No using: Nukes Stuff that involves nukes Crazy stuff JUST BE REALISTIC!
Use: Guns, although don't go overboard. Magic, again don't go overboard. Explosives Vehicles, A light tank is max on the most powerful you can get. Traps Physical Moves Knives And other random stuff that is not overboard.
Marine Squad
Enemy(s) Cpt. Minos 150/150, Medic Joe 100/100, Sgt. Shyster 125/125, Lt. Willie 130/130, and Cpl. Goering 115/115.
Enemy(s) Equipment: All of them are equipped with a pulse rifle (five mags), 3 flash grenades, 5 FRAG granades, Military armor, 903-XC Pulse Pistol (3 mags) and a Combat Knife.
Tips: These guys are the most versitile of all non-magic enemies. They can throw grenades when you're in hiding, use secondary araments if they run out of ammo, and can bash you and stab you when you're a meele. Their only weakness is ammo. When they run out, they can't do A THING...
About you: No being invincible, and you can't attack if you're dead, (In which you take a page to respawn) or you can't attack if you're stunned either. I tell you when you die, when you kill an enemy, or both!