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Kylelolcat
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Kylelolcat
4,813 posts
Nomad

The idea is simple: You have an objective. complete it.

This is what to look for in an update/start post:

Objective:
Target name(s):
Completion value:
Player status:
Target status:
Helpful Information:
Opposition:
(turn update area)

For example:
Objective:Get [Secret Weapon] to [Arctic Base A]!
Target Names: Secret Weapon and Arctic Base A
Completion Value: 440/600 HP and 400/1200 mi.
Player Status: PlA(dead), OpC (unconcious 3 turns)
Target Status: SW: Ignited (-10HP/turn)
Opposition: OpA, OpB, OpC

PlA: Strapping a Nuke to the weapon kills you and deals 100 damage to the Weapon! At least you got 100 miles...

PlC: Your Concussive grenade KOs OpC for three turns!

OpB: Your Tactical Napalm Strike does 50 damage to the Weapon and Ignites it, but propels it 400 miles to the base!
------------------------------------------------------------------

Lets start simple:

Objective: Destroy the Tank!
Target Name: E-60 Mass-Produced Tank
Completion Value: 100/100 HP
Player Status: N/A
Target Status: Unwary (Extra Damage)
Opposition: N/A

  • 1,076 Replies
Kylelolcat
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Kylelolcat
4,813 posts
Nomad

Sorry, I forgot to mention your equipment V.S. theirs.

Yours:
Beamzooka/Beam Rifle
Plasma Throwing Knivesx10
Plasma Saber (not BoF)
Plasma Chackrams (now WttD)x5

Theirs:
Plasma Combat Knives
Beam Rifles

See, you're using the modified Elite model. They're using the Mass-Produces Mook model. The one you fought earlier was the Portotype Ace model.

I'm also trying something different: I'm trying to do things by statistics instead of by whatever.

Objective: Weapons test Aphla suit M!
Current target: 3 Aphla suits!
Current Completion value: Aphla MP: 276/200, 83/200, 200/200
Sonic's HP: 600/600
WolfMan's HP: 600/600
Darkfire's HP: 600/600

@sonicheroes95: You try to start for All's End: but the suit lowers your dexterity to where you'll have to do less It's-Over-9000-Super-Move and more Tactical. You do use some random assembly devices for cover and land a shot into an Aphla for 24 damage.

@WolfMan121: You fire a 5-beam clip into an Aphla. Results... Three hit for 117 damage!

@Darkfire45: Aphla suits are not built for Chi blasts, not even the Aces. You do, however fire a Beamzooka blast. It...completely misses!

sonicheroes95
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sonicheroes95
13,701 posts
Peasant

damn it, hmm... would high speed moves work?

i look around while using the assembly devices for cover.

WolfMan121
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WolfMan121
703 posts
Nomad

i grab a beam saber in my right hand and a plasma knive in my left then slice and dice.

Kylelolcat
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Kylelolcat
4,813 posts
Nomad

High speed moves work with thrusters. However, you can't use them unless you're in an open area.

Generally speaking, think like you're playing a first-person shooter.

Objective: Weapons test Aphla suit M!
Current target: 3 Aphla suits!
Current Completion value: Aphla MP: 200/200, 200/200
Sonic's HP: 600/600
WolfMan's HP: 325/600, Well damaged
Darkfire's HP: 600/600

@sonicheroes95: You check the Aphlas. You see that there's a shelf over one with some especially heavy gears on it. You see a couple of supports you can shoot to beak the shelf. You also see them reloading.

@WolfMan121: You successfully bum rush an Aphla down, but they take out a 275 chunk of health out of you. This huge damage forces you to move back behind Sonic.

The damaged Aphla demonstrates a Suit ability: Salvage! It allows you to recover some HP by taking a destroyed suit's parts.

sonicheroes95
offline
sonicheroes95
13,701 posts
Peasant

i summon way to the dawn (i still have it don't i?) and combo one alpha and finish up with knocking him into the 2nd alpha.

Kylelolcat
offline
Kylelolcat
4,813 posts
Nomad

Objective: Weapons test Aphla suit M!
Current target: 3 Aphla suits!
Current Completion value: Aphla MP: 200/200, 200/200
Sonic's HP: 600/600
WolfMan's HP: 325/600, Well damaged
Darkfire's HP: 600/600

@sonicheroes95: No, you don't have Way to the Dawn. But, you do have 5 Plasma Chakrams. Also, there's the weak supports somehow holding up heavy gears over the Aphlas.

sonicheroes95
offline
sonicheroes95
13,701 posts
Peasant

maybe this limit still works. i use strike raid on the supports.

(basicly, my weapon is thrown and acts like a boomerang)

TheAKGuy
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TheAKGuy
995 posts
Nomad

I get a plasma grenade launcher and chuck some grenades over to the alphas. I take out my pistol and fire a few rounds. I then hide.

Kylelolcat
offline
Kylelolcat
4,813 posts
Nomad

Objective: Weapons test Aphla suit M!
Current target: 3 Aphla suits!
Current Completion value: Aphla MP: 200/200, 19/200
Sonic's HP: 600/600
WolfMan's HP: 325/600, Well damaged
Darkfire's HP: 600/600
TheAKGuy's HP: 600/600, 9/10 grenades

@sonicheroes95: Well, the chakrams were built for boomeranging. The supports are hit, and the gears fall! The first one dodges, but the second gets hit for 181 damage!

@TheAKGuy: Instead of a Beam Rifle and 10 Throwing Plasma Knives, you have a Beam Pistol and 10 Plasma Grenades. You still have the 5 plasma chakrams and the Plasma Saber. The grenade does 58 direct damage, and you hit the second one with one round, destroying it!
Then you get cover behind the conveyor line.

TheAKGuy notices that the Mock-Up MP Aphlas have live Terragoron cores! Highly powerful, but these lack the usual impact shielding. A well placed shot, and...

The last Aphla takes aim at the Terragoron cores!

sonicheroes95
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sonicheroes95
13,701 posts
Peasant

i take out the plasma saber, and use the boosters to pull off a sonic blade.
(do you know what that move is?)

Kylelolcat
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Kylelolcat
4,813 posts
Nomad

No, no I don't.

Plato
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Plato
1 posts
Nomad

A new challenger appears to throw a giant, dishonest cake, which is huge enough to smother the entire competition.

WolfMan121
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WolfMan121
703 posts
Nomad

i finish of the secand alpha by throwing the saber in its face

Chryosten
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Chryosten
17,384 posts
Herald

I create a giant butcher knife and chop up the enemy's weapon.

TheAKGuy
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TheAKGuy
995 posts
Nomad

I take out my pistol and aim for the Terragoron core...

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