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wolf1991
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wolf1991
3,437 posts
Farmer

You poor poor sap. You just didn't stand a chance when that zombie outbreak occured. One bit was all it took. And then time went on and humans wiped out most of your kind, you're just a lowly survivor from a time passed on. Well on the up side you've managed to stop decaying and have some cool talents thanks to how you mutated, well how the virus that changed you into a virus mutated at least. Now it's your job to reclaim the world, to take your place once more and this time to keep it. Or will you stop your fellow zombies and simply wander into obscurity and hope for survival? The choices are yours. But first, what kind of zombie are you?

Classes

Beast

You're pretty tough. You've mutated so that you're quick and strong, but elements can give you a problem. But you pack one hell of a punch.

Weapon: Claws
Health: 150
energy: 100
Shade

You're like a shadow on a shadow. You're fast and that's your strength getting shot, hit or just plain hurt is going to cost you more than most. Good thing getting caught is hard.

Weapon: Claws
Health: 70
Energy: 100

Elemental

You're very interesting. Some how you mutated to be able to control either: fire, water, or electricity. Be creative and you might find this easier. Though be careful your health is lower than most but you have more energy.

Health: 90
Energy: 120
Weapon: pick from fire, water, or electricity

Nightmare

The name says it all. You're fast like a Shade, you've got more energy than an Elemental and you have one hell of a specialty. Fear. That's right you use the fear of others to create your attacks. But be warned if you get hit you might not be getting up. You're powerful, but a well place shot may take you out.

Health: 50
Energy: 200
Weapon: Fear

Character Sheet:

Name:
Age: 16+
Class: (See above)
Health: (See class types)
Energy: (See class types)
Weapon: (See class types)

NOTE: I will not accept any action that I deem unrealistic. Example: If you say, "I kill everything in sight." When I ask what you do if threatened. I will ban you from this game. Please think logically and carefully, if your character dies you will not be able to rejoin.

Ps: I have no limit on number of players.

  • 60 Replies
PurplePursuit
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PurplePursuit
521 posts
Nomad

Name: Successful Troll
Age: 21
Class: Shade
Health: 70
Energy: 100
Weapon: Claws

wolf1991
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wolf1991
3,437 posts
Farmer

Name:James
Age: 16
Class: Elemental
Health: 90
Energy: 120
Weapon: Water


You walk in and out of a few houses and find various belongings of those who once lived here. In one of the houses you find a backpack. What do you do?

Name: McLoven
Age: 18
Class: Beast
Health: 150
Energy: 100
Weapon: Claws


Nothing enters the house, but you continue to hear more noises outside the house. What do you do?

Name:Robert Yoi
Age: 28
Class: Beast
Health: 150
Energy: 100
Weapon: Claws


You move through the woods with practiced ease and grace. Off in the distance you see a glow of light. It is two far to determine what it is though. What do you do?
Renjineon
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Renjineon
3,912 posts
Nomad

Name:Robert Yoi
Age: 28
Class: Beast
Health: 150
Energy: 100
Weapon: Claws

I'll go up above in the trees and wait for wat it is

wolf1991
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wolf1991
3,437 posts
Farmer

Name:Phillip
Age: 16
Class: nightmare
Health: 50
Energy: 200
Weapon: Fear


You move silently over the rooftops, avoiding light wherever possible. As you look down over an alleyway you see a homeless man being beaten on by a group of four men. What do you do?

Name: Josh Tieman
Age: 20
Class: Elemental
Health: 90
Energy: 120
Weapon: electricity


After zombies became the prey you fled to your old home town. When you mutated with the ability to control electricity you wandered into an old power plant. The place is home, but doesn't run. Perhaps it's time to move on, keep running...or, fight back. What do you do?

Name: Zombie Greg
Age: 19
Class: Elemental
Health: 90
Energy: 120
Weapon: Electricity


You've been hunted for your entire lif as a zombie. Peace is a thing unknown to you. Your control over electricity is fanastic, but you've been forced away from that power. You're in a run down down, somewhere in the midwest. What do you do?

Name:Wesley Swanson
Age: 16
Class: Beast
Health: 150
Energy: 100
Weapon: Claws


You've hunted in the grasslands and forests that you've taken as your home. Humans avoid the area, but lately some have gotten bolder wanting to rid the area of the threat. You awake to a noise. What do you do?

Name: Successful Troll
Age: 21
Class: Shade
Health: 70
Energy: 100
Weapon: Claws


You've made a home in a small town at the edge of human territory. Sadly you might have to leave since some people have detected your presence. You have choices to make, flee or fight. Currently it's night there is no threat. what do you do?
Gregbyte
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Gregbyte
1,053 posts
Nomad

Name: Zombie Greg
Age: 19
Class: Elemental
Health: 90
Energy: 120
Weapon: Electricity

Find a cr and steal it's battery. Put it in a backpack. Use a pair of jumper cables to access the electricity inside the battery.

Gregbyte
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Gregbyte
1,053 posts
Nomad

Car* Sorry for the double post, just wanted to avoid any confusion

piester22
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piester22
975 posts
Nomad

Name:James
Age: 16
Class: Elemental
Health: 90
Energy: 120
Weapon: Water

Take it and some water in containers i find...

jalte
offline
jalte
1,925 posts
Nomad

Name: McLoven
Age: 18
Class: Beast
Health: 150
Energy: 100
Weapon: Claws

find out where the noises are coming from

locoace3
offline
locoace3
15,053 posts
Nomad

Name:Phillip
Age: 16
Class: nightmare
Health: 50
Energy: 200
Weapon: Fear

step into the four men's minds...what are your deepest fears....*maniacal laughter inside head*

TheAKGuy
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TheAKGuy
995 posts
Nomad

Name: Nickovic Krashkrinklov
Age: 16
Class: Elemental
Health: 90
Energy: 120
Weapon: Water

Too late to join?

wolf1991
offline
wolf1991
3,437 posts
Farmer

Name:Robert Yoi
Age: 28
Class: Beast
Health: 150
Energy: 100
Weapon: Claws


The light is not moving closer. What do you do now?

Name: Zombie Greg
Age: 19
Class: Elemental
Health: 90
Energy: 120
Weapon: Electricity
Inventory:


The battery is completely dead making it useless. However you do have a backpack now. Now what?

Name:James
Age: 16
Class: Elemental
Health: 90
Energy: 120
Weapon: Water
Inventory: 2x Canteens of water


Congrats you now have a place to store an inventory of objects. It's only a backpack so be reasonable as to what goes into it.

Name: McLoven
Age: 18
Class: Beast
Health: 150
Energy: 100
Weapon: Claws


The noises seem to come from the bushes in the back yard and from inside the house across the street. What do you do?

Name:Phillip
Age: 16
Class: nightmare
Health: 50
Energy: 200
Weapon: Fear


The men freeze as the feel your presence in your mind. They look around for you, but since you're on a roof top they don't see you. Now what do you do?

Name: Nickovic Krashkrinklov
Age: 16
Class: Elemental
Health: 90
Energy: 120
Weapon: Water


You've scraped an existence near an old lumber mill community. The river is calming, but lately humans have been intruding into the area hunting game, and if they find them, zombies. One day you're down by the river when you hear a noise. What do you do?
Renjineon
offline
Renjineon
3,912 posts
Nomad

Name:Robert Yoi
Age: 28
Class: Beast
Health: 150
Energy: 100
Weapon: Claws

start going toward it staying in the trees

locoace3
offline
locoace3
15,053 posts
Nomad

Name:Phillip
Age: 16
Class: nightmare
Health: 50
Energy: 200
Weapon: Fear
take their fears show it to them as me so i look like their morst fear and freeze them in place while i feed then make a hasty getaway

jalte
offline
jalte
1,925 posts
Nomad

Name: McLoven
Age: 18
Class: Beast
Health: 150
Energy: 100
Weapon: Claws

go to the house

PurplePursuit
offline
PurplePursuit
521 posts
Nomad

You've made a home in a small town at the edge of human territory. Sadly you might have to leave since some people have detected your presence. You have choices to make, flee or fight. Currently it's night there is no threat. what do you do?


Fight, making sure I use my speed and the night to take them down one by one.
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