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SirNoobalot
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SirNoobalot
22,207 posts
Nomad

Humans and the Hive, a strange, reptilian-like species, have been at war for hundreds of years now... to no avail. both sides, having equal or greater amounts of technology, not much has been gained for the past few centuries, with peace talks ending in ambassador's heads being sent home in a box. Our 'relationship' with them is an extremely bitter, bloody one, with neither side willing to settle to a peace compromise, nor willing to give up any of their own gains for peace.

Your spaceship, a sleek, small cargo ship, has just landed on a 'dead' planet. Last contact with the former human inhabitants was lost 7 months ago, and what happened is unknown. completely unknown.
a Lush forested planet, your ship lands in a clearing of strange flowers and grasses. The teams of Space Marines, scientists, laborers, and engineers immediately unload.

Your mission?
find teh lost colony, explore it, and see if they are still there. If they are alive and well, pack up and return back to the nearby Cruiser, Sunbeam. Secondary objective, see if the Hive has anything to do with this

and if the colony isn't alive and well, colonize it yourself until reinforcements arrive.

Char Sheet:

Captain Name:
Ship Name: (optional)
Ship type: Sloop class cargo
Personnel: 175 space marines, 50 scientists, 200 laborers, 60 engineers, 30 crew, 250 civilians/tourist
Cargo: Some cattle, chickens, construction tools, and food/drink ( 5 months)

This is along the lines of an sci-fi, so if you no likez those games, too bad.

You are NOT the captain and therefore leader of the mission, you are a Space Marine.
but you might be a leader :P

  • 88 Replies
locoace3
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locoace3
15,053 posts
Nomad

Captain Name:Jean-Luc Picard
Ship Name: S.S. Enterprise (big sci fi nerd :P)
Ship type: Sloop class cargo
Personnel: 175 space marines, 50 scientists, 200 laborers, 60 engineers, 30 crew, 250 civilians/tourist, 1 sick corpse
Cargo: Some cattle, chickens, construction tools, and food/drink ( 5 months)
Buildings, improvedtents ( 30), armored chainlink fence
Projects:, ame anti- virus/ disease ( 4 turns)
Techs: hazmat suit,tents,gas mask, Basic blaster+pistol, carbon armor, prototype hovercraft, airseal helmet+mask ( head armor), medkit

extra foodz and metal and a few explosives OH and a order of hold on *counts* 1000 tacos!
oh
then some specs for fuel both for flamers and jets large and chainsaws also a rocket launcher

SirNoobalot
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SirNoobalot
22,207 posts
Nomad

Captain Name:Jean-Luc Picard
Ship Name: S.S. Enterprise (big sci fi nerd :P)
Ship type: Sloop class cargo
Personnel: 175 space marines, 50 scientists, 200 laborers, 60 engineers, 30 crew, 250 civilians/tourist, 1 sick corpse
Cargo: Some cattle, chickens, construction tools, and food/drink ( 5 months)
Buildings, improvedtents ( 30), armored chainlink fence
Projects:, ame anti- virus/ disease ( 4 turns)
Techs: hazmat suit,tents,gas mask, Basic blaster+pistol, carbon armor, prototype hovercraft, airseal helmet+mask ( head armor), medkit, rocket launcher, jet/flamer fuel

they send you jet/flamer fuel and a rocket launcher

locoace3
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locoace3
15,053 posts
Nomad

Captain Name:Jean-Luc Picard
Ship Name: S.S. Enterprise (big sci fi nerd :P)
Ship type: Sloop class cargo
Personnel: 175 space marines, 50 scientists, 200 laborers, 60 engineers, 30 crew, 250 civilians/tourist, 1 sick corpse
Cargo: Some cattle, chickens, construction tools, and food/drink ( 5 months)
Buildings, improvedtents ( 30), armored chainlink fence
Projects:, ame anti- virus/ disease ( 4 turns)
Techs: hazmat suit,tents,gas mask, Basic blaster+pistol, carbon armor, prototype hovercraft, airseal helmet+mask ( head armor), medkit, rocket launcher, jet/flamer fuel

start armoring my rocket shooters more heavily

and makes a flamer

also keep looking for a metal mine

SirNoobalot
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SirNoobalot
22,207 posts
Nomad

Captain Name:Jean-Luc Picard
Ship Name: S.S. Enterprise (big sci fi nerd :P)
Ship type: Sloop class cargo
Personnel: 175 space marines, 50 scientists, 200 laborers, 60 engineers, 30 crew, 250 civilians/tourist, 1 sick corpse
Cargo: Some cattle, chickens, construction tools, and food/drink ( 5 months)
Buildings, improvedtents ( 30), armored chainlink fence
Projects:, make armored rocket launcher ( 3 posts)
Techs: hazmat suit,tents,gas mask, Basic blaster+pistol, carbon armor, prototype hovercraft, airseal helmet+mask ( head armor), medkit, rocket launcher, jet/flamer fuel, disease serum ( unknown disease)

you completed the disease serum thing.

armoring of rocket launcher started ( 3 posts)

and mines don't just appear they have to be dug :P

but anyways you salvage a very small metal dump... signs of the colony??

locoace3
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locoace3
15,053 posts
Nomad

Captain Name:Jean-Luc Picard
Ship Name: S.S. Enterprise (big sci fi nerd :P)
Ship type: Sloop class cargo
Personnel: 175 space marines, 50 scientists, 200 laborers, 60 engineers, 30 crew, 250 civilians/tourist, 1 sick corpse
Cargo: Some cattle, chickens, construction tools, and food/drink ( 5 months)
Buildings, improvedtents ( 30), armored chainlink fence
Projects:, make armored rocket launcher ( 3 posts)
Techs: hazmat suit,tents,gas mask, Basic blaster+pistol, carbon armor, prototype hovercraft, airseal helmet+mask ( head armor), medkit, rocket launcher, jet/flamer fuel, disease serum ( unknown disease)


get in teh hovery thing and investigate w/ soldiers and name my small colony

whispering oaks
it are teh baist caroval eber

SirNoobalot
offline
SirNoobalot
22,207 posts
Nomad

Captain Name:Jean-Luc Picard
Ship Name: S.S. Enterprise (big sci fi nerd :P)
Ship type: Sloop class cargo
Personnel: 175 space marines, 50 scientists, 200 laborers, 60 engineers, 30 crew, 250 civilians/tourist, 1 sick corpse
Cargo: Some cattle, chickens, construction tools, and food/drink ( 5 months)
Buildings, improvedtents ( 30), armored chainlink fence
Projects:, make armored rocket launcher ( 3 posts)
Techs: hazmat suit,tents,gas mask, Basic blaster+pistol, carbon armor, prototype hovercraft, airseal helmet+mask ( head armor), medkit, rocket launcher, jet/flamer fuel, disease serum ( unknown disease)

ohai!

you findz a broken gun laying in teh road. it appears to be of human making, but its model/age is undeterminable.

you also findz a large trail that kitteh found for ye.

rick073
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rick073
2,754 posts
Peasant

Captain Name:Alexi Stukav
Ship Name: Hyperion
Ship type: Sloop class cargo
Personnel: 175 space marines, 50 scientists, 200 laborers, 60 engineers, 30 crew, 250 civilians/tourist
Cargo: Some cattle, chickens, construction tools, and food/drink ( 5 months)
Buildings: Tents ( 30), Chainlink fence
Projects:n/a
Techs: Tents, fences , basic blaster+pistol, Carbon armor,prototype 'Spider', airseal helmet+mask ( head armor),

i order machine guns for the denz, and a few flamethrowerz wit fuel az well.

i go with my men on another scouting mission, this time deeper into the forest

SirNoobalot
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SirNoobalot
22,207 posts
Nomad

Captain Name:Alexi Stukav
Ship Name: Hyperion
Ship type: Sloop class cargo
Personnel: 175 space marines, 50 scientists, 200 laborers, 60 engineers, 30 crew, 250 civilians/tourist
Cargo: Some cattle, chickens, construction tools, and food/drink ( 5 months)
Buildings: Tents ( 30), Chainlink fence
Projects:n/a
Techs: Tents, fences , basic blaster+pistol, Carbon armor,prototype 'Spider', airseal helmet+mask ( head armor), Flamer

Heavy or Light Machine gun?? ( heavy= more firepower, less portable. light= less firepower, much more portable)
and you getz a flamer crate.

you find a large valley with steep sides. a thick mist hangs over it, and you can faintly see jungle undergrowth beneath.

rick073
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rick073
2,754 posts
Peasant

Captain Name:Alexi Stukav
Ship Name: Hyperion
Ship type: Sloop class cargo
Personnel: 175 space marines, 50 scientists, 200 laborers, 60 engineers, 30 crew, 250 civilians/tourist
Cargo: Some cattle, chickens, construction tools, and food/drink ( 5 months)
Buildings: Tents ( 30), Chainlink fence
Projects:n/a
Techs: Tents, fences , basic blaster+pistol, Carbon armor,prototype 'Spider', airseal helmet+mask ( head armor), Flamer

eeerrr... heavy machine gun+tripods plz

i try to mount the flamer on the spider with a heavy mg when it arives.

i fire a few rounds into a tree to mark the place

locoace3
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locoace3
15,053 posts
Nomad

Captain Name:Jean-Luc Picard
Ship Name: S.S. Enterprise (big sci fi nerd :P)
Ship type: Sloop class cargo
Personnel: 175 space marines, 50 scientists, 200 laborers, 60 engineers, 30 crew, 250 civilians/tourist, 1 sick corpse
Cargo: Some cattle, chickens, construction tools, and food/drink ( 5 months)
Buildings, improvedtents ( 30), armored chainlink fence
Projects:, make armored rocket launcher ( 3 posts)
Techs: hazmat suit,tents,gas mask, Basic blaster+pistol, carbon armor, prototype hovercraft, airseal helmet+mask ( head armor), medkit, rocket launcher, jet/flamer fuel, disease serum ( unknown disease)

develop simple A.I. for gunz and make an IFF system where every person gets a chip implanted in them that makes the ai think their friendly

fence teh kitty trail and put A.I. guns on it


and let the people get nasty (babehs)

ooc: you watched left for speed 2?

rick073
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rick073
2,754 posts
Peasant

errr.. r u sure its left for speed 2 and not left 4 dead 2?

SirNoobalot
offline
SirNoobalot
22,207 posts
Nomad

Captain Name:Jean-Luc Picard
Ship Name: S.S. Enterprise (big sci fi nerd :P)
Ship type: Sloop class cargo
Personnel: 175 space marines, 50 scientists, 200 laborers, 60 engineers, 30 crew, 250 civilians/tourist, 1 sick corpse
Cargo: Some cattle, chickens, construction tools, and food/drink ( 5 months)
Buildings, improvedtents ( 30), armored chainlink fence
Projects:, make armored rocket launcher ( 1 posts), make smartgun ( 7 posts)
Techs: hazmat suit,tents,gas mask, Basic blaster+pistol, carbon armor, prototype hovercraft, airseal helmet+mask ( head armor), medkit, rocket launcher, jet/flamer fuel, disease serum ( unknown disease)

lulwut AI?
you developz a smart gun, but it ends up shooting all over the place, killing the lead researcher on the project and setting you back... a LOT.

you canz haz 200 babehz.

SirNoobalot
offline
SirNoobalot
22,207 posts
Nomad

Captain Name:Alexi Stukav
Ship Name: Hyperion
Ship type: Sloop class cargo
Personnel: 175 space marines, 50 scientists, 200 laborers, 60 engineers, 30 crew, 250 civilians/tourist
Cargo: Some cattle, chickens, construction tools, and food/drink ( 5 months)
Buildings: Tents ( 30), Chainlink fence
Projects:n/a
Techs: Tents, fences , basic blaster+pistol, Carbon armor,prototype 'Spider', airseal helmet+mask ( head armor), Flamer, Hmg w/ tripod

you getz teh HMG with teh tripod.

after miunting the MG and flamer, you realize how futile it is if the craft is moving fast or jumping..

unless you wanted a mobile weapon platform :P

locoace3
offline
locoace3
15,053 posts
Nomad

Captain Name:Jean-Luc Picard
Ship Name: S.S. Enterprise (big sci fi nerd :P)
Ship type: Sloop class cargo
Personnel: 175 space marines, 50 scientists, 200 laborers, 60 engineers, 30 crew, 250 civilians/tourist, 1 sick corpse
Cargo: Some cattle, chickens, construction tools, and food/drink ( 5 months)
Buildings, improvedtents ( 30), armored chainlink fence
Projects:, make armored rocket launcher ( 1 posts), make smartgun ( 7 posts)
Techs: hazmat suit,tents,gas mask, Basic blaster+pistol, carbon armor, prototype hovercraft, airseal helmet+mask ( head armor), medkit, rocket launcher, jet/flamer fuel, disease serum ( unknown disease)

take the guns A.I. (has to have one to be smart) and put in an IFF system that sense the transmissions of the chips in peoples blood-streams so it will identify them as a friendly simple simple




@rick073

no left for speed 2

SirNoobalot
offline
SirNoobalot
22,207 posts
Nomad

Captain Name:Jean-Luc Picard
Ship Name: S.S. Enterprise (big sci fi nerd :P)
Ship type: Sloop class cargo
Personnel: 175 space marines, 50 scientists, 200 laborers, 60 engineers, 30 crew, 250 civilians/tourist,200 children, 1 sick corpse
Cargo: Some cattle, chickens, construction tools, and food/drink ( 4 months)
Buildings, improvedtents ( 30), armored chainlink fence
Projects:, make armored rocket launcher ( 1 posts), make smartgun ( 6 posts)
Techs: hazmat suit,tents,gas mask, Basic blaster+pistol, carbon armor, prototype hovercraft, airseal helmet+mask ( head armor), medkit, rocket launcher, jet/flamer fuel, disease serum ( unknown disease)

you're still developing the AI itself >.> ( 6 posts now )

a pack of strange wolf-like creatures slinksover the fence and in at night and gobbles lots of your food D:!

-1 month food.

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