Shot to death is a unique strategy RPG game in which you play as a Special Squad Commando of the S.T.D.F. or Shot To Death Force, a Secret military force developed by the United States Goverment in 1985. You will be placed to the most terrorist infested hotspots all over the world, in an attempt to stop wars ranging from small sidebar skirmishes into wars as big and equal to Mass Destruction.
--You will control a soldier, in which you need to do specific objectives. --You will be able to interact with other users SOMETIMES. --Only Four Players Are Allowed to joi, but feel free to leave a comment. This is not first come, first serve. We will have a training, and if you I see you fit, your in.
Fill the sheet:
Your name: (must have a first name, a middle initial and a surname) Health: (Will be decided through training) Energy: (Will be decided through training) Rank: Trainee WeaponsAre given on missions) Gear: (Are given on missions) Stats: (Decided by your type) Type: (Decided by your training)
Rules: 1. No god mod. You control yourself, and only you yourself. 2. Adhere to AG rules. 3. Be specific on choices
Your name: Peter Markov Health: (Will be decided through training) Energy: (Will be decided through training) Rank: Trainee WeaponsAre given on missions) Gear: (Are given on missions) Stats: (Decided by your type) Type: (Decided by your training)
Health: (Will be decided through training) Energy: (Will be decided through training) Rank: Trainee WeaponsAre given on missions) Gear: (Are given on missions) Stats: (Decided by your type) Type: (Decided by your training)
Pick your stats (40 points to spend overall) Maneuverability- decides how good you can move, how good you can go through holes, etc. Can also be called flexibility. Hand-Eye coordination- decides how fast your eye is, and how your fingers move. It is also your reflex. Build-up- decides how resistant you are to damage, and how good you can stay without food. This is also your strength. Intelligence decides how good you can find hiding spots, and what you can operate. Intelligence is also your accuracy.
Health: (Will be decided through training) Energy: (Will be decided through training) Rank: Trainee WeaponsAre given on missions) Gear: (Are given on missions) Stats: (Decided by your type) Type: (Decided by your training)
Health: (Will be decided through training) Energy: (Will be decided through training) Rank: Trainee WeaponsAre given on missions) Gear: (Are given on missions) Stats: (Decided by your type) Type: (Decided by your training)
Your name: Peter Markov Health: (Will be decided through training) Energy: (Will be decided through training) Rank: Trainee WeaponsAre given on missions) Gear: (Are given on missions) Stats: Maneuverability-7 Hand-Eye coordination-13 Build-up-6 Intelligence-14 Type: (Decided by your training)
Health: (Will be decided through training) Energy: (Will be decided through training) Rank: Trainee WeaponsAre given on missions) Gear: (Are given on missions) Maneuverability-10 Hand-Eye coordination-10 Build-up-5 Intelligence-15 Type: (Decided by your training)
Your name: Peter Markov Health: (Will be decided through training) Energy: (Will be decided through training) Rank: Trainee WeaponsAre given on missions) Gear: (Are given on missions) Maneuverability-7 Hand-Eye coordination-13 Build-up-6 Intelligence-14 Type: (Decided by your training)
Okay! Let us start!
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-note: if you know me, or read the thread on how I make flash games, you will have an idea on how I decide the outcome of your choices. Instead of the normal "diceroll" I use variables, and the intelligent picking of your choices, to make it more realistic.
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Okay you freaking recruits! Time to go to work! First of all, go through the training course right here, and lets test your ability!
------- Rope rappel -Peter Markov --Done in 3:10 minutes -Sivian H. Hamilton --Done in 3:00 minutes ------- Shooting range -Peter Markov --Done in 1:40 minutes Your Name: Sivian H. Hamilton --Done in 2:00 minutes ------- Climb the hill -Peter Markov --Done in 3:10 minutes -Sivian H. Hamilton --Done in 3:00 minutes -------
Next shit holes, we will need to test your ability to hide! NOW GO AND HIDE!
Area summary: One main road, the two sides are areas with lush vegetation. "Enemy" will pass down the road. *SUN*
A. To the lush vegetation, on the left side (top on drawing) ==A1. A big rock ==A2. Grassy areas ==A3. Long Grass B. To the lush vegetation, on the right side (bottom on drawing) ==B1. A big rock ==B2. Grassy areas ==B3. Long Grass
Health: (Will be decided through training) Energy: (Will be decided through training) Rank: Trainee WeaponsAre given on missions) Gear: (Are given on missions) Stats: (Decided by your type) Type: (Decided by your training)
A. To the lush vegetation, on the left side (top on drawing) ==A1. A big rock ==A2. Grassy areas ==A3. Long Grass B. To the lush vegetation, on the right side (bottom on drawing) ==B1. A big rock ==B2. Grassy areas ==B3. Long Grass
Your name: Yoshihiro A. Tajiri Health: (Will be decided through training) Energy: (Will be decided through training) Rank: Trainee WeaponsAre given on missions) Gear: (Are given on missions) Stats: (Decided by your type) Type: (Decided by your training) Maneuverability-7 Hand-Eye coordination-11 Build-up-7 Intelligence-15
Your name: Yoshihiro A. Tajiri Health: (Will be decided through training) Energy: (Will be decided through training) Rank: Trainee WeaponsAre given on missions) Gear: (Are given on missions) Stats: (Decided by your type) Type: (Decided by your training) Maneuverability-7 Hand-Eye coordination-10 Build-up-7 Intelligence-15
Sorry I think I added up the numbers wrong, I fixed it.
Your name: Yoshihiro A. Tajiri Health: (Will be decided through training) Energy: (Will be decided through training) Rank: Trainee WeaponsAre given on missions) Gear: (Are given on missions) Stats: (Decided by your type) Type: (Decided by your training) Maneuverability-7 Hand-Eye coordination-10 Build-up-7 Intelligence-15
Your name: Yoshihiro A. Tajiri Health: (Will be decided through training) Energy: (Will be decided through training) Rank: Trainee WeaponsAre given on missions) Gear: (Are given on missions) Stats: (Decided by your type) Type: (Decided by your training) Maneuverability-7 Hand-Eye coordination-11 Build-up-7 Intelligence-15
I'm not sure if that was intending to be an insult or a joke XD