ForumsForum GamesAge Of Empire Civilazation builder!

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locoace3
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locoace3
15,053 posts
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based off of my favorite (yet old) game AoE I
well here the char sheet

Name:
Civilization: (Hittite Egyptian so long as it was a real one)
Techs:Basic clubs,Simple huts,simple granary,simple storage pit,simple docks
Age:Stone age
Builders:100
Researchers:100
Soldiers:50
Events:
In progress:
Soldier types:simple club men
Resources:500

  • 541 Replies
25wes25
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25wes25
1,584 posts
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Name:Wesley The Conqourer
Tribe Name:The Survivors
Civilization: England
Royal colors:Green
Generals of army:Steve
Techs:Basic clubs,houses,simple granary (walls and towers),storage pit (Armor and and weapons making), docks(boats),advanced boats,war axe,simple axe,market,archery range,stables,barracks,domesticated animals,farms,mining,medium walls,sentry towers,Leather armor,government center(various tech)wonder,flame arrow,guard tower,improved bowman,fishing ship,merchant vessel,heavy transport and trireme,Simple battering ram,Artisanship,The plow,and the wheel
Age:Bronze age
Builders:200
Farmers:100
Researchers:200
Soldiers:625
Events:
In progress:
Soldier types:Axemen,Improved bowmen,scouts(Calvary),broad swordsmen,Calvary,simple battering rams
Resources:1800
Buildings:100 huts,2 storage pits,1 granary,1 dock,1 Barracks,5 farms,1 archery range,1 stables,1 temple,1 academy,1 siege workshop,Wonder
Vehicles:5 triremes,2 trade vessels,2 fishing boat,1 heavy transport
Villages: York techs:Basic clubs,Simple huts,simple granary (walls and towers),simple storage pit (Armor and and weapons making),simple docks(boats),simple boats,war axe,simple axe,market,archery range,stables,barracks,domesticated animals,farms,mining,small walls,watch towers
buildings in other village:town center
Allies:Hampshire,Queen Mary

I make macemen and spearmen. Unit statistics for ma army please

locoace3
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locoace3
15,053 posts
Nomad

Name:Wesley The Conqourer
Tribe Name:The Survivors
Civilization: England
Royal colors:Green
Generals of army:Steve
Techs:Basic clubs,houses,simple granary (walls and towers),storage pit (Armor and and weapons making), docks(boats),advanced boats,war axe,simple axe,market,archery range,stables,barracks,domesticated animals,farms,mining,medium walls,sentry towers,Leather armor,government center(various tech)wonder,flame arrow,guard tower,improved bowman,fishing ship,merchant vessel,heavy transport and trireme,Simple battering ram,Artisanship,The plow,and the wheel
Age:Bronze age
Builders:200
Farmers:100
Researchers:200
Soldiers:625
Events:
In progress:
Soldier types:Axemen,Improved bowmen,scouts(Calvary),broad swordsmen,Calvary,simple battering rams,macemen,spearmen,Hoplites
Resources:1800
Buildings:100 huts,2 storage pits,1 granary,1 dock,1 Barracks,5 farms,1 archery range,1 stables,1 temple,1 academy,1 siege workshop,Wonder
Vehicles:5 triremes,2 trade vessels,2 fishing boat,1 heavy transport
Villages: York techs:Basic clubs,Simple huts,simple granary (walls and towers),simple storage pit (Armor and and weapons making),simple docks(boats),simple boats,war axe,simple axe,market,archery range,stables,barracks,domesticated animals,farms,mining,small walls,watch towers
buildings in other village:town center
Allies:Hampshire,Queen Mary

Broad Swordsman
Hit points: 70
Attack: 9+4
Armor: 1+4
Range: â"
Speed: Medium

Improved Bowman
Hit points: 40
Attack: 4+4
Armor: 0+4
Range: 6+2
Speed: Medium

Scout
Hit points: 60
Attack: 3+4
Armor: 0+4
Range: â"
Speed: Fast

Axemen
Hit points: 50
Attack: 5+4
Armor: â"+4
Range: â"
Speed: Medium


Calvary
Hit points: 150
Attack: 8+4
Armor: 0+4
Range: â"
Speed: Fast

Hoplite
Hit points: 120
Attack: 17+4
Armor: 5+4
Range:-
Speed: Slow

and made those 2 for 300 resources (remember the number of researchers and builders decrease the cost of building and researching stuff)

locoace3
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locoace3
15,053 posts
Nomad

all the funny symbol things are 0's

piester22
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piester22
975 posts
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Name:Irminones
Tribe name:Suebi
Generals of army: none
Royal colors:Purple
Civilization:Germanic
Techs:Basic clubs,Simple huts,simple granary,simple storage pit,simple docks,scout boat,trade boat,fishing raft,light transport
Age:Stone age
Builders:100
Researchers:100
Soldiers:50
Events:Food for 8 turns
In progress:
Soldier types:simple club men
Resources:500
Buildings: 50 simple huts,1 town center,1 storage pit,1 granary,1 dock
Vehicles:1 fishing raft
Allies: None

UGH ...how do i advance?

locoace3
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locoace3
15,053 posts
Nomad

Name:Irminones
Tribe name:Suebi
Generals of army: none
Royal colors:Purple
Civilization:Germanic
Techs:Basic clubs,Simple huts,simple granary,simple storage pit,simple docks,scout boat,trade boat,fishing raft,light transport
Age:Stone age
Builders:100
Researchers:100
Soldiers:50
Events:Food for 8 turns
In progress:
Soldier types:simple club men
Resources:500
Buildings: 50 simple huts,1 town center,1 storage pit,1 granary,1 dock
Vehicles:1 fishing raft
Allies: None

now that everything is built simply say advance in age ^.^ very simple

piester22
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piester22
975 posts
Nomad

Name:Irminones
Tribe name:Suebi
Generals of army: none
Royal colors:Purple
Civilization:Germanic
Techs:Basic clubs,Simple huts,simple granary,simple storage pit,simple docks,scout boat,trade boat,fishing raft,light transport
Age:Stone age
Builders:100
Researchers:100
Soldiers:50
Events:Food for 8 turns
In progress:
Soldier types:simple club men
Resources:500
Buildings: 50 simple huts,1 town center,1 storage pit,1 granary,1 dock
Vehicles:1 fishing raft
Allies: None

ADVANCE OR I WILL SICK MY HIPPO'S ON YOU!

locoace3
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locoace3
15,053 posts
Nomad

Name:Irminones
Tribe name:Suebi
Generals of army: none
Royal colors:Purple
Civilization:Germanic
Techs:Basic clubs,Simple huts,simple granary,simple storage pit,simple docks,scout boat,trade boat,fishing raft,light transport,market,archery range,stables
Age:Tool age
Builders:100
Researchers:100
Soldiers:50
Events:Food for 8 turns
In progress:
Soldier types:simple club men
Resources:500
Buildings: 50 simple huts,1 town center,1 storage pit,1 granary,1 dock
Vehicles:1 fishing raft
Allies: None

w00t tool age!

check techs for new buildings *might want to make more peoples just give people time off*

piester22
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piester22
975 posts
Nomad

Name:Irminones
Tribe name:Suebi
Generals of army: none
Royal colors:Purple
Civilization:Germanic
Techs:Basic clubs,Simple huts,simple granary,simple storage pit,simple docks,scout boat,trade boat,fishing raft,light transport,market,archery range,stables
Age:Tool age
Builders:100
Researchers:100
Soldiers:50
Events:Food for 8 turns
In progress:
Soldier types:simple club men
Resources:500
Buildings: 50 simple huts,1 town center,1 storage pit,1 granary,1 dock
Vehicles:1 fishing raft
Allies: None

Well i give rotate them giving half 2 days off then the other half...and the half thats working can make a stable.

locoace3
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locoace3
15,053 posts
Nomad

Name:Irminones
Tribe name:Suebi
Generals of army: none
Royal colors:Purple
Civilization:Germanic
Techs:Basic clubs,Simple huts,simple granary,simple storage pit,simple docks,scout boat,trade boat,fishing raft,light transport,market,archery range,stables,barracks
Age:Tool age
Builders:100
Researchers:100
Soldiers:50
Events:Food for 7 turns
In progress:
Soldier types:simple club men,Scouts (Calvary)
Resources:400
Buildings: 50 simple huts,1 town center,1 storage pit,1 granary,1 dock,stables
Vehicles:1 fishing raft
Allies: None

you makes 200 babies!

and make the stables for 100 resources

piester22
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piester22
975 posts
Nomad

Name:Irminones
Tribe name:Suebi
Generals of army: none
Royal colors:Purple
Civilization:Germanic
Techs:Basic clubs,Simple huts,simple granary,simple storage pit,simple docks,scout boat,trade boat,fishing raft,light transport,market,archery range,stables,barracks
Age:Tool age
Builders:100
Researchers:100
Soldiers:50
Events:Food for 7 turns
In progress:
Soldier types:simple club men,Scouts (Calvary)
Resources:400
Buildings: 50 simple huts,1 town center,1 storage pit,1 granary,1 dock,stables
Vehicles:1 fishing raft
Allies: None

hmm train some scouts?

and do i have to add the babies?

locoace3
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locoace3
15,053 posts
Nomad

Name:Irminones
Tribe name:Suebi
Generals of army: none
Royal colors:Purple
Civilization:Germanic
Techs:Basic clubs,Simple huts,simple granary,simple storage pit,simple docks,scout boat,trade boat,fishing raft,light transport,market,archery range,stables,barracks
Age:Tool age
Builders:100
Researchers:100
Soldiers:50
Events:Food for 6 turns
In progress:
Soldier types:simple club men,Scouts (Calvary)
Resources:400
Buildings: 50 simple huts,1 town center,1 storage pit,1 granary,1 dock,stables
Vehicles:1 fishing raft
Allies: None

already added might want to make ALL of the buildings one contains some techs necessary to advance in age

yes you do

piester22
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piester22
975 posts
Nomad

Name:Irminones
Tribe name:Suebi
Generals of army: none
Royal colors:Purple
Civilization:Germanic
Techs:Basic clubs,Simple huts,simple granary,simple storage pit,simple docks,scout boat,trade boat,fishing raft,light transport,market,archery range,stables,barracks
Age:Tool age
Builders:200
Researchers:200
Soldiers:50
Events:Food for 7 turns
In progress:
Soldier types:simple club men,Scouts (Calvary)
Resources:400
Buildings: 50 simple huts,1 town center,1 storage pit,1 granary,1 dock,stables
Vehicles:1 fishing raft
Allies: None

okay then i build ALL the buildings..

piester22
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piester22
975 posts
Nomad

well...ima go play battlefield...cya

locoace3
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locoace3
15,053 posts
Nomad

Name:Irminones
Tribe name:Suebi
Generals of army: none
Royal colors:Purple
Civilization:Germanic
Techs:Basic clubs,Simple huts,simple granary,simple storage pit,simple docks,scout boat,trade boat,fishing raft,light transport,market,archery range,stables,barracks
Age:Tool age
Builders:100
Researchers:100
Soldiers:50
Events:Food for 7 turns
In progress:
Soldier types:simple club men,Scouts (Calvary)
Resources:0
Buildings: 50 simple huts,1 town center,1 storage pit,1 granary,1 dock,1 stables,1 market,1 archery range,1 barracks
Vehicles:1 fishing raft
Allies: None

you make it for 400 resources!

piester22
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piester22
975 posts
Nomad

Name:Irminones
Tribe name:Suebi
Generals of army: none
Royal colors:Purple
Civilization:Germanic
Techs:Basic clubs,Simple huts,simple granary,simple storage pit,simple docks,scout boat,trade boat,fishing raft,light transport,market,archery range,stables,barracks
Age:Tool age
Builders:100
Researchers:100
Soldiers:50
Events:Food for 7 turns
In progress:
Soldier types:simple club men,Scouts (Calvary)
Resources:0
Buildings: 50 simple huts,1 town center,1 storage pit,1 granary,1 dock,1 stables,1 market,1 archery range,1 barracks
Vehicles:1 fishing raft
Allies: None

okeee dokeee send them to gather wood

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