Name: Lime
Condition: 1
Strength: 0
Endurance:1
Agility:2
Perception:2
Equipment: Hunting Knife, Flint, Canteen[7/8 drinks], Unidentified Lichen
Campsite: Igloo.
Location: Somewhere in the Arctic Circle.
You hunt the caribou but wolves end up killing it. They eat most of it then leave. There's maybe a few days worth of meath still on the reindeer though.
A) Take the meat
B) Go back to the igloo
C) Make your own option
Sorry this is so short, but I wrote a whole long thing for you just now and accidentally clicked something, and the whole thing got erased. =(
Name: Renji
Condition: 6
Strength:2
Endurance:2
Agility:3
Perception:4
Charisma:1
Weapon: SIGW.90 Assault Rifle[16/25].
Armor: Clothes.
Equipment[in backpack]: First-Aid Kit(anti-infection paste, stitching equipment, adhesive bandage[being applied], splint, tourniquet[being applied]) , Bowie Knife, M-67 Fragmentation Grenade, Bottle of Water[8/8], Bottle of Water[8/8], Bottle of Water[8/8], Bottle of Water[8/8], Freeze Dried Food[1 package], SIGW.90 Assault Rifle[20/25], Jericho 941 9mm[10/10], Flashbang Grenade
Location: Somewhere in the wilderness along the Afghanistan/Iran border.
Allies:
Enemies:
Day 4
Transmission: "I watched the Zunai soldiers patrolling their headquarters. They travelled in groups of three, and four groups were on the perimeter at all times, one at each wall at any given moment. They all patrol the entire perimeter at a similar pace, so that they will almost constantly be overlapping with each other. That way, they will know very quickly if something is wrong. Two groups travel clockwise, two groups travel counter-clockwise. It takes about thirty minutes for one group to do a full circle of the perimeter. Every soldier on patrol is armed with a rifle. Every two hours, one group is relieved of duty and a new group is sent in, while the other three groups continue as normal, that way it will be difficult to sneak in while they're changing the guard. Each group of three patrols for eight hours before being relieved. However, at approximately six-o-clock, all of the sentries go in the building(presumably for dinner) and they are replaced by four fresh sentries, who just stand immobile for about thirty minutes, one soldier on each wall, after the thirty minutes the other sentries return and resume what they were doing. It was something, but it was small..." [transmission is cut off].
Now you know their schedule.
A) Make a plan.
Name: Barays
Condition*: 1
Strength:3
Endurance:2
Agility:2
Perception:1
Charisma:2
Equipment: Disco Ball, Pocket Knife, Full Bottle of Water[8/8], 9mm Beretta Pistol[8/8], Weber's Cell Phone, Hammer, Wrench, Building Blueprints, Crowd Control Gun[Electric Charge: Full, Mace Grenades: 3, Rubber Pellets: 100/100, Airsoft Bullets: 50/50]
Criminals' Condition: Healthy and aggressive. Aware of your presence, but don't know where you are.
Fellow Hostages' Condition: Healthy but some are panicked. Want to help you.
Police Condition: Outside the bank. Like you
Time Until SWAT Breaches Bank: 5 hours, 30 minutes
You call the police to give them the information about the kidnappers.
"That's great!" said the officer on the other line. "Or it would be. Look, buddy, we've got a major problem here."
"What is it?" you ask.
"I'm not supposed to be telling anyone this, but it's SWAT," he sighs. "Their chief negotiator has been trying to communicate with the captors for a while now; phone calls, bullhorns, we even tried spray painting a message on the glass."
"So?" you prompt.
"Well, the kidnappers have just responded. They said that they want three vans, and an airplane."
"Three vans? There aren't that many of them."
"That's the problem. Three vans means that they're done getting the money and they're going to take the hostages with them. They're not going to let anyone go."
"Crap."
"Well, that's not the real problem here. The chief negotiator has realized this as well and he's, well, he's done negotiating. In a couple of hours he's going to send SWAT into the bank no matter what."
"Well, that's great!"
"No, it's very, very bad. The kidnappers see SWAT get close, a hostage dies. The kidnappers see SWAT come in, lots of hostages die. SWAT fires a gun, everybody dies. We're talking a full-scale bloodbath here."
"Oh. Well, that's bad."
"Yeah, you said it. We have maybe five hours while SWAT gears up for the assault until they make the breach. That means that you have five hours to either get all the hostages out of there or subdue the kidnappers before people start biting the dust. Now, I can try to help you by sending in the supplies that you need, but remember that we're on a clock and sending in supplies takes time."
"So, I have to get everybody out or stop the kidnappers before everybody dies?" you clarify.
"Pretty much," the officer confirms. "Oh crap, it's my boss. Gottago!"
A) Make your own option.