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SirNoobalot
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SirNoobalot
22,207 posts
Nomad

You are the supreme ruler of your village of primitive people!

Village name:
Type of leader ( you): see below
Difficulty level easy, medium, hard)
Population: 20
Buildings: Huts ( 5), farm ( 2 ), Leader hut ( 1)
Allies:
Enemies:
Satisfaction ( people): happy!
Worship level: only if Diety or demigod
Resent: only if Chieftain or demigod
Food/water: 500
Military: 0
Economic:0
Scientific: 0
Desc:

Diety: you are a diety watching over your people. No divine powers ( yet ), but you have absolute control of your people as long as they worship you. Immune to assassinations.
Chieftain: you are a human leading your people. No worship required, but resent may still develop if you aren't providing food,water, shelter, etc. . able to be assassinated, exiled.
Demigod: immortal, a mix of the two above. Physically existent, and requires both worship and love of people, but less of both, and can more or less be assassinated, but chances are dramatically lower.

Next level:Bronze age
Requirements:
population:150
food/water: 1250
Satisfaction level: very happy


well....

  • 47 Replies
Hypermnestra
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Hypermnestra
26,390 posts
Nomad

Village name: Hynest
Type of leader ( you): Deity
Difficulty level : Medium
Population: 20
Buildings: Huts ( 5), farm ( 2 ), Leader hut ( 1)
Allies:
Enemies:
Satisfaction ( people): happy!
Worship level:
Resent:
Food/water: 500
Military: 0
Economic:0
Scientific: 0
Description: What do you mean by this?

SirNoobalot
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SirNoobalot
22,207 posts
Nomad

Add-on: [b] for diety you can gain divine powers by sacrifing resources, animals, or people, but people may become angry at you if you do this too much or unreasonably. ( goes into idea of keepin people stupid )

ichigo772
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ichigo772
1,490 posts
Nomad

Village name: Lunas
Type of leader: Diety
Difficulty level easy, medium, hard)
Population: 20
Buildings: Huts ( 5), farm ( 2 ), Leader hut ( 1)
Allies:
Enemies:
Satisfaction ( people): happy!
Worship level:
Resent:
Food/water: 500
Military: 0
Economic:0
Scientific: 0
Desc: of the village right?

this good?

locoace3
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locoace3
15,053 posts
Nomad

Village name:
Type of leader ( you): chieftain
Difficulty level easy, medium, hard)
Population: 20
Buildings: Huts ( 5), farm ( 2 ), Leader hut ( 1)
Allies:
Enemies:
Satisfaction ( people): happy!
Worship level: only if Diety or demigod
Resent: only if Chieftain or demigod
Food/water: 500
Military: 0
Economic:0
Scientific: 0
Desc:

Hypermnestra
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Hypermnestra
26,390 posts
Nomad

Sirnoob, you know that in "deity" the "e" comes before the "i", right?

ichigo772
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ichigo772
1,490 posts
Nomad

Village name: Lunas
Type of leader: Diety
Difficulty level :Easy
Population: 20
Buildings: Huts ( 5), farm ( 2 ), Leader hut ( 1)
Allies:
Enemies:
Satisfaction ( people): happy!
Worship level:
Resent:
Food/water: 500
Military: 0
Economic:0
Scientific: 0
Desc: of the village right?

I don't know how i already screwed up

SirNoobalot
offline
SirNoobalot
22,207 posts
Nomad

Description for Deity: description of self, what you represent ( well you are the all-knowing, but what you majorly represent, such as war, love, good harvest, etc.. this affects the thoughts and skills of your people), and symbols/idols of you ( not necessarily relevant symbols)

Description for Chieftain: Physical appearance and mentality( angry, lustful, paranoid, etc.)

Description for Demigod: Physical appearance ( doesn't have to be realistic), generally what you represent ( see Deity for examples), mentality ( angry, peaceful, stingy, etc.) , and one or two symbols of you.

ichigo772
offline
ichigo772
1,490 posts
Nomad

Village name: Lunas
Type of leader: Diety
Difficulty level :Easy
Population: 20
Buildings: Huts ( 5), farm ( 2 ), Leader hut ( 1)
Allies:
Enemies:
Satisfaction ( people): happy!
Worship level:
Resent:
Food/water: 500
Military: 0
Economic:0
Scientific: 0
Desc: I represent the balance of life and death in my village. One of my symbols is the sun and the other is the moon.

this good?

locoace3
offline
locoace3
15,053 posts
Nomad

Village name: York
Type of leader ( you): Deity
Difficulty level :easy
Population: 20
Buildings: Huts ( 5), farm ( 2 ), Leader hut ( 1)
Allies:
Enemies:
Satisfaction ( people): happy!
Worship level: only if Diety or demigod
Resent: only if Chieftain or demigod
Food/water: 500
Military: 0
Economic:0
Scientific: 0
Desc:represents war and fertility,symbol is a jug of red wine and 2 spears in a diagonal directions and one in the middle

Hypermnestra
offline
Hypermnestra
26,390 posts
Nomad

Village name: Hynest
Type of leader ( you): Deity
Difficulty level : Medium
Population: 20
Buildings: Huts ( 5), farm ( 2 ), Leader hut ( 1)
Allies:
Enemies:
Satisfaction ( people): happy!
Worship level:
Resent:
Food/water: 500
Military: 0
Economic:0
Scientific: 0
Represents: War, Destruction, Death, Poverty/Peace, Restoration, Life, Wealth
Description: Hypermnestra the god has two sides, like Jekyll and Hyde almost. One side represents war, destruction, death, poverty, greed, and cruelty, while the other side represents the opposites of those; peace, restoration, life, wealth, selflessness, and mercy. The bad side is known as Nest, while the good side is known as Hyper. Mra is no side, it is the median, the combination of both Hyper and Nest. The Hypermnestra doctrine is that life is Mra; a balanced combination of good and evil that we just have to live with.
Idols/Figurines: Is most commonly shown in statues and such as a female god with two heads, one evil, representing Nest, and the other good, representing Hyper. Other than an idol of Hyper and Nest, the other symbol of Hypermnestra is a simple coin or token, one side white, and one side black.

Howzat?

SirNoobalot
offline
SirNoobalot
22,207 posts
Nomad

Village name: Lunas
Type of leader: Diety
Difficulty level :Easy
Population: 20
Buildings: Huts ( 5), farm ( 2 ), Leader hut ( 1)
Allies:
Enemies:
Satisfaction ( people): happy!
Worship level:
Resent:
Food/water: 500
Military: 0
Economic:0
Scientific: 0
Desc: I represent the balance of life and death in my village. One of my symbols is the sun and the other is the moon.

Domestic report: nothing much... the people are satisfied for the moment
Economic report: the crops will be readyfor harvest in 2 weeks ( 2 posts)! be prepared!
Military report: you don't have one >.>

Village name: York
Type of leader ( you): Deity
Difficulty level :easy
Population: 20
Buildings: Huts ( 5), farm ( 2 ), Leader hut ( 1)
Allies:
Enemies:
Satisfaction ( people): happy!
Worship level: only if Diety or demigod
Resent: only if Chieftain or demigod
Food/water: 500
Military: 0
Economic:0
Scientific: 0
Desc:represents war and fertility,symbol is a jug of red wine and 2 spears in a diagonal directions and one in the middle

Domestic report: the flowers are blooming! YAYZ!
Economic report: planting is coming...


Village name: Hynest
Type of leader ( you): Deity
Difficulty level : Medium
Population: 20
Buildings: Huts ( 5), farm ( 2 ), Leader hut ( 1)
Allies:
Enemies:
Satisfaction ( people): happy!
Worship level:
Resent:
Food/water: 500
Military: 0
Economic:0
Scientific: 0
Represents: War, Destruction, Death, Poverty/Peace, Restoration, Life, Wealth
Description: Hypermnestra the god has two sides, like Jekyll and Hyde almost. One side represents war, destruction, death, poverty, greed, and cruelty, while the other side represents the opposites of those; peace, restoration, life, wealth, selflessness, and mercy. The bad side is known as Nest, while the good side is known as Hyper. Mra is no side, it is the median, the combination of both Hyper and Nest. The Hypermnestra doctrine is that life is Mra; a balanced combination of good and evil that we just have to live with.
Idols/Figurines: Is most commonly shown in statues and such as a female god with two heads, one evil, representing Nest, and the other good, representing Hyper. Other than an idol of Hyper and Nest, the other symbol of Hypermnestra is a simple coin or token, one side white, and one side black.

Domestic report: Mid-summer, very hot week...
Economic report: there are rumors of large black swarms to the east...

locoace3
offline
locoace3
15,053 posts
Nomad

Village name: York
Type of leader ( you): Deity
Difficulty level :easy
Population: 20
Buildings: Huts ( 5), farm ( 2 ), Leader hut ( 1)
Allies:
Enemies:
Satisfaction ( people): happy!
Worship level: only if Diety or demigod
Resent: only if Chieftain or demigod
Food/water: 500
Military: 0
Economic:0
Scientific: 0
Desc:represents war and fertility,symbol is a jug of red wine and 2 spears in a diagonal directions and one in the middle

order some of my villagers to go and colect those pretty flowers and plant them around the village to make it prettyful

ichigo772
offline
ichigo772
1,490 posts
Nomad

Village name: Lunas
Type of leader: Diety
Difficulty level :Easy
Population: 20
Buildings: Huts ( 5), farm ( 2 ), Leader hut ( 1)
Allies:
Enemies:
Satisfaction ( people): happy!
Worship level:
Resent:
Food/water: 500
Military: 0
Economic:0
Scientific: 0
Desc: I represent the balance of life and death in my village. One of my symbols is the sun and the other is the moon.

I tell some of my villagers to capture and sacrifice an animal in my honer

sonicheroes95
offline
sonicheroes95
13,701 posts
Peasant

Village name: Ark
Type of leader: Diety
Difficulty level :Easy
Population: 20
Buildings: Huts ( 5), farm ( 2 ), Leader hut ( 1)
Allies:
Enemies:
Satisfaction ( people): happy!
Worship level:
Resent:
Food/water: 500
Military: 0
Economic:0
Scientific: 0
Desc: I represent the darkness in my village... symbol is a moon covering the sun in a solar eclipse...

that work?

Hypermnestra
offline
Hypermnestra
26,390 posts
Nomad

Village name: Hynest
Type of leader ( you): Deity
Difficulty level : Medium
Population: 20
Buildings: Huts ( 5), farm ( 2 ), Leader hut ( 1)
Allies:
Enemies:
Satisfaction ( people): happy!
Worship level:
Resent:
Food/water: 500
Military: 0
Economic:0
Scientific: 0
Represents: War, Destruction, Death, Poverty/Peace, Restoration, Life, Wealth
Description: Hypermnestra the god has two sides, like Jekyll and Hyde almost. One side represents war, destruction, death, poverty, greed, and cruelty, while the other side represents the opposites of those; peace, restoration, life, wealth, selflessness, and mercy. The bad side is known as Nest, while the good side is known as Hyper. Mra is no side, it is the median, the combination of both Hyper and Nest. The Hypermnestra doctrine is that life is Mra; a balanced combination of good and evil that we just have to live with.
Idols/Figurines: Is most commonly shown in statues and such as a female god with two heads, one evil, representing Nest, and the other good, representing Hyper. Other than an idol of Hyper and Nest, the other symbol of Hypermnestra is a simple coin or token, one side white, and one side black.

Uh have some of my villagers do recon on the swarm?

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