Overview: A brave party of adventurers needs to fight their way through a dungeon, ultimately slaying the Dragon. There are six slots available and four different classes, with the character sheet templates below.
All health will be text based. For instance, rather than losing health when your character is hit your character may break a rib or injure his head. Each turn will progress whenever at least 3 people make an action. If you do not make an action, your character can still get hit. Loot and weapons will drop and your party will decide who gets what. Make sure to sure teamwork and type clearly. Note that this forum game is not as easy as others. You will die, but no worries, there will likely be multiple rounds.
Make sure your actions are open ended. Do not say "Warrior hits Skeleton in the head and kills it". Say "Warrior swings his sword mightily at the Skeleton's head"
Warrior - The bread and butter class. Damage dealer and damage absorber. Name: Weapon: Sword Armor: Rusted plate metal body
Savage - Frenzied damage without regard to own safety. Name: Weapon: Dual axes Armor: Loincloth
Mage - Magical damage from afar. Pick up other staffs to learn new spells. Name: Weapon: Old staff (Fireball) Armor: Tattered robe
Archer - Physical damage from afar. Also excellent in close range combat if you get a dagger. Name: Weapon: Old bow Armor: Broken leather vest
Well, I tried to keep it to a 6 player maximum. However, I'll let you sign up. Your Character Sheet is fine, and you're good to go as long as the instructions are clear.
As a savage who likes to kill stuff, I charge forward to slice the swordsman and distract them from actually protecting the archer from my other compatriots.