Welcome, player. You have been called on by IPA, The International Phenomenon Agency, to explore an abandoned house. Here is the only map we have. There are different levels, but no one wishes to explore further.
Your mission: See if there is anything out of the ordinary and if so, discover the roots or even stop it. No history can be recovered for this house. Wish to embark?
ONLY PEOPLE I KNOW AND APPROVE MAY JOIN!!!! ~~~Character Sheet~~~ Name: Detective _______ Gender: Your appearenceescribe how your character loos like =D Age18-30) Strenght:1 Speed:1 Endurance:1 Courage:1 Vision:1 Perks:CHOOSE 2! No Fear:Add 2 points to courage (Like 1+2,not 3) 20/20 Vision:Add 2 points to vision Atletic:Add 1 point to Speed and Strenght Dak Past:Add 1 point to courage and endurance Health:100/100 Energy:100/100 Inventory:CHOOSE 2! Torch and Matches: Add some light and a weapon, but lasts for some time 9mm Pistol and 12 bullets: Some firepower,just in case Flashlight: Adds light, but needs batteries. Small med kit:Recovers 30 Health Energy Drink:Gain 50 enrgy and a small 2 point boost to speed. Pocket knife:CUT THINGS YEAH!
2 Spots are reserved for JJ52 and Firetail_Madness. Post your sheet and I will give your first scenario
Name: Detective JJ Gender: male Your appearence:awesome =D Age:24 Strenght:1 (+1) Speed:1 (+1) Endurance:1 (+1) Courage:1 (+1) Vision:1 Perks: -Atletic:Add 1 point to Speed and Strenght -Dak Past:Add 1 point to courage and endurance Health:100/100 Energy:100/100 Inventory: -Torch and Matches: Add some light and a weapon, but lasts for some time -9mm Pistol and 12 bullets: Some firepower,just in case
Osh...(funny thing is I was wondering if i should put it in something) ummm.... I try to rub it off on whatever i can (not myself, shirt, etc.) if that doesnt work I run outside and stick it in the mud. (Im assuming its a "dark and stormy night" to go along with the theme. sorry if im assuming too much.)
Name: Detective JJ Gender: male Your appearence:awesome =D Age:24 Strenght:1 (+1) Speed:1 (+1) Endurance:1 (+1) Courage:1 (+1) Vision:1 Perks: -Atletic:Add 1 point to Speed and Strenght -Dak Past:Add 1 point to courage and endurance Health:100/100 Energy:100/100 Inventory: -Torch and Matches: Add some light and a weapon, but lasts for some time -9mm Pistol and 12 bullets: Some firepower,just in case
You are able to rub it off on the wall, but it seems that it doesnt evaporate the walls...Now what?(Its night, no storm ;P)
Name: Detective JJ Gender: male Your appearence:awesome =D Age:24 Strenght:1 (+1) Speed:1 (+1) Endurance:1 (+1) Courage:1 (+1) Vision:1 Perks: -Atletic:Add 1 point to Speed and Strenght -Dak Past:Add 1 point to courage and endurance Health:100/100 Energy:100/100 Inventory: -Torch and Matches: Add some light and a weapon, but lasts for some time -9mm Pistol and 12 bullets: Some firepower,just in case
phew, thought I was going to have to shoot off my hand or something...
Name: Detective JJ Gender: male Your appearence:awesome =D Age:24 Strenght:1 (+1) Speed:1 (+1) Endurance:1 (+1) Courage:1 (+1) Vision:1 Perks: -Atletic:Add 1 point to Speed and Strenght -Dak Past:Add 1 point to courage and endurance Health:100/100 Energy:100/100 Inventory: -Torch and Matches: Add some light and a weapon, but lasts for some time -9mm Pistol and 12 bullets: Some firepower,just in case
Your strenght prohibits that
Name: Detective JJ Gender: male Your appearence:awesome =D Age:24 Strenght:1 (+1) Speed:1 (+1) Endurance:1 (+1) Courage:1 (+1) Vision:1 Perks: -Atletic:Add 1 point to Speed and Strenght -Dak Past:Add 1 point to courage and endurance Health:95/100 Energy:100/100 Inventory: -Torch and Matches: Add some light and a weapon, but lasts for some time -9mm Pistol and 12 bullets: Some firepower,just in case
You lose 5 Health As you enter the room, the door slams shut. Total darkness.Now what?
Name: Detective JJ Gender: male Your appearence:awesome =D Age:24 Strenght:1 (+1) Speed:1 (+1) Endurance:1 (+1) Courage:1 (+1) Vision:1 Perks: -Atletic:Add 1 point to Speed and Strenght -Dak Past:Add 1 point to courage and endurance Health:100/100 Energy:100/100 Inventory: -Torch and Matches: Add some light and a weapon, but lasts for some time -9mm Pistol and 12 bullets: Some firepower,just in case
Name: Detective JJ Gender: male Your appearence:awesome =D Age:24 Strenght:1 (+1) Speed:1 (+1) Endurance:1 (+1) Courage:1 (+1) Vision:1 Perks: -Atletic:Add 1 point to Speed and Strenght -Dak Past:Add 1 point to courage and endurance Health:95/100 Energy:100/100 Inventory: -Torch and Matches: Add some light and a weapon, but lasts for some time -9mm Pistol and 12 bullets: Some firepower,just in case
Name: Detective JJ Gender: male Your appearence:awesome =D Age:24 Strenght:1 (+1) Speed:1 (+1) Endurance:1 (+1) Courage:1 (+1) Vision:1 Perks: -Atletic:Add 1 point to Speed and Strenght -Dak Past:Add 1 point to courage and endurance Health:95/100 Energy:100/100 Inventory: -Torch and Matches: Add some light and a weapon, but lasts for some time -9mm Pistol and 12 bullets: Some firepower,just in case
I light one of my matches (how many do i have) if i only have one I light the torch too.
Name: Detective JJ Gender: male Your appearence:awesome =D Age:24 Strenght:1 (+1) Speed:1 (+1) Endurance:1 (+1) Courage:1 (+1) Vision:1 Perks: -Atletic:Add 1 point to Speed and Strenght -Dak Past:Add 1 point to courage and endurance Health:95/100 Energy:100/100 Inventory: -Torch and Matches: Add some light and a weapon, but lasts for some time -9mm Pistol and 12 bullets: Some firepower,just in case
You light a match, which only lasts for 10 seconds. You see the living room faintly, and see spider webs. Nothing of interest here. Now what?