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SirNoobalot
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SirNoobalot
22,207 posts
Nomad

you and your small family of 5, including yourself, must survive. in prehistoric times :O

Name:
Age:
Bioptional

Hut( name)
Population:5
next level: 20,tiny village
Environment: (plains, jungle, desert, etc.)
Resources:nothing....
Tools: sticks and stones
Technologies: Hut
Condition: Dirty

open to suggestions, on my profile of course XD.

rules!
1. spamming, which is less than a 5 word response, is not allowed
2. Realistic! think, you are starting with nothing, a hut.
3. Have fun
4. It is possible to fail, remember that. at which point you start over. so be smart.
5. I update your sheet, no one else. if I forget something to add, please tell me instead of doing it yourself.

hope this works =3D

  • 456 Replies
piester22
offline
piester22
975 posts
Nomad

ame:Josh
Age:18
Bioptional
Hut( name)
Population:7
next level: 20,tiny village
Environment: Plains
Resources:a stick, long vine, BIG stone deposit, rocks,Big lake, 1 sharp stone, Horsehair, bowls, plates, weird U-shaped yew
Animals/crops: 4 goats, 1 ram
Tools: sticks and stones, 2 spears, horse calf, crude bowl
Technologies: Hut, basic fence, knives, spears, crude pottery
Condition: Dirty
..
Place: Plains
Fauna:Wabbit, Goat, Furry brown, horse, ???? ( more or less useful animals)
Flora:????? (more or less useful plants)
Time of day: Late Afternoon
Description: after the storm, many animals are running about. the water glistens off the long grass, and many new pudddles have formed.
Nearby objects: nothing

Didnt loco do i time jump? so i can to make up for it

SirNoobalot
offline
SirNoobalot
22,207 posts
Nomad

ame:Josh
Age:18
Bioptional
Hut( name)
Population:7
next level: 20,tiny village
Environment: Plains
Resources:a stick, long vine, BIG stone deposit, rocks,Big lake, 1 sharp stone, Horsehair, bowls, plates, weird U-shaped yew
Animals/crops: 4 goats, 1 ram
Tools: sticks and stones, 2 spears, horse calf, crude bowl
Technologies: Hut, basic fence, knives, spears, crude pottery
Condition: Dirty
..
Place: Plains
Fauna:Wabbit, Goat, Furry brown, horse, ???? ( more or less useful animals)
Flora:????? (more or less useful plants)
Time of day: Late Afternoon
Description: after the storm, many animals are running about. the water glistens off the long grass, and many new pudddles have formed.
Nearby objects: nothing

yes you can use your time jump... 2 weeks though :/
do it?

locoace3
offline
locoace3
15,053 posts
Nomad

ame:Phillip
Age:21
Hut: shaggin' shack
Population:5
next level: 20,tiny village
Environment: Forest
Resources: simple club, stout branches, small pond, Berry Bushes, Diamond?,Coal?
Tools: sticks and stones, White Thunder, tanning rack, bear teeth, bear claws, bear bones, deer bones, crude shovel
Technologies: Hut,spear, hunting, Tanning, interlocking parts ( crude), shovel ( crude), floor (crude clay),
Culture/Lore: The Finding of the True Rock
Condition: Dirty
.
Place: Forest
Fauna:chirpees, wabbit,mosquito, Deer ????
Flora:Trees, Vines, Bushes, Berry Bushes ????
Time of day:Morning
Description: a clear, sunny day. well it would be sunny without the trees.
nearby object: a large rock, dead branch, fallen tree

the destructor >.>

piester22
offline
piester22
975 posts
Nomad

ame:Josh
Age:18
Bioptional
Hut( name)
Population:7
next level: 20,tiny village
Environment: Plains
Resources:a stick, long vine, BIG stone deposit, rocks,Big lake, 1 sharp stone, Horsehair, bowls, plates, weird U-shaped yew
Animals/crops: 4 goats, 1 ram
Tools: sticks and stones, 2 spears, horse calf, crude bowl
Technologies: Hut, basic fence, knives, spears, crude pottery
Condition: Dirty
..
Place: Plains
Fauna:Wabbit, Goat, Furry brown, horse, ???? ( more or less useful animals)
Flora:????? (more or less useful plants)
Time of day: Late Afternoon
Description: after the storm, many animals are running about. the water glistens off the long grass, and many new pudddles have formed.
Nearby objects: nothing

If that is long enough than i do it..and collect some long staight birch branches while waiting for the horse to shed lol, and any feathers i can find.

locoace3
offline
locoace3
15,053 posts
Nomad

also to be correct its the ping pong thing notched bear claws (hurt to take out) loosely tied to the club

SirNoobalot
offline
SirNoobalot
22,207 posts
Nomad

ame:Phillip
Age:21
Hut: shaggin' shack
Population:5
next level: 20,tiny village
Environment: Forest
Resources: simple club, stout branches, small pond, Berry Bushes, Diamond?,Coal?
Tools: sticks and stones, White Thunder, tanning rack, bear teeth, bear claws, bear bones, deer bones, crude shovel, ' The Destructor'
Technologies: Hut,spear, hunting, Tanning, interlocking parts ( crude), shovel ( crude), floor (crude clay),
Culture/Lore: The Finding of the True Rock
Condition: Dirty
.
Place: Forest
Fauna:chirpees, wabbit,mosquito, Deer ????
Flora:Trees, Vines, Bushes, Berry Bushes ????
Time of day:Morning
Description: a clear, sunny day. well it would be sunny without the trees.
nearby object: a large rock, dead branch, fallen tree

well i can think of a LOT better uses for bear claws but ok

ame:Josh
Age:18
Bioptional
Hut( name)
Population:7
next level: 20,tiny village
Environment: Plains
Resources:a stick, long vine, BIG stone deposit, rocks,Big lake, 1 sharp stone, Horsehair, bowls, plates, weird U-shaped yew
Animals/crops: 4 goats, 1 ram
Tools: sticks and stones, 2 spears, horse calf, crude bowl, Bow
Technologies: Hut, basic fence, knives, spears, crude pottery, Bow
Condition: Dirty
..
Place: Plains
Fauna:Wabbit, Goat, Furry brown, horse, ???? ( more or less useful animals)
Flora:????? (more or less useful plants)
Time of day: Late Afternoon
Description: after the storm, many animals are running about. the water glistens off the long grass, and many new pudddles have formed.
Nearby objects: nothing

...2 weeks later...
you found what you were looking for, and have just barely enough hair to make your bowstring.

oh and what i was referring to by 'easier' was making the ends into loops and making too symmetrical notches on each end, then loop the bowstring through. its how nearly every bow works, a detachable string >.>

BOW TECHNOLOGY GAINED!

this moment deserves a name and ze first bow a name...
will add Culture/Lore once you do those >.> <.< >.> <.<

SirNoobalot
offline
SirNoobalot
22,207 posts
Nomad

@ both of ye: this becomes much more strategy-orientated after your tribes grow >.> . and as long as you don't mess up ye might make it to....

ze space age!
no further comment

piester22
offline
piester22
975 posts
Nomad

ame:Josh
Age:18
Bioptional
Hut( name)
Population:7
next level: 20,tiny village
Environment: Plains
Resources:a stick, long vine, BIG stone deposit, rocks,Big lake, 1 sharp stone, Horsehair, bowls, plates, weird U-shaped yew
Animals/crops: 4 goats, 1 ram
Tools: sticks and stones, 2 spears, horse calf, crude bowl, Bow
Technologies: Hut, basic fence, knives, spears, crude pottery, Bow
Condition: Dirty
..
Place: Plains
Fauna:Wabbit, Goat, Furry brown, horse, ???? ( more or less useful animals)
Flora:????? (more or less useful plants)
Time of day: Late Afternoon
Description: after the storm, many animals are running about. the water glistens off the long grass, and many new pudddles have formed.
Nearby objects: nothing

I name the bow.....Riptide! lol I'm TOTALLY ORIGINAL!and as for the moment...The tool age? lol...i have no idea what ur talking about.

SirNoobalot
offline
SirNoobalot
22,207 posts
Nomad

ame:Josh
Age:18
Bioptional
Hut( name)
Population:7
next level: 20,tiny village
Environment: Plains
Resources:a stick, long vine, BIG stone deposit, rocks,Big lake, 1 sharp stone, Horsehair, bowls, plates, weird U-shaped yew
Animals/crops: 4 goats, 1 ram
Tools: sticks and stones, 2 spears, horse calf, crude bowl, Riptide
Technologies: Hut, basic fence, knives, spears, crude pottery, Bow
Condition: Dirty
..
Place: Plains
Fauna:Wabbit, Goat, Furry brown, horse, ???? ( more or less useful animals)
Flora:????? (more or less useful plants)
Time of day: Late Afternoon
Description: after the storm, many animals are running about. the water glistens off the long grass, and many new pudddles have formed.
Nearby objects: nothing

well right now i'll call it the newb age... as it has no official name XD.

you stare at your horse, bored, and realize...

it has no use!

all it does is sit there, eat grass, and grow abnormally pudgy...

maybe you should find a use !

piester22
offline
piester22
975 posts
Nomad

I didnt think it was big enough to ride...or plow or anything if it couldnt even give me a hair!

locoace3
offline
locoace3
15,053 posts
Nomad

Iron - Knight


Flag

ame:Phillip
Age:21
Hut: shaggin' shack
Population:5
next level: 20,tiny village
Environment: Forest
Resources: simple club, stout branches, small pond, Berry Bushes, Diamond?,Coal?
Tools: sticks and stones, White Thunder, tanning rack, bear teeth, bear claws, bear bones, deer bones, crude shovel, ' The Destructor'
Technologies: Hut,spear, hunting, Tanning, interlocking parts ( crude), shovel ( crude), floor (crude clay),
Culture/Lore: The Finding of the True Rock
Condition: Dirty
.
Place: Forest
Fauna:chirpees, wabbit,mosquito, Deer ????
Flora:Trees, Vines, Bushes, Berry Bushes ????
Time of day:Morning
Description: a clear, sunny day. well it would be sunny without the trees.
nearby object: a large rock, dead branch, fallen tree

wait till next day

piester22
offline
piester22
975 posts
Nomad

ame:Josh
Age:18
Bioptional
Hut( name)
Population:7
next level: 20,tiny village
Environment: Plains
Resources:a stick, long vine, BIG stone deposit, rocks,Big lake, 1 sharp stone, Horsehair, bowls, plates, weird U-shaped yew
Animals/crops: 4 goats, 1 ram
Tools: sticks and stones, 2 spears, horse calf, crude bowl, Riptide
Technologies: Hut, basic fence, knives, spears, crude pottery, Bow
Condition: Dirty
..
Place: Plains
Fauna:Wabbit, Goat, Furry brown, horse, ???? ( more or less useful animals)
Flora:????? (more or less useful plants)
Time of day: Late Afternoon
Description: after the storm, many animals are running about. the water glistens off the long grass, and many new pudddles have formed.
Nearby objects: nothing

I make a traditon to help the culture crap.....All males that reach the age of 18 in my tribe must gain the trust of a horse and make his own bow and spear to be called a man XD YAY!

SirNoobalot
offline
SirNoobalot
22,207 posts
Nomad

ame:Josh
Age:18
Bioptional
Hut( name)
Population:7
next level: 20,tiny village
Environment: Plains
Resources:a stick, long vine, BIG stone deposit, rocks,Big lake, 1 sharp stone, Horsehair, bowls, plates, weird U-shaped yew
Animals/crops: 4 goats, 1 ram
Tools: sticks and stones, 2 spears, horse calf, crude bowl, Riptide
Technologies: Hut, basic fence, knives, spears, crude pottery, Bow
Culture/Lore: The Making of Riptide, Becoming a true Man
Condition: Dirty
..
Place: Plains
Fauna:Wabbit, Goat, Furry brown, horse, ???? ( more or less useful animals)
Flora:????? (more or less useful plants)
Time of day: Late Afternoon
Description: after the storm, many animals are running about. the water glistens off the long grass, and many new pudddles have formed.
Nearby objects: nothing

what about females XD. nah jk you don't have to but would be cool.

and you can find a horse/do something else, or you can do a mega fast-forward >.> if you want.

SirNoobalot
offline
SirNoobalot
22,207 posts
Nomad

@piester: * train a horse



ame:Phillip
Age:21
Hut: shaggin' shack
Population:5
next level: 20,tiny village
Environment: Forest
Resources: simple club, stout branches, small pond, Berry Bushes, Diamond?,Coal?
Tools: sticks and stones, White Thunder, tanning rack, bear teeth, bear claws, bear bones, deer bones, crude shovel, ' The Destructor'
Technologies: Hut,spear, hunting, Tanning, interlocking parts ( crude), shovel ( crude), floor (crude clay),
Culture/Lore: The Finding of the True Rock
Condition: Dirty
.
Place: Forest
Fauna:chirpees, wabbit,mosquito, Deer ????
Flora:Trees, Vines, Bushes, Berry Bushes ????
Time of day:Morning
Description: overcast... not much activity, but it is somewhat windy :O
nearby object: a large rock, dead branch, fallen tree

Morning!
see description

piester22
offline
piester22
975 posts
Nomad

ame:Josh
Age:18
Bioptional
Hut( name)
Population:7
next level: 20,tiny village
Environment: Plains
Resources:a stick, long vine, BIG stone deposit, rocks,Big lake, 1 sharp stone, Horsehair, bowls, plates, weird U-shaped yew
Animals/crops: 4 goats, 1 ram
Tools: sticks and stones, 2 spears, horse calf, crude bowl, Riptide
Technologies: Hut, basic fence, knives, spears, crude pottery, Bow
Culture/Lore: The Making of Riptide, Becoming a true Man
Condition: Dirty
..
Place: Plains
Fauna:Wabbit, Goat, Furry brown, horse, ???? ( more or less useful animals)
Flora:????? (more or less useful plants)
Time of day: Late Afternoon
Description: after the storm, many animals are running about. the water glistens off the long grass, and many new pudddles have formed.
Nearby objects: nothing

Females don't get to be warriors in the tribal ages! lol

I get those birch rods and any feathers i found and start makeing arrow shafts...

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