 strength, -1 intelligence, much more willpower ( as you have described )
possibly another stat with willpower, which inludes endurance...